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eckered

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Everything posted by eckered

  1. Wow. This is some pretty badass stuff. A while ago I was considering trying to submit designs to threadless, but I couldn't think of any ideas that i thought were "original" and that i could "pull off well" enough to follow through on. In your first post, I counted 16 or 17 different designs. Of all those, how many got accepted into threadless and that other website (that i seem to remember you mentioning)? how much money do you make on a monthly basis? Honestly, I didn't even read all the text in the first post, because I was a little preoccupied by the brilliant designs, so I'm sorry if all these questions have already been addressed. Also, on a slightly unrelated note, I remember a few years ago I considered you a legend after did that pixel, and then made a tutorial about it. Its really cool that you still come around here, and its inspiring to see someone with the same artistic roots in runescape who has really expanded their mediums and is now in the real art field, as i hope to do.
  2. I don't know what the rules of this forum are, but I personally frown upon sprite recolors and edits, because it doesnt require much effort, and in the end, I personally don't believe its really your work. Perhaps try creating something of your own, and posting it here for critique?
  3. eckered replied to fastortoise's topic in Art and Media
    CHANGE THE PITCH UP, SMACK MY [bleep] UP.
  4. eckered replied to eckered's topic in Art and Media
  5. eckered replied to eckered's topic in Art and Media
    i get high, and then rule the world
  6. eckered replied to eckered's topic in Art and Media
    in my world they can. ill make you a flying rooster tomorrow, if im feeling up to it... haha
  7. eckered replied to eckered's topic in Art and Media
    oh. thats a [bleep].
  8. eckered replied to eckered's topic in Art and Media
    actually, i have to give credit on the legs. i based that exercise on this perticular image by: ndchristie http://www.wayofthepixel.net/pixelation ... 6#msg97296
  9. 99 weed-smoke skill ftw! the trick to adding depth to pixels is to desaturate your colors as they get further into the distance. the forground should maintain high saturation and brighter lumanance, and the background should gradually get darker and less saturated. if you sketch in some details and block in some color shades, ill do a color edit to demonstrate :) and on the digipainting, bigger brush with lower opaquency on a big canvass, and scale it down after your finished i wouldnt even touch the smear/blur tool at all ;)
  10. eckered replied to eckered's topic in Art and Media
    sketches, for those interested: in the spirit of harry potter http://img204.imageshack.us/img204/3038/img3729y.jpg leg studies http://img376.imageshack.us/img376/7083/img3727.jpg more buuuuuuuuuuuull[cabbage] http://img265.imageshack.us/img265/281/img3728.jpg and this fat dragon smoking a blunttt http://img187.imageshack.us/img187/2986/img3730.jpg
  11. honestly, pirate it first. learn how it works, and then if you decide you like it and want to invest your time into perfecting your knowledge of it, then purchase it.
  12. eckered replied to eckered's topic in Art and Media
    i dont classify myself as a specific type of artist, i just consider myself an artist, and apply certain ideas to my work :/
  13. eckered replied to eckered's topic in Art and Media
    facial expressions and hands are the two most definitive sources of emotion in a human, so i practice giving my art a real depth by expressing what my subject is feeling through posture.
  14. eckered replied to eckered's topic in Art and Media
  15. wow, landscape photography is a hard category, imo. good luck everyone :P
  16. i remember you too, haha. my only request is that if im going to be involved in a pixel art game, we keep it strictly pixel art, with no vector effects or etc. if thats cool with you guys, ill be willing to start asap. talk to me on msn (check your inbox), send me all the info i need, and if possible, a working copy of the engine with placeholder graphics for me to replace
  17. block stacker is hella fun, I play it all the time at school. heres some of my work, http://forum.tip.it/viewtopic.php?f=16&t=798084 id be more then happy to do some work for your project. drop me a line either -this forum [email protected] -aim: breakpointparty
  18. more depth, and defining a lightsource
  19. eckered replied to eckered's topic in Art and Media
    loosley based on http://flywithbats.files.wordpress.com/ ... -thumb.jpg my 1/2 portrait for the pj weekly compo
  20. eckered replied to Sam's topic in Art and Media
    thats sick :thumbup:
  21. eckered replied to eckered's topic in Art and Media
    bumpdate? return of the giraffe! heres the new game idea: dudley the giraffe is a baby giraffe who gets seperated from his dad and mom after an earthquake. unfortunately for dudley, hes also become the new target for some deceitful monkeys who wish him ill will. YOU must help dudley run and battle his way through one of the scariest forests, biggest animals, and loyal foes in order to return him to his loving parents. good luck!
  22. eckered replied to Sam's topic in Art and Media
    panoramas are so much harder to take then they look. heres one i took off the side of the pyramid of gisa in egypt, just to show exactly how hard it is to keep everything in focus: http://i43.tinypic.com/25pjzw5.jpg observe the slanted horizon line, every things blurry and out of focus, and its just not to good overall :/
  23. indeed, yo. would you be interested in a quick collab? if so, hit me up a PM :)
  24. wow, some of the best gfx ive seen here in a while. good work :D

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