December 24, 200619 yr It's definately not done, but what do you think so far, any tips? 814 to 99 HunterTrimmed Hunter Cape: 99 CookingTotal Barrows Items: 53Total Barrows Earnings: 65,545,000gp
December 24, 200619 yr nice, keep it up, i wanna see final product 98% Of teenagers surround their minds with rap music, if you're part of the 2% that stayed with rock, put this in your signature, ROCK IS BETTER!
December 24, 200619 yr Have a shark swimming in the water Good so far 8-) :mrgreen: My Gallery :: Deviant Art ->Gallery :: Favourites :: ::My blog ::
December 24, 200619 yr main fault is the poles going into the water look slightly flat. maybe make a splash around the poles? Thanks Terly for the best Avatar in TipIt -winks-
December 24, 200619 yr Author main fault is the poles going into the water look slightly flat. maybe make a splash around the poles? good idea 814 to 99 HunterTrimmed Hunter Cape: 99 CookingTotal Barrows Items: 53Total Barrows Earnings: 65,545,000gp
December 24, 200619 yr The bricks on the far left look like grey glass or metal. Bricks are rough and have little contrast, unlike with what you have. The bricks where you're fish sign thing start pointing down into the ground, but seem to pick up again once they hit the door. Again, you have that problem with your bricks, they're just gradient filled..try dithering them for a little bit of texture, and use more than three colors . The point where the grass meets the sand looks blurred. Most grass doesn't blur when it meets sand. You need to know that grass doesn't transform into sand, but covers it. Take out the blur thingy and have the grass crawling over the sand. The water, in my opinion, is your weakest point. The wave like things you're trying to do are a good start, but spread it over the entire length of the water. Doing that would make it look like it wasn't copied and pasted. You also seem to have a problem with your perspective. Things appear to get smaller as they move away from you, and bigger as they get closer. You've faked it here, but you need to work the grass/sand line. If it is the same width throughout, it needs to get smaller as it gets farther away, and same with the building. I also think you used way too many unneccesary colors in the grass, water, and sand. do u wow?Cassiius|Level 70 Night Elf Preist|RunetotemSambora|Level 37 Tauren Shaman|BurningLegion
December 24, 200619 yr Author The bricks on the far left look like grey glass or metal. Bricks are rough and have little contrast, unlike with what you have. The bricks where you're fish sign thing start pointing down into the ground, but seem to pick up again once they hit the door. Again, you have that problem with your bricks, they're just gradient filled..try dithering them for a little bit of texture, and use more than three colors . The point where the grass meets the sand looks blurred. Most grass doesn't blur when it meets sand. You need to know that grass doesn't transform into sand, but covers it. Take out the blur thingy and have the grass crawling over the sand. The water, in my opinion, is your weakest point. The wave like things you're trying to do are a good start, but spread it over the entire length of the water. Doing that would make it look like it wasn't copied and pasted. You also seem to have a problem with your perspective. Things appear to get smaller as they move away from you, and bigger as they get closer. You've faked it here, but you need to work the grass/sand line. If it is the same width throughout, it needs to get smaller as it gets farther away, and same with the building. I also think you used way too many unneccesary colors in the grass, water, and sand. Thanks...I think. 814 to 99 HunterTrimmed Hunter Cape: 99 CookingTotal Barrows Items: 53Total Barrows Earnings: 65,545,000gp
December 24, 200619 yr what i would like to comment on is.. 1 ) Details... Missing details. All bricks CANNOT possibly look exactly same. Add a lil rocky texture feeling to it. Too gradient-ish. I mean maybe a crack across a few and stuff like that. 2 ) Next, the poles in the water, their base is too straight. Curve it and don't stick to the line tool alone. One thing i like is the water and grass. That water looks like learnt from imhomer's pixel tut :D another thing i would like to point out is that the fish hung up there, its color clashes with the bricks. Make it lighter or darker or another color for now thats all i can comment on
December 24, 200619 yr main fault is the poles going into the water look slightly flat. maybe make a splash around the poles? ahh, i see your fault, if you look at the bottom of one of your poles in the water, it has a strait edge, which gives it a "flat" look, round that so it curves out, that'll give it a 3-d effect, also shading (but you got that done already)....the only reason you didn't run into the problem on land is because of the grass i ran into a similar problem a few days back : edit: didn't see someone already said what i stated... http://forums.thegamehomepage.com/
December 24, 200619 yr It's good and i wont repeat others comments but to show it's the guild, try adding someone fishing, maybe them trying to harpoon a shark jumping out of the water? Hegemony-Spain
December 24, 200619 yr Author Im actually thinking of just a sign lol, im bad at people. 814 to 99 HunterTrimmed Hunter Cape: 99 CookingTotal Barrows Items: 53Total Barrows Earnings: 65,545,000gp
December 24, 200619 yr Im actually thinking of just a sign lol, im bad at people. And, pray tell, how do you expect to improve if you never try? Proud founder of the Myriad
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