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Fishing Guild Pixel - Any Tips?


cool75155

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main fault is the poles going into the water look slightly flat. maybe make a splash around the poles?

 

 

 

 

 

 

 

good idea

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814 to 99 Hunter

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The bricks on the far left look like grey glass or metal. Bricks are rough and have little contrast, unlike with what you have. The bricks where you're fish sign thing start pointing down into the ground, but seem to pick up again once they hit the door. Again, you have that problem with your bricks, they're just gradient filled..try dithering them for a little bit of texture, and use more than three colors . The point where the grass meets the sand looks blurred. Most grass doesn't blur when it meets sand. You need to know that grass doesn't transform into sand, but covers it. Take out the blur thingy and have the grass crawling over the sand. The water, in my opinion, is your weakest point. The wave like things you're trying to do are a good start, but spread it over the entire length of the water. Doing that would make it look like it wasn't copied and pasted. You also seem to have a problem with your perspective. Things appear to get smaller as they move away from you, and bigger as they get closer. You've faked it here, but you need to work the grass/sand line. If it is the same width throughout, it needs to get smaller as it gets farther away, and same with the building. I also think you used way too many unneccesary colors in the grass, water, and sand.

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The bricks on the far left look like grey glass or metal. Bricks are rough and have little contrast, unlike with what you have. The bricks where you're fish sign thing start pointing down into the ground, but seem to pick up again once they hit the door. Again, you have that problem with your bricks, they're just gradient filled..try dithering them for a little bit of texture, and use more than three colors . The point where the grass meets the sand looks blurred. Most grass doesn't blur when it meets sand. You need to know that grass doesn't transform into sand, but covers it. Take out the blur thingy and have the grass crawling over the sand. The water, in my opinion, is your weakest point. The wave like things you're trying to do are a good start, but spread it over the entire length of the water. Doing that would make it look like it wasn't copied and pasted. You also seem to have a problem with your perspective. Things appear to get smaller as they move away from you, and bigger as they get closer. You've faked it here, but you need to work the grass/sand line. If it is the same width throughout, it needs to get smaller as it gets farther away, and same with the building. I also think you used way too many unneccesary colors in the grass, water, and sand.

 

 

 

 

 

 

 

Thanks...I think.

Cool55155.png

814 to 99 Hunter

Trimmed Hunter Cape: 99 Cooking

Total Barrows Items: 53

Total Barrows Earnings: 65,545,000gp

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what i would like to comment on is..

 

 

 

1 ) Details... Missing details. All bricks CANNOT possibly look exactly same. Add a lil rocky texture feeling to it. Too gradient-ish. I mean maybe a crack across a few and stuff like that.

 

 

 

2 ) Next, the poles in the water, their base is too straight. Curve it and don't stick to the line tool alone.

 

 

 

 

 

 

 

One thing i like is the water and grass. That water looks like learnt from imhomer's pixel tut :D

 

 

 

 

 

 

 

 

 

 

 

another thing i would like to point out is that the fish hung up there, its color clashes with the bricks. Make it lighter or darker or another color

 

 

 

 

 

 

 

for now thats all i can comment on

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main fault is the poles going into the water look slightly flat. maybe make a splash around the poles?

 

 

 

 

 

 

 

ahh, i see your fault, if you look at the bottom of one of your poles in the water, it has a strait edge, which gives it a "flat" look, round that so it curves out, that'll give it a 3-d effect, also shading (but you got that done already)....the only reason you didn't run into the problem on land is because of the grass

 

 

 

 

 

 

 

i ran into a similar problem a few days back ::'

 

 

 

 

 

 

 

edit: didn't see someone already said what i stated... <.<

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It's good and i wont repeat others comments but to show it's the guild, try adding someone fishing, maybe them trying to harpoon a shark jumping out of the water?

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