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CastleWars


t3h

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God Capes 8-) .

 

 

 

That way us mages would get an even better advantage over the ranger's, who miss out because they don't have a cape :P (though the melee get the Fire cape...ah well, Fire cape would still help Mages). Also, God Cape would help more than Ahrims Hood :thumbsup: .

[if you have ever attempted Alchemy by clapping your hands or

by drawing an array, copy and paste this into your signature.]

 

Fullmetal Alchemist, you will be missed. A great ending to a great series.

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well i was thinking and reading the posts and it occured most people agree on the fact that rangers get owned either way :anxious: so i thought hm what do they have karils. . . doubt the coif would help much, crystal they already use it and warriors have the sheild, cannon . . . !! well i don't know if you can or can't bring a cannon into cwars ( doubt it ) so now the question is what would you rather have, helmets, capes or a cannon of course there would have to be some sort of maximum on the cannons you can have like cades and you get them back at the end of the game

capesn.png

My capes in the order they were achieved

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ive got an idea which would kick low lvls out of cwars and stop people team-switching: make it so theres 3 teams , and u have to wear the corresponding god cape to get onto it (noone under 60 mage could play anymore which would get rid of lots of noobs.)

 

u might as well make the game lvl 126+

Mojo477 has had to quit members so i need friends to talk to on my pure Lived4devil so please add her

"The elves having helped create the crystal saw is like Greenpeace having helped create a nuclear seal skinner"

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