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quest idea


zyrm

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i have had this idea for a quest awhile now and have been mulling it over, so i thought what other people would think about it.

 

 

 

I will expand on it later putting the quest in entirety with pics and stuff but heres the basics of it.

 

 

 

 

 

 

 

Back to the Beginning

 

 

 

 

 

 

 

The evil god Zamorak has taken control of tutorial island in an attempt to control all new potential heros. Much of the quest will take place on tutorial island- not the same one new characters start on however. It will be much like rfd involving subquests with all of the skill instructors from tutorial island.

 

 

 

You will need medium to high skill lvls forall the f2p skills except rc-, not sure if it should include p2p skills since you aren't tuaght those on tut island but quest will be p2p, only 3 of the subquests will involve fighting monsters ( high lvl ones though) so skillers or lower lvld players can beat part of the quest and gain the rewards.

 

 

 

 

 

 

 

ideas for subquest so far are

 

 

 

mining/smithing instructor- you must mine an ore only found in shilo village and then go back to tut island with 5 steel bars and 2 mith ores and create a sword using the smelter and anvil there

 

 

 

 

 

 

 

combat instructor- you must defeat the vannaka lvl 146 if i remember who zamorak has possessed and he will switch between melee and ranged combat

 

 

 

 

 

 

 

magic instructor- you must bring the sword and runes in order for him to enchant it to make it a mystical sword, once enchanted he will show his true colors and tele away, you must search him out and kill him to regain the sword

 

 

 

 

 

 

 

cooking instructor- he is severely poisened but manages to explain to you what he needs,gather different hard to get ingredients together to make a special poison cure for him

 

 

 

 

 

 

 

prayer instructor- he is willing to help you however first he asks that you recover sacred bones stolen from him, sacred bones will be found at the end of an extensive dungeon with the entrence in low lvl wildy

 

 

 

 

 

 

 

the quest will culminate in the fighting of a lvl 220 servant of zamorak with the mystical sword for the killing blow

 

 

 

 

 

 

 

 

 

 

 

comments/suggestions?

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I like the idea. But reward ideas would be nice.

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Good idea, rewards needed, but I've always wanted to explore tutorial island as a high level, this would be the way to do it.

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ive been thinking about some possible rewards

 

 

 

the ability to go back to tutorial island after quest is completed and use the bank there

 

 

 

 

 

 

 

keeping the sword after the quest- its stats would be about equivalent to a d scimmy but requiring 70 attack, it will do increased damage vs anyone wielding a elemental staff or is magic based creature

 

 

 

working on a spec for it

 

 

 

 

 

 

 

from the smither/miner subquest- either a permanent ring which gives a 75% chance of smelting iron or a ring which will increase amount of gems you get from mining by 10%, 7k smith and mining xp

 

 

 

 

 

 

 

prayer subquest- your choice of either 4k prayer experience or 5k xp in any non combat skill, + new amulet boosting prayer by 15

 

 

 

 

 

 

 

wc subquest- use of the wc instructor's private field which will include 4 magic trees, 7 yews, and 10 willows, the distance from it to the bank will be about the same as that from fally bank to air altar

[omg] who cares if its nerfed or fixed....

you people will argue over the color of a green apple if it was a topic on this fourm god.

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15+ for prayer is too much how bout the ammy is a weak power ammy with free teles to tutorial island plus prayer 10+ boost

 

 

 

as for the mining sub how bout you have to have like 70 smithing and it mixes with the mage one so you get to make the sword your self or if u really want to pay 500k

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First of all, what about the bank, friends lists, and quests instructors?(just kidding) Anyways, the ring that gives you 70% chance of smithing iron is pointless, ring of forging does the same thing except it gives 100%

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First of all, what about the bank, friends lists, and quests instructors?(just kidding) Anyways, the ring that gives you 70% chance of smithing iron is pointless, ring of forging does the same thing except it gives 100%

 

 

 

The ring of forging disapears after 120 uses, that ring wouldn't

 

 

 

 

 

 

 

I like the idea so far, be sure to expand it :thumbsup:

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First of all, what about the bank, friends lists, and quests instructors?(just kidding) Anyways, the ring that gives you 70% chance of smithing iron is pointless, ring of forging does the same thing except it gives 100%

 

 

 

The ring of forging disapears after 120 uses, that ring wouldn't

 

 

 

 

 

 

 

I like the idea so far, be sure to expand it :thumbsup:

 

 

 

 

 

 

 

It's not very hard to obtain multiple rings of forging...

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maybe how bout the ring is also a chargeable dueling ring which u charge at a dueling fountain at dueling arena also could be a forever lasting ring of recoil and maybe a d stone ammy or a ring of life that lasts forever and also a ring of stone ok maybe not ring of welth or stone but maybe all the others?

Mojo477 has had to quit members so i need friends to talk to on my pure Lived4devil so please add her

"The elves having helped create the crystal saw is like Greenpeace having helped create a nuclear seal skinner"

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thankyou for support

 

 

 

 

 

 

 

i know there are rings of forging but like pointed out this is permanent so there isnt the hassle of buying/making and equiping them

 

 

 

also im trying to make the rewards fit the subquest you had to complete...so a everlasting ring of recoil doesnt really go with mining and smithing

 

 

 

 

 

 

 

the prayer ammy tele to tutorial island is good idea

 

 

 

 

 

 

 

any other suggestions and discussions welcome

 

 

 

for now i wont make a supporter list but i am going to make a complete version of quest

[omg] who cares if its nerfed or fixed....

you people will argue over the color of a green apple if it was a topic on this fourm god.

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thankyou for support

 

 

 

 

 

 

 

i know there are rings of forging but like pointed out this is permanent so there isnt the hassle of buying/making and equiping them

 

 

 

also im trying to make the rewards fit the subquest you had to complete...so a everlasting ring of recoil doesnt really go with mining and smithing

 

 

 

 

 

 

 

the prayer ammy tele to tutorial island is good idea

 

 

 

 

 

 

 

any other suggestions and discussions welcome

 

 

 

for now i wont make a supporter list but i am going to make a complete version of quest

 

 

 

 

 

 

 

First of all, do you need to equip ring? Second, whats the point of going back to tutorial island?

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Project Onyx Staff Writer. Stories, articles, and opinions, oh my!

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thankyou for support

 

 

 

 

 

 

 

i know there are rings of forging but like pointed out this is permanent so there isnt the hassle of buying/making and equiping them

 

 

 

also im trying to make the rewards fit the subquest you had to complete...so a everlasting ring of recoil doesnt really go with mining and smithing

 

 

 

 

 

 

 

the prayer ammy tele to tutorial island is good idea

 

 

 

 

 

 

 

any other suggestions and discussions welcome

 

 

 

for now i wont make a supporter list but i am going to make a complete version of quest

 

 

 

 

 

 

 

First of all, do you need to equip ring? Second, whats the point of going back to tutorial island?

 

 

 

ring would have to be equiped, i thought that was obvious

 

 

 

 

 

 

 

the ammy tele would be useful during the quest and to go back after it is finished

 

 

 

i said ine of the rewards would be access to a grove of trees near a bank- including some magic trees

 

 

 

im sure that would be useful, more rewards will be coming tht will make you want to go back

[omg] who cares if its nerfed or fixed....

you people will argue over the color of a green apple if it was a topic on this fourm god.

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  • 1 month later...
Guest ShadowClawe

hey!

 

 

 

this is a good idea!! (not to mention the fact that im f2p...)

 

 

 

except you shouldnt have to kill the tutors on tutorial island lol.

 

 

 

they helped you when you were still learning how to play.

 

 

 

I think they should all help you in completing the quest, instead of you killing them. You should just think of other people to kill to complete the quest...

 

 

 

But great idea!!!

 

 

 

You came up with this yourself???

 

 

 

Nice Job!

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