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started a pixel sig (updated it.. again could use more c/c)

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heres my pixel. Its based off my character ,and has a rough lesser demon. Im going to add a background. I want to know if theres anyhting i should change before i shade it any more.

 

 

 

URL=http://imageshack.us]sigza7.png[/url]

 

 

 

 

 

 

 

 

 

 

 

shaded a little, and started a background.....

 

 

 

sigzv4.png

 

 

 

 

 

 

 

mountains, i'll copy/paste the people over it.

 

 

 

backke4.png

 

 

 

 

 

 

 

heres what i have so far .....

 

 

 

comboun6.png

 

 

 

 

 

 

 

heres the next update... changed demon a little and shaded, added some shading in background.

 

 

 

combobs7.png

spidermancityod6.png

pixel sig and avatar by me.

the rune is too torquoise

4vr93cy.jpg

Thanks Terly for the best Avatar in TipIt -winks-

looks good so far :)

mementh.jpeg

The following statement is true. The previous statement is false. 60% of all statistics are made up 90% of the time

andrew i love you & want you to have my babys!!! <3:

Finally, I get to save the Earth with deadly lasers instead of deadly slide shows!

lesser demon is too orange and bg needs faar more dithering

4vr93cy.jpg

Thanks Terly for the best Avatar in TipIt -winks-

lesser demon is too orange and bg needs faar more dithering

 

 

 

the lesser demon is gonna look "orange" it's only a base colour and for the mountains of course he hasn't finished those...and if he has then change them lots lol

sigggyjv2.gif

Sig by me....

What needs moste work at this stage is the lack of pelvic area on both characters.

 

 

 

the shading also needs allot of tweaking, before you start concentrating on dithering techniques and stuff you need to lay down some more basis, like shading it with depth and shape at the lightsource and how the object reacts to the light source.

 

 

 

color pallet's need some work to.

 

 

 

 

 

 

 

The breast plate armor is drawn as a one piece armor tho in reality there lots of linked pieces.

 

 

 

 

 

 

 

i'll get into more details when it's at a later stage, theres lots of anatomic errors that it's to late at the moment to get into.

junctionku9.jpg
What needs moste work at this stage is the lack of pelvic area on both characters.

 

 

 

 

 

 

Yeah, I agree, there's no real hip or joint areas. The legs are stuck to the bottom of his torso. Other than that I think that it looks nice, but maybe not use such a simple dithering method.

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