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How much you hit: A ratio?

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Is how often you hit a ratio compared to the rest of your combat, or just the level itself?

 

 

 

 

 

 

 

Example,

 

 

 

 

 

 

 

Your attack is 50, and str 25, would you hit the same amount as times as this?

 

 

 

 

 

 

 

25 attack 17 str?

 

 

 

 

 

 

 

I don't know if anyone really knows what I mean, but if you do can you please help?

 

 

 

 

 

 

 

this may be a bit stupid..

Tbfgraphx14

Happy to find I'm not the only one who eats glass.

How often you hit is based upon your actual attack level. The higher it goes, the more often you'll hit. Strength controls how hard you hit, meaning that with higher strength also comes higher possible hits. And defense as you know controls how often you get hit.

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Retired Tip.It Mod || Admin and Founder of Caesar 3 Mod Squad! All are welcome!

  • Author
How often you hit is based upon your actual attack level. The higher it goes, the more often you'll hit. Strength controls how hard you hit, meaning that with higher strength also comes higher possible hits. And defense as you know controls how often you get hit.

 

 

 

 

 

 

 

Yea, I knew that already, but I think it helps :P

Tbfgraphx14

Happy to find I'm not the only one who eats glass.

dont forget wearing attack boosting gear

 

 

 

 

 

 

 

also sometimes a higher str means you will hit more often

 

 

 

for instance let us say at 20 str you can hit 4

 

 

 

at 22 str you will hit 4.3 hiwever for convienence sake sthe game rounds this down to 4

 

 

 

this i will give you a higher chance of hitting oyur maxe because now you can hit 4, 4.1,4.2,and 4.3 hiwever they will al be rounded down

 

 

 

so str can very slightly affect attack

[omg] who cares if its nerfed or fixed....

you people will argue over the color of a green apple if it was a topic on this fourm god.

I'm not entirely sure I understand your question, but how high you hit has nothing to do with your combat or attack level. The only factors are strength level, and strength bonus from your weapon. High attack makes you hit fewer zeros, but does not make you hit higher.

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Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29

GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon Boots

Dry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks

dont forget wearing attack boosting gear

 

 

 

 

 

 

 

also sometimes a higher str means you will hit more often

 

 

 

for instance let us say at 20 str you can hit 4

 

 

 

at 22 str you will hit 4.3 hiwever for convienence sake sthe game rounds this down to 4

 

 

 

this i will give you a higher chance of hitting oyur maxe because now you can hit 4, 4.1,4.2,and 4.3 hiwever they will al be rounded down

 

 

 

so str can very slightly affect attack

 

 

 

 

 

 

 

I'm not sure how true this is :anxious:

Main Account - Max cape achieved 10th September 2011
Noob Account - 2300 total and climbing 

6CCmn.jpg

I think strength only increases your chance to hit harder, not how often you hit. It may seem like you're hitting more because you're doing more damage, but in fact you're not. Or at least that's what I've come to see and believe.

demonslayer2.png

Retired Tip.It Mod || Admin and Founder of Caesar 3 Mod Squad! All are welcome!

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