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Aaaaarrggghh contradictory Recipe for Disaster guides

Featured Replies

#-o I am trying to do the quest but none of the fansites seem to agree on anything

 

 

 

1. Agrith-Na-Na (level-146): A monster that attacks with melee and magic, but that can be beaten pretty easily with melee.

 

 

 

 

 

 

 

2. Flambeed (level-149): A big melee monster, can be beaten with melee. Magic works on him very well. Take your Ice Gloves with you or you can't wear a weapon.

 

 

 

 

 

 

 

3. Karamel (level-136): The hardest one for me. A monster that uses pretty evil magic on you. She will freeze you to place and also lower all your stats every time the freezing attack hits. You should bring good protection against magic, lots of restore potions and try to melee or range, range being naturally more effective, (stand next to her while fighting her, even if you are ranging her, so that she will melee you more, because her melee-attacks are weak) Karamel to death. Also note that Karamel is weak to fire spells and that even fire blast is very effective.

 

 

 

 

 

 

 

4. Dessourt: (Level-121): A monster that will use magic attacks on you. Once again, use good magic protection. Easy to range or melee to death.

 

 

 

 

 

 

 

Battle 1: Agrith-Na-Na

 

 

 

 

 

 

 

The first monster you will face is Agrith-Na-Na, a level 146. It is weak to stab and ranged attacks.

 

 

 

 

 

 

 

Meleers should take:

 

 

 

A good platebody

 

 

 

A good pair of platelegs

 

 

 

A Dragon dagger (preferrably super poisoned)

 

 

 

A Regular or Super potion set

 

 

 

Fill the rest with food (lobsters or better)

 

 

 

 

 

 

 

Rangers should take:

 

 

 

Good range armour

 

 

 

A good bow

 

 

 

A Ranging potion (if you think you need one)

 

 

 

Rune arrows/Bolt racks (depending on what bow - none if crystal)

 

 

 

Fill the rest with food (lobsters or better)

 

 

 

 

 

 

 

Drink your potions before you go through the portal, and then enter and unleash all of your specials on him. He is rather easy and you get a banana for beating him. After you have defeated him, exit the portal and go bank to prepare for the next stage.

 

 

 

 

 

 

 

Battle 2: Flambeed

 

 

 

 

 

 

 

The second monster you will come up against is Flambeed, a level 149 made out of hot cakes. This thing hits pretty often in close combat but is particularly weak to range.

 

 

 

 

 

 

 

You should take:

 

 

 

Good range armour

 

 

 

A good bow

 

 

 

A Ranging potion (if you think you need one)

 

 

 

Rune arrows/Bolt racks (depending on what bow - none if crystal)

 

 

 

A Dragon halberd (optional)

 

 

 

A Regular or Super potion set

 

 

 

You MUST wear Ice gloves

 

 

 

Fill the rest with food (lobsters or better)

 

 

 

 

 

 

 

As with Agrith-Na-Na, drink your potions before going through the portal. When you get in, unleash three hally specials on him, if you brought a hally, and then change to your ranged weapon. Try to avoid letting him get near you by simply running along the side, unleashing 2 shots at him, and then running again. It will drop some cakes.

 

 

 

 

 

 

 

You can also trap him behind the portal and range him.

 

 

 

 

 

 

 

Battle 3: Karamel

 

 

 

 

 

 

 

This time you are pitted against Karamel, who is the Kamil of this quest in that she uses stat reducing, freezing magic. She is level 136 and is very resistant to range so it's recommended meleeing her.

 

 

 

 

 

 

 

You should take:

 

 

 

A good platebody

 

 

 

A good pair of platelegs

 

 

 

A Dragon scimitar, Dragon longsword, or Abyssal whip

 

 

 

A Regular or Super potion set

 

 

 

2 Super Restore potions

 

 

 

Fill the rest with food (lobsters or better)

 

 

 

 

 

 

 

Run up to her as quickly as you can, as once you are in close combat with her she can't hurt you. She will drain your special attack bar, your stats, and will freeze you with her spells. Try to always keep your attack above your regular level by drinking super restore and attack potions when necessary. Eventually she will die and drop a choc ice.

 

 

 

 

 

 

 

Battle 4: Dessourt

 

 

 

 

 

 

 

In this battle you face Dessourt. This is a level 121 skeleton-like thing that uses magic and melee. The magic hits rapid 5's each time though, so keep an eye on your health. He seems weak to most melee attacks.

 

 

 

 

 

 

 

You should take:

 

 

 

A good platebody

 

 

 

A good pair of platelegs

 

 

 

A Dragon scimitar, Dragon longsword, or Abyssal whip

 

 

 

A Regular or Super potion set

 

 

 

Fill the rest with food (lobsters or better)

 

 

 

 

 

 

 

Drink your potions before going into the portal. Unleash any specials you have straight away and kill him.

 

 

 

 

 

 

 

As you can see, they agree on virtually nothing. I was wondering if somebody who has done the quest could clear some of this up.

I personally used a mix with both.

 

 

 

 

 

 

 

Agrith-Na-Na: just used melee like both said.

 

 

 

 

 

 

 

Flambeed: magic or ranged is fine as long as you don't engage him in close combat.

 

 

 

 

 

 

 

Karamel: Ya, this one was very contradictory. But I stuck to tipit on this one because I liked melee better. As long as you stay next to her, it should be fine.

 

 

 

 

 

 

 

Dessourt: Just stick to your better skill, melee or range as long as you have good magic protection.

icecube7.jpeg
  • Author

I was wondering about ice-bursting (after 70 magic :P ) Flambeed - would this work?

I was wondering about ice-bursting (after 70 magic :P ) Flambeed - would this work?

 

 

 

Ya that's fine.

 

 

 

You could just get him stuck behind something, and kill him that way as well.

icecube7.jpeg

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