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Michael

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Everything posted by Michael

  1. Try MP5 Silencer Bandolier/Frag x3 Stopping Power Steady aim That class should do good for downpour and indeed most maps.
  2. Extreme conditioning to get round the back of the enemy and bum rush them in HC S&D.
  3. I've been using ACOG Skorpion, bandolier, sleight of hand and extreme conditioning recently. You may mock but people getting sniped by it across maps don't.
  4. Quest reward access to level 95 slayer monsters that drop Dragon Pickaxes please.
  5. Aye, but a class needs a counterclass. Something that the infamous MP40 box ammo and juggernaut didnt have. Now now Mc, I am sure you are mature enough to either stop 'discussing' CoD5, or take it to the other thread. So be it, I shall discuss the other flaws in your post then. MW2 will not be entirely balanced, and you saying that classes have a counter class is true, any gun can counter any other gun, if the person behind the controller is skilled enough to use it so. Do not complain when you are simply getting out skilled, as you are buying the PC version of MW2 where the skill level is drastically higher than that of the Wii.
  6. You mean to say that the guns in COD:WAW weren't all the shame? What a shock, if some guns weren't better than others and were all the same then it would be a very dull game indeed.
  7. I'd love to know where you got me saying MW2 will be like COD:WAW from my post. As far as I can remember and indeed see, I made no such comparison. I didn't even vaguely mention COD:WAW. It seems I shall have to explain my post to you simply. All the maps on COD4 are brilliant, each and every map a good sniper can easily dominate people on. Note I put emphasis on the good, that is crucial. A good sniper will not be effected by the guns the other players use and will kill them regardless, however when it comes to close quarters fighting a player using an SMG SHOULD beat you, as an SMG is specifically for close quarters. From your history on the COD:WAW thread I have deduced that you will whine bitterly for getting killing by a gun that is supposed to beat you at that range. That is all.
  8. Doesn't matter how good the maps are, you are bound to complain whatever they are like.
  9. Zombie mode is the best bit about COD:WAW.
  10. Dogs are [developmentally delayed]ed, they shouldn't be in the game.
  11. They should do some online achievements this time round.
  12. Aren't all RPG's just you choosing abilities to kill other dudes? Aren't all RTS's just you building dudes to kill other dudes? Aren't all platformer's just you jumping on dudes (and things)? Face it, you can generalize any genre -- it doesn't make it true though. Trying to say an entire genre is overrated? Play some Half Life, System Shock 2, Deus Ex, Quake, Unreal Tournament, No one Lives forever, STALKER, Crysis, Left4Dead and Team Fortress 2. All vastly different games and different experiences in their own rights. The two closest games I listed to being the same are Quake and UT, but I think they have enough notable differences. You might not just like them which is fine. Certainly does not mean they are even close to being the same kind of experience. That's true. I guess I thought that because the only first person shooter's I've really played are halo, call of duty, gears of war and left4dead. All completely different games, and Gears of War isn't even first person.
  13. They're keeping a few of the COD4 maps.
  14. That was one of the main things they had to change for MW2 to be better than MW, doesn't matter how good the missions were, endless enemies isn't fun.
  15. One achievement off 250/250 for map pack 2. Just need to get at least 1 kill with 3 different traps in a round.
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