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Ravenkana

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Posts posted by Ravenkana

  1. Sueing Tip.it over an article is actually insanely stupid, but, really, you actually believe that they would KILL a MAJOR part of the game, for something that wasn't even a threat?!

     

     

     

    I'm not a " i <3 u Jadex z0mg all u do is rite" person, and i've been dissapointed by them lots of times in the past, i was even one of the people who got REALLY MAD at the anti-RWT updates, BUT THIS?!

     

     

     

    You gotta be pretty paranoid and hate them A LOT to think they would seriously do that... Even if they did consider the idea of doing that for a minor threat, at least one of the leaders of Jagex would see how stupid that was and would convince the others to stop it >.<

     

     

     

    Ah, no reason to keep arguing this. Even if RWT was not really a major threat, even if RWT simply vanished misteriously, what is done is done and the Jagex i know would not change it back at all.

     

     

     

    And as Allisgreat said, this is a never ending circle >.>

    This is true. What's done is done, and really, let's put the whole thing to bed.

     

     

     

    I'm just irked because so many people support the December 10th updates simply because Jagex said it's for the best. Even if doesn't make sense why Jagex would destroy a huge chunk of their game based on personal opinion, it's still a possibility. Jagex did, does, and will do a lot of irrational things to ensure that things are kept "in the spirit of the game."

  2. [hide=]

     

     

     

    Actually, Runescape is more popular than WoW by far, there are almost 10x as much players, although WoW is more expensive. And although Jagex might not be as rich as Blizzard, they certainly aren't poor considering that Andrew Gower is worth 217million US dollars

     

     

     

     

     

    Runescape more popular than WOW? Now, either i am uninformed in the subject ( very problable >.<) or you are talking about the "150m accs created" Jagex likes to advertise, even though half is bots and abandoned accs, and the other half is full of f2p's who barely give any income, and all money they give is used to pay for the servers.

     

     

     

    Even if RS has more players, i'm pretty sure Blizzard gets more money from WoW than Jagex from RS, and since this is a monetary issue, money > amount of players in the subject. >.<

     

     

     

    Jagex isn't poor, but if the banks removed redit-card payment like they threatened to do, thus stopping 90% of existing memberships, they would loose money INSANELY fast, and even if they didn't go bankrupt, they would have BIG problems.

     

     

     

    I'm pretty sure RWT will eventually bring problems to WOW and they will have to do some anti-RWT updates some day... but as i said, RWT doesn't hit Blizzard as hard as it hits Jagex.

     

     

     

    You said that WoW was "by far" more popular than Runescape. Blizzard may earn more but it doesn't necessarily mean they are more popular- btw im measuring popularity in number of players, in which Runescape far outstrips WoW. And yes, i already know that there are lots of f2p players that don't generate much income- i even said so in my post. But Runescape is still more "popular" than WoW, it irritates me when people picture Jagex to be some kind of organisation that lives off the charity bucket or something. Sorry if i sound mean. I just don't get why runescape would get into so much trouble if other games like Maplestory and other mmog's don't seem to have any problems with RWT.

    [/hide]

     

     

     

    Since the problem here is about money and lawsuits, what matter is the money, not the popularity... Jagex has 12m active players i think, 10m giving no income, while WOW has over 10m all of them paying 15 bucks...Therefore WOW gives more money for Blizzard.

     

    Jagex doesn't live off the charity bucket, but when compared to Blizzard, they aren't rich...

     

     

     

    And as i said, if Banks did remove credit-card payment as they threatened, they WOULD live off the charity bucket.

     

     

     

     

     

    "Andrew: Hey guys, since we hate RWT irrationaly, let's do a TERRIBLE business move by killing almost everything our game and main source of income is about, upseting most of our players and doing the exact opposite of what even a 10 year old would do in our place, just to kill something that causes almost no harm to us!

     

    Rest of Jagex: YEEAH!!!!"

     

     

     

    If you picture that scene in your head... Your hate towards Jagex is waay more irrational than their hate towards RWT O_o

     

    If they had to do a change like that, they WOULD NOT do it for something that causes not much problem. I know Jagex has acted in irrational ways and done a hell lot of stupid things in the past, but this?

     

     

     

    Even a 10 year old would know this would be stupid, and i'm pretty sure the guys who made this decision know more about business than 10 year olds >.>

    I'd be placated if I saw a statement from a bank or reputable financial newspaper/magazine saying that they were going to cut off credit service to Jagex. Since I haven't, and Jagex has a history of lying like the Empire of Man, I'm not buying it.

     

     

     

    Also, may I point out, once again, in evidence of them making poor choices based on their feelings, THE THREAT MADE BY ONE OF THE OWNERS TO SUE A NONPROFIT FANSITE OVER AN OPINIONATED ARTICLE?

  3. If they where the same, then why don't we have a crossbow max hit calculator yet?

     

    Intresting Stuff

    I'm sorry, but I just have to point out you keep saying Quark when I believe you mean to say quirk. It's sorta bothering me as Quarks are the building blocks of electons, protons, and neutrons and if they're in anyway involved with Runescape's gameplay, we're all in trouble.

     

     

     

    Handcannon sucks. Sure, it has a high max hit, but it's slow, inaccurate, it's ammunition is monster drop only, and it has a chance to explode with every use. Furthermore, it's special is just plain awful.

  4. [hide=]R&J can be hard if you try to pass the mages to get to the berries :ohnoes:

     

     

     

    Idk where i heard about it, but i heard rumours of RWT causing big problems to Blizzard... anyway, i am pretty uninformed on the subject but i though the people sueing Jagex wasn't the problem, the real problem was banks getting mad at Jagex for all the credit card stealing and sueing that was happening and threatening to remove credit-card payments if Jagex didn't fix the situation ( and since a poll showed 90% of members paid with credit card atm, that would make Jagex bankrupt).

     

     

     

    Maybe banks got mad at Jagex but not at Blizzard or something? :| Anyway, if i recall right RWT was always waaay stronger in RS than in WOW, because it's easier to bot in RS, and as i stated 3 times already RWT caused more problems to Jagex than to Blizzard.

     

     

     

    Or maybe Jagex just has morals, and since RWT seems to create crime, they decided to do the right thing? :twss:[/hide]

     

    Even if RWT wasn't really that big of a problem, and even if a Jmod admitted that RWT wasn't that big i still wouldn't believe that they would remove pking/free trade/dueling for something that wasn't BIG, Jagex isn't [developmentally delayed], they always knew people loved the Wilderness, dueling and trading, they wouldn't kill some of the most important parts of the game for nothing.

     

     

     

    They are stupid some times, but [developmentally delayed] to that point? Hell no :roll: .

    Thank you for common sense. I'm not alone! <3:
    Jagex may not be dumb, but they're dishonest and still run by their creators. This means that the people in charge have visions of how everything should go, how updates should occur, what players should do with them, and so forth. Because of this, they care more about getting the game to work exactly like they want it than a company run by non-developers who mostly care about their profit margins. And they hated RWT. A lot. To the point of irrationality.

     

     

     

    And, in the past, it's been proven that when Jagex doesn't like something they do stupid things. Like the time Paul, wasn't it?, threatened to sue Tip.it for the article Biased Banning Raises Brows.

     

     

     

    Honestly? Sue a fansite over something that insignificant? What was it you were saying about Jagex not being self-destructive and stupid?

     

     

     

    Is any of that fact or is it just your opinion?

    "And, in the past, it's been proven that when Jagex doesn't like something they do stupid things. Like the time Paul, wasn't it?, threatened to sue Tip.it for the article Biased Banning Raises Brows." "And they hated RWT. A lot. To the point of irrationality."
  5. Seek professional help if something like this pisses you off because like it or not, publicity is like that everywhere.
    Here´s Langer with another perfect answer. :thumbsup:
    You. Stop this. Stop going on near dead threads to agree. You don't need to- no one's interested in the topic anymore.
  6. It's been around two years since infinite shop stocks were invented. In that time period, items and even skills were released that were designed to work with that in mind. Jagex waited WAY to long to revert back to limited stock. And, really, in the Runescape of today it won't work. We have price limits and so forth. Prior to infinite stock, things sold to shops were either worth more or less than what players would pay. A smart player would buy items worth more to players and sell those worth less. But today everything is priced badsed on the G.E. No room for that anymore.

  7. [hide=]R&J can be hard if you try to pass the mages to get to the berries :ohnoes:

     

     

     

    Idk where i heard about it, but i heard rumours of RWT causing big problems to Blizzard... anyway, i am pretty uninformed on the subject but i though the people sueing Jagex wasn't the problem, the real problem was banks getting mad at Jagex for all the credit card stealing and sueing that was happening and threatening to remove credit-card payments if Jagex didn't fix the situation ( and since a poll showed 90% of members paid with credit card atm, that would make Jagex bankrupt).

     

     

     

    Maybe banks got mad at Jagex but not at Blizzard or something? :| Anyway, if i recall right RWT was always waaay stronger in RS than in WOW, because it's easier to bot in RS, and as i stated 3 times already RWT caused more problems to Jagex than to Blizzard.

     

     

     

    Or maybe Jagex just has morals, and since RWT seems to create crime, they decided to do the right thing? :twss:[/hide]

     

    Even if RWT wasn't really that big of a problem, and even if a Jmod admitted that RWT wasn't that big i still wouldn't believe that they would remove pking/free trade/dueling for something that wasn't BIG, Jagex isn't [developmentally delayed], they always knew people loved the Wilderness, dueling and trading, they wouldn't kill some of the most important parts of the game for nothing.

     

     

     

    They are stupid some times, but [developmentally delayed] to that point? Hell no :roll: .

    Thank you for common sense. I'm not alone! <3:
    Jagex may not be dumb, but they're dishonest and still run by their creators. This means that the people in charge have visions of how everything should go, how updates should occur, what players should do with them, and so forth. Because of this, they care more about getting the game to work exactly like they want it than a company run by non-developers who mostly care about their profit margins. And they hated RWT. A lot. To the point of irrationality.

     

     

     

    And, in the past, it's been proven that when Jagex doesn't like something they do stupid things. Like the time Paul, wasn't it?, threatened to sue Tip.it for the article Biased Banning Raises Brows.

     

     

     

    Honestly? Sue a fansite over something that insignificant? What was it you were saying about Jagex not being self-destructive and stupid?

  8. On a slightly less related topic, it seems that now the much coveted Dragon Pickaxe is now available in the game.

     

     

     

    What does this do to revolutionize Mining? Well let's tally up the factors.

     

     

     

    - Mining speed is increased slightly

     

    - Rocks remain unchanged

     

     

     

    Doesn't look like too much. We get a shiny new pickaxe for a skill that still desperately needs to be reworked.

     

     

     

    I don't know why they bothered bringing in the pickaxe anyway. Oh well. All I can do now is demand that they change the way that Mining works.

    To be fair, they also released a new mining area with ten gold, eight Adamantite, and two Rune rocks. In this manner, you can pick up other, lesser, but still valuable, ores along with the Rune.
  9. The game thrived for years and years without these changes, and they certainly did not go bankrupt because of rwt-ers then, so what is so pressing about it now?

     

     

     

    Makes absolutely no sense.

    On the point of RWT-ers:

     

    1. Jagex can get sued by credit card holders whose stolen data have been utilized by criminals running RTW scams.

     

    2. Jagex can get sued for not exploiting the situation (benefitting from RWT scamming criminals).

     

    3. It is morally irresponsible to allow RWT scams continue.

     

    4. RWT scams give cheating players unfair advantages.

     

     

     

    Did any of that cross your mind at all?

    Blizzard didn't get sued. They didn't get threatened by lawsuits. They haven't removed any free trade. They're also the industry leader. And everyone who plays requires a credit card.

     

     

     

    Furthermore, Runescape is the only, the ONLY, MMORPG to have made those drastic changes. Let that sink in.

     

     

     

    I'm pretty sure Blizzard is having lots of problems with RWT and credit card stuff, might be wrong though.

     

     

     

    Also, Blizzard is waaay more famous and rich than Jagex, with WOW being waay more popular ( and expensive...) than RS, not to mention Blizzard has lots of other games, while Jagex's only source of income at the time was RS ( was funorb released at that time? Can't remember...)

     

    If Blizzard did get sued ( which i'm pretty sure they are >.<), they obviously wouldn't suffer as much as Jagex, and don't care for the problem as much as Jagex.

     

     

     

    You can't compare Blizzard with Jagex >.<

     

     

     

    Actually, Runescape is more popular than WoW by far, there are almost 10x as much players, although WoW is more expensive. And although Jagex might not be as rich as Blizzard, they certainly aren't poor considering that Andrew Gower is worth 217million US dollars

    First, Blizzard did not get sued. They sued a group of RWTs. They do the sueing. And they don't have problems with RWT. Oh, sure, RWT goes on and Blizzard has put things in WoW that make it harder to RWT but those things hardly affect the average player.

     

     

     

    Um... where'd you get ten times the players of WoW? WoW has 11 Million ACTIVE players. Runescape has that many. BUT! only 2 Million pay to play. Everyone of WoW's players has to pay to play. Furthermore, RWTs have to use a credit card to play. Thinking on that, if Runescape was having trouble with banks with it's two million credit users, wouldn't WoW's eleven million cause even more?

     

     

     

    Additionally, Runescape RWTs could make the money on FtP and then trade it. In fact, what caused a huge influx of PtP Gold Farmers was the pure ess update. Prior to that, you could make tons of money on FtP mining ess and all it took was the completion of the easiest quest in the game.

     

     

     

    I think R&J is easier as you don't even have to leave Varrock to complete it, less the minor going outside fo the berries.

    Completely forgot about that one... man, that's an insignificant quest.
  10. Making pure, and regular essence one again would definitely benefit our economy now. With these new shop stocks, and how every one is complaining about a lack of runes, it should be enough to promote runecrafting. It would help resupply the runes that are being used every day a little better.

     

     

     

    Since the pure ess update happened after the infinity stock update did (about 1 or 2 months after), it seems very possible that pure ess was planned for a system that we no longer have. A system were the supply of runes would not be dependant on player supplied runes any more. Instead players could easily go to a store and buy as many as they wished. I'm pretty confident that jagex does what they're doing.

     

     

     

    Doing the shop update first could simply be a test jagex is doing. It could be to see how badly the rune supplies are effected in this pure ess system without an infinity supply of runes. I think it's possible that jagex could be considering switching back, depending on how the rune supplies react in the coming weeks.

    Excuse me, but Pure Ess was round years before Infinity Stock. It was one of Jagex's moves against RWTs that backfired horribly- many of them resorted to stealing credit cards and becoming members to access better gold makers.
  11. The game thrived for years and years without these changes, and they certainly did not go bankrupt because of rwt-ers then, so what is so pressing about it now?

     

     

     

    Makes absolutely no sense.

    On the point of RWT-ers:

     

    1. Jagex can get sued by credit card holders whose stolen data have been utilized by criminals running RTW scams.

     

    2. Jagex can get sued for not exploiting the situation (benefitting from RWT scamming criminals).

     

    3. It is morally irresponsible to allow RWT scams continue.

     

    4. RWT scams give cheating players unfair advantages.

     

     

     

    Did any of that cross your mind at all?

    Blizzard didn't get sued. They didn't get threatened by lawsuits. They haven't removed any free trade. They're also the industry leader. And everyone who plays requires a credit card.

     

     

     

    Furthermore, Runescape is the only, the ONLY, MMORPG to have made those drastic changes. Let that sink in.

     

     

     

    I'm pretty sure Blizzard is having lots of problems with RWT and credit card stuff, might be wrong though.

     

     

     

    Also, Blizzard is waaay more famous and rich than Jagex, with WOW being waay more popular ( and expensive...) than RS, not to mention Blizzard has lots of other games, while Jagex's only source of income at the time was RS ( was funorb released at that time? Can't remember...)

     

    If Blizzard did get sued ( which i'm pretty sure they are >.<), they obviously wouldn't suffer as much as Jagex, and don't care for the problem as much as Jagex.

     

     

     

    You can't compare Blizzard with Jagex >.<

     

     

     

    Actually, Runescape is more popular than WoW by far, there are almost 10x as much players, although WoW is more expensive. And although Jagex might not be as rich as Blizzard, they certainly aren't poor considering that Andrew Gower is worth 217million US dollars

    First, Blizzard did not get sued. They sued a group of RWTs. They do the sueing. And they don't have problems with RWT. Oh, sure, RWT goes on and Blizzard has put things in WoW that make it harder to RWT but those things hardly affect the average player.

     

     

     

    Um... where'd you get ten times the players of WoW? WoW has 11 Million ACTIVE players. Runescape has that many. BUT! only 2 Million pay to play. Everyone of WoW's players has to pay to play. Furthermore, RWTs have to use a credit card to play. Thinking on that, if Runescape was having trouble with banks with it's two million credit users, wouldn't WoW's eleven million cause even more?

     

     

     

    Additionally, Runescape RWTs could make the money on FtP and then trade it. In fact, what caused a huge influx of PtP Gold Farmers was the pure ess update. Prior to that, you could make tons of money on FtP mining ess and all it took was the completion of the easiest quest in the game.

  12. First of all, tuna and swordfish are not 50/50, I have over 61/2 years since I first started being able to fish both that tells me it's not even close to that.

     

    I will agree with that. I rarely ever got 50/50 while fishing tuna/swordfish. Generally it was much closer to 70/30 or even 80/20.

     

     

     

    Like the much publicized 50/50 fail on iron ores, which I think is another load of crap.

     

     

     

    Also, maybe it is luck based, but it is extremely annoying.

    And we have Murphy's Law which even applies to computer programs.
  13. From the Knowledge Base:

     

    Hand cannon

     

    Aimed Shot

     

    Greatly improves the chance of hitting an opponent. This requires longer to aim and there is a greater chance that the hand cannon will explode and be destroyed.

     

     

     

    So, basically, this boosts accuracy by halving firing speed and increasing the chance to lose said weapon.

     

     

     

    I still can't get over the whole self-destruct thing. How frequently do these drop again?

  14. The game thrived for years and years without these changes, and they certainly did not go bankrupt because of rwt-ers then, so what is so pressing about it now?

     

     

     

    Makes absolutely no sense.

    On the point of RWT-ers:

     

    1. Jagex can get sued by credit card holders whose stolen data have been utilized by criminals running RTW scams.

     

    2. Jagex can get sued for not exploiting the situation (benefitting from RWT scamming criminals).

     

    3. It is morally irresponsible to allow RWT scams continue.

     

    4. RWT scams give cheating players unfair advantages.

     

     

     

    Did any of that cross your mind at all?

    Blizzard didn't get sued. They didn't get threatened by lawsuits. They haven't removed any free trade. They're also the industry leader. And everyone who plays requires a credit card.

     

     

     

    Furthermore, Runescape is the only, the ONLY, MMORPG to have made those drastic changes. Let that sink in.

  15. They need to make spells that cut damange by 25% or 50% etc for a limited period of time for mages. That could help sort out the issue over overpowered melee weapons. Just an idea.

     

     

     

    Thats esentially what Mismic spells do. Slow your opponents attack rates down so the damage inflicted is much much slower. Instead of making GS hit half the damage, it just makes them hit half the speed. Same result, just different approach.

     

     

     

    I would be more intrested in some AoE (area of effect) spells, much like the Corp Beasts non-homing Mage attack. Spells that do not home in on a target, but rather are cast in an area rather than target a player, and hits everything in that zone.

    True, Miasmic spells do the job, but they're A. high level and B. require an expensive staff that self destructs after use.

     

     

     

    What we need are lower level spells that do the same, or similar, things.

  16. Yes, but when you consider how many retired accounts., how many QP you need to make any trading worthwhile, and how many they'd realisictly get for this purpose, I don't think it would be worth it to them.

     

     

     

    Yeah, I wouldn't do it, but someone desperate for easy cash over the net... I wouldn't bet against it.

     

     

     

    I see where you're coming from now. As a girl, whenever I need cash and I think of the internet, I always think how much I could make just flashing my boobs around. Stuff like that never occurs to me. :P

    Wait, you're female? Like Pyro (possibly)?

     

     

     

    Huh. Guess you learn something new everyday...

  17. Why would someone bot, and then buy money on that botted account, its stupid because chances are you are paying for money that will be gone once you are caught botting. Also even if they did want to RWT, people trade millions at a time, so it still wouldn't be very efficient.

     

     

     

    My main point is that XP/level is a far better way of telling how experienced someone is at the game than quests.

     

     

     

    Someone would probably bot to gain money to later sell to someone else, that's what macroers and goldfarmers were all about. A lvl 99 wc bot might have more experience and levels than a quester, is that bot more experienced? You only seem to view that problem from the side of the gold buyers... there are plenty of them in the game but they have been made silent due to the impossibility of getting substantial money from sellers.

     

     

     

    If you make the trade limits respond to xp and levels, you will yourself surrounded once more by goldfarmers stealing your trees or combat spot. Unless you meant keep the trade limits but make them evolve with xp and level only.

     

     

     

    For my part, I think questers don't have enough rewards for doing all those quests, changing this would be a slap in the face to these players.

    But, here's the thing, the person buying the money WOULD NEED THE HIGH STATS AS WELL. True, their are those willing to risk high level accounts, but it would cull the masses. And once a high level account is banned, the player who is buying his gold will have to make a new one.
  18. Why would they even need to do that? They could just say that the Consortium owns and, for bringing up a potential danger to their attention, they're allowing you to use it.

     

     

     

    Furthermore, Dondaken already owns a mine full of more gold than you could find in any two lesser mines put together. Why would he want another?

     

     

     

    I think this was just an attempt by John to bulk up the quest requirements.

    I think it's an attempt to make sure you do that quest now as it'll probably be required for a later quest in the series. Plus, the consortium is much too greedy to let us use their private mine.
    Well, they could tie it in later and just have your company own the mine then. For your continuing services as a valued member, they'll allow you access.
  19. I was really getting into the quest, Veldaban was giving up this commandership, then I saw the quest complete screen and I went FFFFFFFFFFFFFFFFFFFFFFFFFFFFFUUUUUUUUUUUUUUUU.

     

     

     

     

     

    Exactly, the quest itself was going fine. It may have been light on details, but the first 20 minutes of quests tend to be the setup. It just seemed to end halfway through. I understand that this was part of a series, but each part should still have its own climax and resolution. This quest didn't have that. In my opinion neither did The Chosen Commander. I really have to agree that the quests released this year have been sorely lacking in the quality provided by some of the older ones.

     

     

     

    Quests are what I play the game for, I love the storylines and feeling that there is a purpose to what I'm doing rather than grinding for levels or money. To be honest this quest took me less time to complete than raising the 3 firemaking levels i needed to complete it. I'm just not satisfied with a quest I can finish in 20 minutes. Give me a quest that gives a detailed story, with some good puzzles and a decent boss, and make it take an hour or more to complete, and I'll be happy.

     

     

     

    @JoeDaStudd - The area where you put out the fire and go into the cave is only accessible after completing between a rock. That cave is right next to the one from this quest. (if I'm not mistaken.)

     

     

     

    Wrong

     

     

     

    the cave is south of that. The cave from between a rock is directly west from the guard tower area, not south then west.

     

     

     

    As I said

     

    Also post quest if you to the north mine it has a guard who lets u in/refuses access. Dialogue says Donkadon(sp?) bought the mine after making his fortune from breaking the gold rock and after hearing how ur saved the city is eltting u use it

    Why would they even need to do that? They could just say that the Consortium owns and, for bringing up a potential danger to their attention, they're allowing you to use it.

     

     

     

    Furthermore, Dondaken already owns a mine full of more gold than you could find in any two lesser mines put together. Why would he want another?

     

     

     

    I think this was just an attempt by John to bulk up the quest requirements.

  20. I personally enjoy quests because of how much they tell the backstory of the game. WoW has nothing on Runescapes quests, and Runescape is just a wholly more interesting place then WoW. At least, I enjoy RS quests to the collecting things and killing things for people in WoW
    Last two quests released were more like WoW quests than WoW quests are. And WoW quests DO give backstory. Just only incredibly long arcs that give rewards each step of the way.
  21. To lazy to quote all that "fluff" above..

     

     

     

    But you have to also consider we are only halfway into the storyline. So it was an easy quest? So what. Not everyquest in a storyline is going to get sigificantly harder as the story continues.

     

     

     

    Even in a book, there are periods of "downtime" in which not much exciting happens to perhaps set up the plot for a later period in the book. This is all that is happening in this quest. Its a set-up for more quests down the line.

     

     

     

    Could they skip this quest as just combine the setup with the next quest? Sure, but thats not how the author wanted it.

     

     

     

    Ignore the puzzles, and the rewards. Quests are about the storyline and the advancing plot, while puzzles and rewards are simply a by-product of those plotlines. This quest provided a fair amount of content to further prove past ideas which were just speculation, and added in some small backstory as well as advancing some plotlines. Not alot physically happened, but quite a bit was set up in the plot for future quests.

     

     

     

    Just remember this quest is meant to be played in the full series. Something that may seam un-important to us in the quest now, might be vital information when the quest series is wrapping up.

    No, we're not even talking about rewards here. We're talking about the quest. It was short, it was easy, and it was fluff.

     

     

     

    Quests are not just about lore, anyway. They're also about difficulty, reward, and time spent. A quest with lots of lore and nothing to do is just not fun.

     

     

     

    Furthermore, none of what was revealed was speculation beforehand. When a gnome says that he, through the city of Arponsadra, has the next shipment of chaos dwarves ready, it's kinda obvious some gnomes are creating the dwarven army, even moreso when you do any of the Glouphrie quests. And, yes, some stuff was set up for the future, but we're talking about NOW. Not then. Now. This quest. The one that got an ungodly number of diaries and a new lore in the knowledge base. The filler quest that has strangely good rewards, considering what the Dorgeshshun capstone quest received.

  22. Commander Grimsson was his name if im not mistaken.

     

     

     

    While Guthix Sleeps was a long quest, and it ends in Lucien escaping with the stone of Jas.

     

    After that, we see the DragonKin plotting, then it ends.

     

     

     

    For me, that was exactly like how you are describing the ending of this quest.

     

    I want to follow Lucien and get the stone back.

     

    I also want to get back into the area where The Red axe and glouphrie are turning dwarves into chaos dwarves.

     

     

     

    By your logic about the ending, I see no difference between those two endings.

    But, correct me if I'm wrong, WGS introduces all new info. Who knew about the Stone of Jas before hand? Sure, we get a little hint in a couple of other quests, but nothing substantial. We now know that the Dragonkin still exist and are planning something big. We learn the (possible) origins of Saradomin, how he rose to power. And that's just what I've heard about and can remember not having done the quest. Forgiveness just shows us what we already know and has us prove it to the Consortium.

     

     

     

    Aside from that, we also have several strong puzzles, a boss fight, and several cinematic scenes. Sure, you have some cutscenes in Forgiveness, but there's only one easy puzzle, no boss fight, and it's another twenty minute quest.

     

     

     

    How are they the same again?

     

     

     

     

     

    Well in this quest we learnt that Red Axe are turning Dwarves into Chaos Dwarves with help from Gnomes and and Orges

     

    We learnt the consortium doesn't really care as long as it doesn't effect the rich half of the city

     

    We learnt the ogre memory charms can be broken

     

     

     

    Also wgs introduces hardly anything new. Anyone who knows their rs history knows that 90% of the stone of Jas stuff was jsut restating stuff from other sources. Equally the cutscene people continually try to call Saradomin is clearly (based on the name) Fremmenik who found the stone and learnt magic and thus created the lunar tribe. A story we already knew. I'm even fairly certain we already knew the dragonkin were still about from cutscenes in another quest.

    Wait... in Drunken Dwarf, we saw the gnome, who mentioned Aprosandra, talking with the dwarves. He makes it known that they are producing the chaos dwarves. And it's kinda obvious the consortium only cares about the rich. The rich are in control of the consortium, right? They run the companies. And, as such, only what affects them, or their wallets, matters. It's not something you really need to be told. And the Ogre memory charm... well, that's interesting, but we could infer that eventually our memory would be restored, one way or another.

     

     

     

    And what sources? Lore? Quests? Cite them.

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