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iwatake

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Everything posted by iwatake

  1. Want the evidence? Here you go: Actual price: 25 X 881 = 22,025 GP :cry:
  2. Whoever got the idea that Grimm buys flatpacks at GE median price, from what I can tell, is dead wrong. I tried to sell him several flatpacks that in total worth were about 22k GP. He offered me about 2800 GP. :evil: A meager 2800 GP... Where the heck did someone get GE median price?
  3. Yeah, repair fixed it, thank goodness. My antivirus still wants to update to the latest version though... don't know if I want to do that right now.
  4. I restarted my computer, after my antivirus (Verizon security suite) updated itself to the newest version, and now every time I turn it on it black screens. (And yes, I've checked verizon's website to see if anything there would help... couldn't find anything.) It black screens immediately after the Windows XP loading screen, when the user selection screen should pop up. I can see and move the cursor but everything else is black. If I try running it in safe mode (any of them) it shows "safe mode" in each of the corners like it should, but the rest of the screen, is, again, black. I've tried restarting it several times, unplugging everything then back in and turning it back on, and taking out the graphics card and putting it back in. I'm not sure what to do, since it seems like there isn't much else I can do. Any suggestions?
  5. Might want to go to that thread in general discussion for tormented demon drops.
  6. There are 147 quests: It says 146, but the quest help is out of date, so there are no hints for the new quest, they haven't updated it :P
  7. Darkblade986 - added and released; thanks Tormented demons appear after you beat "While Guithix sleeps" in the area where the Stone of Jas was. Use all forms of attack, and pray against your attack once taking a certain amount of damage from that. But they never run out of prayer like the Elite Black Knights. Spawn protecting from melee and using magic attacks. Tormented demon (level 450) drops: rune sword rune mace rune sq shield charms (3 each drop, of one color, all colors) dragon claws dragon platebody pieces (lump is only I personally got, but they probably drop all 3 pieces) 9 sharks (unnoted) diamonds (3-9 noted) 33 lava runes 5 fire talismans (unnoted) prayer potion (3) adamant battle axe
  8. Darkblade986 - added, thank you! along with the post above.. Elite Black Knight (138) prayer mix (1) prayer potion (1) rune mace mithril bar (noted or unnoted, can't remember.) clue (lvl 3) steel battleaxe
  9. Public chat = friends on PvP worlds. Ignore all the idiots and their beliefs to encourage people to tilt the scales in favor of their attacker...
  10. Again, very long streak between updates. What stopped me this time was that my usual computer (luckily my family has two) had a virus. That's all done and dealt with now, but my 72 crafting picture is on there. So I'll post it later. The levels!: I've started to firemake, as you can see. I only want 92 for the adze though, so I probably don't expect to get 99 firemaking :P Anyhow, school starts for me on the 2nd, so less rs time for me, probably can't do 1 firemaking level a day as I have been :( Also, I made a very extensive beacon guide from All Fired Up :thumbsup: Check it out Here Until next time, whenever that is :P
  11. Glad to help, guys : You mean ancients both times, not once? And that really doesn't help too much, it's more of a hassle changing to that and back (unless you're already ancients) just for that spell and tab to trollheim, in my opinion. If you pre-load all the beacons it really isn't necessary.
  12. Here's the information I was looking for, from the runescape General Discussion forum :thumbsup: : Hmm, I calculated only 37k xp, with about 39k if you used the fire ring and glove combo. Here's the kicker: YOU CAN USE WILLOW LOGS and get the same xp. So, get the Ogre quest done so you have infinite run option, load up all the pyres, get your infinite run, light each and everyone in less than 10 minutes. The question then is: How fast can you do all this? 280 yews (417 each) costs about 117k. 280 willow logs (about 18 each) cost 4320 gp. So the cost saving is there to use low level logs. Only saving point then is the time it takes to do a full round to load up then get 14 pyres lit. I assume it takes 20 minutes to burn 280 yew logs, so use the 40k XP, 4500 gp cost (plus travel costs which I'm sure is high per round) and time to compare to yew's 117k gp cost, 56k xp and 20 minutes. This kb link shows specifics: http://www.runescape.com/kbase/viewarticle.ws?article_id=790
  13. I managed to light 10 beacons, all with maple logs, and when I finished, they were all going strong... for a few minutes afterward. I think I could light them all using all maples...: Also, another good discovery! You get exp bonuses for having so many beacons alight. See here:
  14. Thanks guys. Okay, so invisible firemaking boosts don't work... I wonder if a normal boost (E.g. evil stew, like anyone would do all this and leave the last few beacons to chance) would work instead? (Nobody test that, unless you absolutely want to) Thanks again pyro. I hope random cooked fish works... But you're right, it's almost worthless using him as an attendant anyway. You'd be almost done, and that fire should last. Edit - also, thanks lordkafei, so working it backwards or forward will work, just depends on the logs you use I guess :
  15. I said that in the guide. "...To make sure you've satisfied all the attendants and fixed all access to them..." I'll make it stand out so no one else misses it.
  16. Alright, good pyro! I knew you didn't have to blow 353k on all magic logs for it all, heh :thumbsup: I know, jagex really made it unnecessarily hard to use the 3rd to last beacon attendant... and most people probably won't use him, he's so far down the line it doesn't really matter, unless someone is trying to do this with the lowest level possible logs with this, or something, lol.
  17. Thanks for the information and support guys : Editing it in
  18. If anyone has any information on how to use the 12th attendent, the polar bear, I'd appreciate it. As of now, I have no idea how to use it. Repairing the wind breaker does not make him usable. Also, edited up the guide, should be easier to use now :thumbsup:
  19. Alright, thanks. And thanks for the pics and stats, pyro :D
  20. Thanks for the help, I appreciate it : You don't need to test the logs - they do stay in there if you log out.
  21. Thanks a lot for the picture! And Utah, I'll have to get back to you on that, that's something that's important...
  22. That actually helps, you need all the time you can get
  23. Gone and lost one of the beacons - I know, going to fix that...
  24. You've done the quest. Now here's the real challenge: Lighting all 14 beacons. But after the quest you can't just run along and light them all... access to some needs to be fixed, and some of the attendants won't help you unless you help them. So, before you go anywhere, this is what you'll need: Required items: White tree fruit kebbit Davy hat 2 Iron bars (or 4) Amulet of catspeak hammer 5 nails (9 if you repair the last beacon ladder with planks) 2 planks (or 4) Lava eel (cooked or uncooked, doesn't matter) 3 jute fibres needle Recommended items: Good beast of burden Canifis house portal / Slayer ring (To the slayer tower) Varrock teleport Games Necklace Combat bracelet Earth temple tab Falador teleport Trollheim teleport Goblin village teleport sphere (Remember, tabs take up less space) Required levels: 92 Firemaking 31 Prayer 56 or 70 Smithing 42 or 59 Construction 64 Agility 60 Crafting [hide=List for individual beacons][/hide] Required quests: Land of the goblins Read through, and some of the beacons will have "Repair" or "Attendant" hide options on them, or both. Click it and it will explain what you need to access the beacon, or use the attendant. *NOTE - If you give an attendant a macaw, they can tell you the status of every beacon, if it's lit or not. A little on some of the items: [hide=The items]To get the davy hat, you'll have to catch a diseased kebbit from the quest "As a first resort". If you haven't finished As a First Resort: The diseased kebbits will be in Oo'glog near one of the pools. Need to be baited with smoldering fever grass (read below) If you have: They will be west of the town near the shore. You'll need smoldering fever grass to lure them to the deadfall traps (light it with a tinderbox). Then, talk to the ogress in the general store and she'll make it into a davy hat for you. To get the lava eel, from the heroes quest, you'll need a oily fishing rod. If you haven't finished the Heroes quest: talk to the port sarim fishing store owner and he will give you an jar of the snail blamish oil, which you'll then need to mix with an unfinished harralander potion, then use it on the fishing rod. Then, go to the lava maze or member's dungeon, and catch one, raw or cooked, doesn't matter. If you have finished the quest: A little bit more complicated, same as above, but you'll have to get a thin snail from the Morytania swamp, then a sample bottle from Canifis. Next, use a pestle and mortar on the snail, and you'll have the snail blamish oil. After this, it's the same as above.[/hide] *IMPORTANT - Now, before you start lighting all the beacons, make sure you've fixed all the access to them, and satisfied all the attendants. Before you start, put all 20 logs on each of the beacons, so they're ready to be lit and you can be on your way to the next one. Then, take a dip in the infinite run pool in Oo'glog. (If you can't use this, the terrorbirds' tireless run scroll and a lumbridge achievement diary ring should work. Energy potions is a bad idea, too much space.) Take out a beast of burden familiar (terrorbird or better should do) and start lighting them all up :D, giving each attendant 5 logs to care to your fire. Beacons 1-2 Start with the first two by the river salve, they should be given the highest logs you can use. Beacons 3-5 The next 4 are pretty easy, you should use high level logs for the first 2, and then the next ones you can probably get away with maple logs here, and with the remaining beacons. Light the jolly boar inn, varrock wildy, and the grand exchange Beacons, making sure to give them each 5 logs. Alternatively, you can either use a Earth temple tab (From the runecrafting guild), or Varrock balloons, to get to beacon 3 instead of running from Varrock. [hide=Attendant]Beacon 4 attendant (here) wants a White tree fruit snack. Give one to her, and she will tend to the beacon for you.[/hide] Beacon 6 Next, teleport to edgeville, replace your glory with an amulet of catspeak, withdraw a games necklace, and restock on logs (YOUR FAMILIAR TOO!), and then light the beacon there, and give the attendant 5 logs. Beacon 7 Then, run to ice mountain, through the monastary, to the black knights fortress, and light that one, give 5 logs. Alternatively, you can use a combat bracelet to teleport to the monastery and run to the beacon from there. Beacon 8 Teleport to falador, and go INTO the goblin village, and light the beacon there, give the goblin 5 logs... (Ordak's sphere is faster here) [hide=Attendant]This goblin complains about his head being cold. You'll have to get him a kebbit davy hat (see the items hide at the top)[/hide] *NOTE - at this point some of the fires may be becoming weak - you might want to rekindle some, especially the first 2 (which you used higher up logs, I hope) and the next 4, which you probalby used maples on. Remember to give the attendant 5 more logs also, if you do this, and to take a house teleport/slayer ring. Beacon 9 Teleport to the games room, go to the rogues den, restock (YOUR FAMILIAR TOO!) and get two trollheim teleports, then get to the beacon and do what you've been doing. [hide=Attendant]The attendant here being a cat, you'll need an amulet of catspeak to use him.[/hide] [hide=Repair]To access this beacon, you'll have to repair the ladder with 2 iron bars and a hammer.[/hide] Beacon 11, then 10 Go teleport to trollheim, and light the beacon by the wilderness shortcut, use the shortcut, and go to the other beacon up the ladder you fixed, light and give logs, then teleport to trollheim. [hide=Attendant]Beacon 10's Troll Attendant wants a lava eel, so you'll have to get him one to use him (raw or cooked doesn't matter)[/hide] [hide=Repair]To access beacon 10, you need to repair the ladder with 2 planks and 5 nails[/hide] Beacon 12 Head up to god wars dungeon, and walk past it to the other wilderness shortcut there, and you know the drill. If you don't have any levels above the requirement to use the wildy shortcut or light the next beacons, you probably want to bring a super restore potion. [hide=Attendant]Beacon 12 has a polar bear attendant - You may need 81 summon to talk to him, or you may have to give him cooked fish, I'm not certain what you need to do to use him.[/hide] [hide=Repair]To use this beacon, you're going to have to repair the windbreaker with 3 jure fibres and a needle.[/hide] Beacon 13 Go into the wilderness, run up past the zamorak temple, and up the ladder to the very last beacon, and light it. There is no attendant here. [hide=Repair]You have a choice here. You can repair the ladder with 2 iron bars and a hammer, or 2 planks and 4 nails, and a hammer.[/hide] Beacon 14 This is the very last one. Nothing needed to get to it, no attendant. Hopefully, you should still have everything else lit at this point, and you can get your rewards, the ring of fire, the firemaking gloves, and the highlight of it all, the axe/pick that has special abilities. It has the chance to instantly burn a log that you cut, and may have some mining abilities. Here's a pic of the rewards: [hide=Stats on the adze]The Inferno Adze's stats are: Attack- Stab: +10 Slash: +9 Crush: +7 Range: +0 Magic: +0 Defence- Stab: +0 Slash: +1 Crush: +0 Magic: +0 Range: +0 Summon: +0 Strength: +11 Prayer: +0[/hide] If you're afraid some of the fires are going out (as shown by the attendents information) and need rekindling, you can go back to those fires, rekindle it with 5 logs, and then give the attendent 5 more logs to keep it going. You'll probably need to do that with the first 2 (remember you're using the best logs you can use for those) and the next 4, with maples. [hide=An alternate route..] [/hide] Good luck ,you probably will need it! :D (Yes, I know, it's waay more complicated then it should be, but well, that's the Runescape way >_>) *NOTE - Please comment on the guide! :)
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