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new high-level slayer monster: grimstone larva

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Intro: this idea is based on a former "abyssal larve" that was included in my slayer island idea. Here I added the detailed (and fixed) distription of the monster, fighting againt it, and its drops.

 

 

 

 

 

 

 

enjoy (and please post your opinion) :-)

 

 

 

 

 

 

 

Grimstone larva

 

 

 

cathegory: high-level slayer monster

 

 

 

skills required to kill: lv68+ slayer, lv65+ mining, lv50+ prayer.

 

 

 

Slayer equipment required to kill: Blessed silver pickaxe, lead-claded squareshield.

 

 

 

hp:66, agessive:yes, poisonous:yes, canot be seen on the minimap.

 

 

 

 

 

 

 

description: Grimstone larva are demonic larva-like being, who crawl in the most dark and evil magic infested mines. the beast is usually hiding itself inside the dark, poisonous moss, then darts itself without warning upon its prey, willing to dissolve its flesh with their long-range poisonous acid spits.

 

 

 

 

 

 

 

fighting the monster: G.larva's main attack is range-based yellowish mucous. a player not wielding the special slayer lead-claded shield, can be hitted up to 45 damage. with the shield aquipted, the max damage decrease to 12 and becomes much less accurate. the g.larva can also use a weaker melee attack (bite) that hits up to 9, and can poison(4) the victim if successful.

 

 

 

basically being made from magical stone, the larva is almost imunne to range, and have high deffense against slash and stab attacks. However, it is weak against crush attacks and fire-based magic.

 

 

 

however, when the monster is weakened, it must be destroyed by a blow of a blessed silver pickaxe, purchesed from a slayer master and activated by using it on a holy book. 50 prayer and 65 mining is required for using the pickaxe.

 

 

 

 

 

 

 

drops:

 

 

 

100%: shattered grimstone (no use)

 

 

 

common drops: 1-2 ores (from iron to addy), 1-2 bars (from iron to addy), coins, steel or mith pickaxe, black battleaxe, steel warhammer.

 

 

 

semi-rare drops: runite ore, 8 coals (noted), 3-8 silver or gold ores (noted), addy warhammer, addy squarshield, mithril nails(15), 1-3 cooked cave eals, 4 muddy keys (noted), mud or dust runes (5,15,50), emeralds (1-3).

 

 

 

rare drops: runite warhammer, square or pickaxe, cut dragonstone, 5 red or black dragon hides (noted), 100 coal or silver (noted), lv3 clue.

 

 

 

 

 

 

 

special slayer-monster drops:

 

 

 

1. g.larva egg (fitting for a house trophie)

 

 

 

2. magic coal sack: can store up to 12 regular ores, or up to 18 coal (a player can have only 1 sack in a time).

L.Bellatrix.png

Slayer: 85/85, Herblore: 82/82, Farming 81/82, def 99/99.

new goals: full sardomain costum from t.trails (2/6), slayer 87/90, attack 98/99

Dragon drops: 4 half shields, 2 dragon spears | whip drops: 5.

barrow drops: Ahrim's hood

i like it..maybe the eggs (depending on when we find a use for them :roll: ) could be similar to birds eggs perhaps?

 

 

 

 

 

 

 

also some better drops (left half, spear, med or others)

  • 2 weeks later...
  • Author

As with all high level monsters, the larva may drop also the super-rare half shield and dragon spear.

L.Bellatrix.png

Slayer: 85/85, Herblore: 82/82, Farming 81/82, def 99/99.

new goals: full sardomain costum from t.trails (2/6), slayer 87/90, attack 98/99

Dragon drops: 4 half shields, 2 dragon spears | whip drops: 5.

barrow drops: Ahrim's hood

not bad idea but is there a point in it dropping the grimstone? maybe seen as this looks like a mining style monster what with the sack thing, make a grimstone amulet, which helps you in mining somehow, maybe sort of like crystal saw? gives an extra 5 mining levels for 200 ores or something so youd mine faster, could be good

sigggyjv2.gif

Sig by me....

IT should be weak against water and ice spells not fire. Fire should have little affect on something made of fire.

 

 

 

 

 

 

 

Add in some better super rare drops and it looks pretty good.

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