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should i stay a pure or not

Featured Replies

raise it to 10 keep it at that, had a friend with similar stats, (def went up a lil on accident from mage training) so he went up to 10 def, according to him it was a smart move.

This is where they want I should sign?

raise it to 10 keep it at that, had a friend with similar stats, (def went up a lil on accident from mage training) so he went up to 10 def, according to him it was a smart move.

 

 

 

 

 

 

 

What good does 10 Defence do you other than being able to wear Black armor? There isn't a huge difference between 3 and 10 Defence (nothing noticable in combat anyway), so why not keep it at 3? I'm not criticizing, I just don't understand.

Nul_Oblivion.png

Retired Member

fine, not 10, 5 fact is, gaining the levels wont make much a difference cb wise yet will help enough to make it worth it defense wise, I am merely suggesting, raise your def to a level where it acctually is usefull (without causing many cb lvls)

This is where they want I should sign?

Runepure 45 def ftw? :) I like rune pures, becouse they make the best loot :D

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Runepure 45 def ftw? :) I like rune pures, becouse they make the best loot :D

 

 

 

 

 

 

 

agree with you...

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

ANYways: keep it at 3.. you will be 2 cb lvls more if you get 10 def.. and ppl hit the same to you at 3 or 10 def...

 

 

 

 

 

 

 

 

 

 

 

so my adivise is keep at 3

Hey Nicrune007 , Whats Your Username?

twss.jpg

99 Ranged on 2/6/07 99 Hit Points on 9/5/08 99 Defense on 26/4/08 99 Attack on 14/2/09 99 Strength on 25/2/09 99 Slayer on 13/9/09\:D/

Level for level, Black armour has pretty good stats for its level (or with prayer, White has an added prayer bonus) - problem with both of those is they cannot be player-made.

 

 

 

 

 

 

 

10 also allows the hard leather body, with a range attack bonus that more or less balances the extra couple of combat levels.

 

 

 

 

 

 

 

Alternatively, just ignore the "accidental" levels, but switch to steel melee armour if you accidentally get another two levels. I have a "steel noob" and he can "wing it" through a dangerous area with less damage than my "perfect" pure.

 

 

 

 

 

 

 

The one argument against going up a little in the metal armours, is the range level - since iron plus better chaps and vambs is better than iron alone.

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