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Frozen

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About Frozen

  • Birthday 10/05/1988

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  • Gender
    Male
  • Location
    Canada
  • Interests
    Photography, Consciousness, Gaming, Biology

RuneScape Information

  1. It's been at least a year and a half since I've really played any RuneScape. I think a year before that I wrote one of these "I'm back" posts but never really became active. There are plenty of reasons why, but that's in the past! Hope you're all doing well! What really brought me back was discovering that OSRS (or 2007Scape) is up and (apparently) happily bubbling away... Definitely won't start to bash the EoC - I think in its own ways it can be enjoyable, and I won't toss in the can the many hours of training done by never playing it...I plan to at some point. Unhide the rest for a soapbox about 2007Scape <3: Feel free to add me up!
  2. This may be some indication that people aren't buying spins as much as Jag would like (durr?) and expect spin buys to ramp up while people enter the "MUST-HAVE" delirium.
  3. Ahem...*name change for the new title* Now I just wanna change it back, the novelty wore off fast :P
  4. Nope, I misread that fair and square! My bad. :) In that case disregard my comments about the first article and I agree, let us put higher-tier tools in the outside-world toolbelt. As long as we can remove them again of course. :3
  5. The aim of the first article was good. A agreed with several points. A few details, I thought, were kind of silly though. Namely the comment about not being able to bring your dragon pickaxe into Damonheim. Why? No other regular outside items are allowed inside, why the dragon pick? Is an eventual primal pick not good enough for dungeoneering purposes? It just doesn't make sense to say. Like I said, you made some decent points but overall I felt like your effectiveness and communication was affected by your good points being eclipsed by the err of other questionable statements. That's basically my only problem. I feel like something shouldn't be presented as a statement when there is still room for debate. It will all break down into meaningless abstraction. Other than that, as said, their entire team coherence can be improved greatly so good on you for pointing it out. Second/Third article: Agreed! I think everybody can relate to that. However my imagination is so overactive at times that even now, while people are understandably jaded about their RuneScape experience, I continue to experience immersion. I buy many supplies for example but in many ways I'm a quazi-diy'er and enjoy doing things on my own. When the QBD arrives I'm going in there without a hint because it will be exciting, to echo what Squakus said. My enjoyment isn't a result of the game "meeting me in the middle" either. I'm just a freak of nature with an unhealthily positive attitude whenever possible. I force the game to immerse me, namely by constantly shifting my perspective of things to gain a better awareness of what I am experiencing and looking at the brighter, less heavy-hearted side of things. A short version of what I related a friend recently: sadness isn't good enough, anger isn't good enough! But laughter, that is good enough. :) I agree that Jagex needs to work with us to retain and improve the game experience but I also believe that most of us need to lighten up a little.
  6. That seems a pretty reasonable thought. I can't see them seeing fit to turn them into generic defensive shields either considering their place in the game but the worry was there. That does ease my mind a bit, thank you :)
  7. I was reading a thread on RSOF about some specifics about how armor stats will be changed. There was mention of attack bonuses being removed from armors in favor of higher attack bonuses on weapons. Magic was referenced in particular, in that melee def bonuses on magic armor would be boosted, attack removed and attack on staves increased considerably. My main concern, having just bought an arcane (moving up in the world...again! :) ) would be the attack bonus being removed and thus the demand for it completely negated, causing it to crash along with my bank. Do any of you think there will be such alterations that the economy will go haywire and I'd be better off selling my gear until after the updates have settled?
  8. Mages' book is 4.2M mid atm :( Unfortunately.
  9. Because it looks friggen cool in there!! :D
  10. Exactly what I've been thinking lately. Jagex has made mistakes without a doubt but in many instances we're far too overzealous. Everyone needs to relax a little and just enjoy the game for what it is. Not a thing wrong with critique and voicing valid concerns and feelings but the attitude I've been seeing in the community is just terrible. That includes myself of course - I've lost my temper recently but I've started to think better of some things. I wouldn't be surprised if the people working in Cambridge have started to tire of it and truly are caring less and less about what we think because we surely haven't spared them all of the first nasty thoughts that come to our minds. Everything's become so much more dramatic even than when I left in 2008. It is always six of one and half a dozen of another but I really think that if we as the community want to see a change then we need to adopt a slightly more pragmatic view of our own behavior and our relationship with the developers. It's not really about defending Jagex, it's about not going with the first wild ideas and responses that pop up in our brains.
  11. Depends on your level of patience and how disappointed you get when you don't score. It's not much different than monster drops really except for the tedium that can be involved. Believe it or not I actually finish elite clues faster than hard ones at times. I find the scan orb clues extremely easy as well as the "follow the arrow" ones. At first the track puzzles had me stumped until I realized how easily and quickly they can be "brute force hacked." I can finish a hard clue in ten minutes and elites generally take only slightly longer, I'd say about 20 minutes for me. Runescape is just SO easy to navigate now with all the various ways of teleporting, not to mention lodestones. I do a lot of clues and yes they are absolutely not the most reliable way of making money and hard+ aren't really worth farming. If you are patient and not easily discouraged they can reveal very pleasant surprises. I've made about 20-30m off the many hard's and few elite's I've done in the 4 months I have been back to Runescape and considering the time and effort involved for me personally, its been more than worth it. I also rarely get a clue worth less than 150K which isn't bad on top of the usual 200k min received from slayer tasks that I get the clues from (the only place I get them). It adds up quickly especially when it's usually a 10-15 min extension on top of a 30 min slayer task, which isn't very much. Obviously I've made a lot more from hard clues than elite's (zammy pages ftw!) because of the sheer volume of them. I can only find 2 screenshots of elite's I've done but I'll share em! One is pretty decent and the other was abysmal..ish. :P
  12. First article: Meh. I can certainly relate to missing or being nostalgic of what once was. It's okay to look back. However dwelling on what you wish was still here accomplishes little. Plus, nobody is stopping anybody from traditional runecrafting. The fact that as a training method it is no longer the fastest, thank <insert deity> and obsolete in terms of xp rate doesn't mean people should or will just stop doing it. I'm still gonna craft the 15k pure ess in my bank into deaths through the abyss. Guthan's is obsolete as a regeneration technique on slayer assignments but I still use it on every task where I'm not using a protection prayer and need to heal. Things change but what existed before never just dissapears - kind of against thermodynamic law if you'll let me make a philosophical stretch. Things will continue to exist in an evolved or changed state, that's all. Second article: Almost fully agreed. I love that you point out that the behavior and psychology of each individual in the community affects the whole and vice versa. I've been waiting for someone to point out that the behavior of a population (for the record I consider the folks working at Jagex a part of the community as well) cannot be faulted to a single individual or even a large group of them. What exists is a result of the dynamic that exists between and around all parts of any given frame of reference. We can rag on Jagex as hard as we want and blame them for everything but the fact is that our behavior affects theirs as well and perhaps more powerfully than most of us would accept.
  13. I agree but a man can hope :) I don't really ever see them making something like the Auspicious Katana commonly available for even a few hours even though it would be mostly useless for most combat.
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