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Ravenkana

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Posts posted by Ravenkana

  1. I never claimed that, stop putting words in my mouth. Yes, Jagex is not perfect and the occasional bug is to be expected, but we're getting to the point where players are advising one another not to play updates for the first few days because of glitches. Lemme repeat that: PLAYERS ARE NOT PLAYING UPDATES FOR THE FIRST FEW DAYS OUT OF FEAR OF BUGS. This is not right.

     

     

     

     

     

     

    I guess the best possible argument against what you are saying is...

     

     

     

    Until you have worked for JaGex, or coded a game, or have been in any type of situation with Java as they have...then don't complain.

     

     

     

    You have no right.

    No. Just... no. I am a paying customer. I pay them so I don't HAVE to code or be in their situation. I have EVERY right to complain if their service is lousy. If, say, you go to McDonalds and you have a toenail in your hamburger, are you going to complain? Or are you just going to say "Well, I didn't make this and I've never made one like it so I have no right to complain"? No. You're not. You're going to tell them in the hope you get a new hamburger.

     

     

     

    I play every update day of release and have only once found myself hindered by a bug, yes people claim to lose hundreds of mil every update but most of these people are liars.

     

     

     

    And you analogy is wrong.

     

    A toenail in a burger at mcdonalds is WAY worse than some minor bug.

     

    In reality these bugs are about equal on par to picking up a chocolate bar tht says 48p on the shelf and it scans through the til at 50p

    Nooo... Some guy actually lost 350 mil due to a MA glitch. Let's say that five mil is worth 1 dollar, k? He lost, in effect, 70 dollars or more. That is far worse than a toenail in a three dollar hamburger which you might get a refund for. He didn't. Jagex's bugs are VERY dangerous.
  2. it is obviously a large update. they need "players" to test it to help find the things the testers could not. they also want people unfamiliar with runescape so what they are testing isn't leaked all over the place. simple logic really :|
    Considering how glitched everything Jagex releases is, like the Aquanites not giving melee exp or several of MA's game modes being down on release, more testing applies to EVERY update.

     

     

     

    Its ungrateful idiots like you who ruin the game.

     

     

     

    You go code something into one of the most complex java applets in the world without having any unforeseen errors pop up.

     

     

     

    MA they clearly stated it had worked fine during testing but when you had hundreds of players crammed into the waiting rooms it broke. They promptly disabled the broken rooms and within a day or so had a fix out. Pretty darn good really.

     

     

     

    As for Aquanites yes they didnt give melee xp and yes you could cannon them, but within the first hour of release they fixed both without even restarting the servers again.

    But, let me make this clear, these are things that shouldn't happen. All you have to do is attack ONE Aquanite with melee to see the flaw. With MA, they should have planned for hundreds of players trying it out on every server- that happens with ALL new content. Sure, they had it fixed in an hour, but it shouldn't have happened in the first place.

     

     

     

    I'd also like to point out that I'm not expecting no bugs ever, but that the bugs they have lately are glaring, huge, game breaking affairs that should never pass thorough testing by human beings or, for that matter, trained monkeys.

     

     

     

    So you are claiming you are perfect and don't ever make a single minuscule error?

     

     

     

    It's part of being human that we forget or overlook the odd thing from time to time.

     

     

     

    And for the waiting rooms it worked fine during QA, unfortunately Jagex don't have the bank balance to employ 2000 around the globe QA testers to simulate a live server. There's no way short of upping member fees ten fold they can possible simulate a full liver server in QA.

     

    I never claimed that, stop putting words in my mouth. Yes, Jagex is not perfect and the occasional bug is to be expected, but we're getting to the point where players are advising one another not to play updates for the first few days because of glitches. Lemme repeat that: PLAYERS ARE NOT PLAYING UPDATES FOR THE FIRST FEW DAYS OUT OF FEAR OF BUGS. This is not right.

     

     

     

     

     

     

    I guess the best possible argument against what you are saying is...

     

     

     

    Until you have worked for JaGex, or coded a game, or have been in any type of situation with Java as they have...then don't complain.

     

     

     

    You have no right.

    No. Just... no. I am a paying customer. I pay them so I don't HAVE to code or be in their situation. I have EVERY right to complain if their service is lousy. If, say, you go to McDonalds and you have a toenail in your hamburger, are you going to complain? Or are you just going to say "Well, I didn't make this and I've never made one like it so I have no right to complain"? No. You're not. You're going to tell them in the hope you get a new hamburger.
  3. If the common drops for the Mudkipz are truly not good, then don't waste your time on them. Sure, the Range Amulets are worth over a million now, but they sound fairly rare and, due to lackluster stats, are sure to fall soon. And hard.

     

     

     

    It also goes to show Jagex hasn't learned a thing about monster drops. The occasional valuable drop does not make up for lousy common drops. This is why Green Dragons and Avianses are so much more profitable then the vast majority of slayer monsters.

  4. it is obviously a large update. they need "players" to test it to help find the things the testers could not. they also want people unfamiliar with runescape so what they are testing isn't leaked all over the place. simple logic really :|
    Considering how glitched everything Jagex releases is, like the Aquanites not giving melee exp or several of MA's game modes being down on release, more testing applies to EVERY update.

     

     

     

    Its ungrateful idiots like you who ruin the game.

     

     

     

    You go code something into one of the most complex java applets in the world without having any unforeseen errors pop up.

     

     

     

    MA they clearly stated it had worked fine during testing but when you had hundreds of players crammed into the waiting rooms it broke. They promptly disabled the broken rooms and within a day or so had a fix out. Pretty darn good really.

     

     

     

    As for Aquanites yes they didnt give melee xp and yes you could cannon them, but within the first hour of release they fixed both without even restarting the servers again.

    But, let me make this clear, these are things that shouldn't happen. All you have to do is attack ONE Aquanite with melee to see the flaw. With MA, they should have planned for hundreds of players trying it out on every server- that happens with ALL new content. Sure, they had it fixed in an hour, but it shouldn't have happened in the first place.

     

     

     

    I'd also like to point out that I'm not expecting no bugs ever, but that the bugs they have lately are glaring, huge, game breaking affairs that should never pass thorough testing by human beings or, for that matter, trained monkeys.

  5. it is obviously a large update. they need "players" to test it to help find the things the testers could not. they also want people unfamiliar with runescape so what they are testing isn't leaked all over the place. simple logic really :|
    Considering how glitched everything Jagex releases is, like the Aquanites not giving melee exp or several of MA's game modes being down on release, more testing applies to EVERY update.
  6.  

    Second, the slayer monster is kinda disappointing. The amulet is only marginally better than an Amulet of Glory which costs like 30 or 40K. It only has +5 Range offense and, overall, defensively it gives -3. Glory also gives a prayer boost. I hope it's secondary drops are nice...

     

     

     

     

    Theres a reason zammy pages cost a million times more than guthix ones.

     

     

     

    It gives an extra +4 attack bonus is why.

    I'd like to point out that the Unholy book is useful for ranging Avianses as it keeps Zamorak forces off your tale. The holy book can also be useful as it keeps Saradomin forces from attacking.
  7. First off, I love the new Dharok's Axe. If someone could point me in the direction of a torso and legs that are red and clingy, or blue and clingy, then I'd be much obliged.

     

     

     

    Second, the slayer monster is kinda disappointing. The amulet is only marginally better than an Amulet of Glory which costs like 30 or 40K. It only has +5 Range offense and, overall, defensively it gives -3. Glory also gives a prayer boost. I hope it's secondary drops are nice...

     

     

     

    Third, the Poisoned Arrow. Just a curio, won't actually be used for much of anything like every other bar.

     

     

     

    And, lastly, the PvP update. Finally, Jagex does something RIGHT. No more PJing! Whoopee! Now just to fix everything else about it...

  8. [hide=]

     

    You think? I might send in an email then. I mean, it would be quite nice to actually find out what working there would be like.

     

     

     

    EDIT: Just for confirmation, do you guys think this would be a good idea?

     

    Absolutely.

     

    You get inside information, a look inside the JAGeX office building and free membership.

     

    Additionally, we want a full report :P

     

     

     

    Yeah, bring me a picture of the MMG's throne carved out the bones of a hundred dead Chinese gold farmers. :mrgreen:

    You're thinking of Iddison's throne. MMG's is made of the dried tears of a thousand PKers.

     

     

     

    Actually, the throne itself is made out of the hair torn out of the heads of a thousand PKers. The hair is held together by the dried tears themselves. It's also reinforced by the collective ejaculate spilled out by the people marking out for him and his "change."

    [/hide]True. I apologize for forgetting. But these are nothing compared to Paul's throne- a chair made from finest steel, plated with purest gold, and fueled daily by the sacrifice of a thousand banned Runescape accounts. It keeps him forever young.
  9. *explodes* Wow that would be amazing, it's perfect for me! I live not too far from Cambridge, I'm 16, I'll be applying for University there, and the experience would really help my application.

     

     

     

    Wow.

     

    Do it. DO IT!

     

     

     

    If I could I'd travel to Cambridge. It's literally HOURS away but I would ;(

     

    You think? I might send in an email then. I mean, it would be quite nice to actually find out what working there would be like.

     

     

     

    EDIT: Just for confirmation, do you guys think this would be a good idea?

     

    Absolutely.

     

    You get inside information, a look inside the JAGeX office building and free membership.

     

    Additionally, we want a full report :P

     

     

     

    Yeah, bring me a picture of the MMG's throne carved out the bones of a hundred dead Chinese gold farmers. :mrgreen:

    You're thinking of Iddison's throne. MMG's is made of the dried tears of a thousand PKers.
  10. What the hell Jagex?!? What. The. Hell. Why are you asking for random kids in Cambridge to test your update when you could, far more easily, just ask a few members on the forums? Why not just saunter down to the high level forum and ask? They would, obviously, be the most help testing ANY update. Just have them agree to a confidentiality agreement and there it you are. Done. And it could be done over the internet. Much easier. Instead, they do this.

     

     

     

    Ah, well. Now we know that their target group really IS 11-16.

     

     

     

    You just can't be happy about JaGex finally asking players to test some of it's content...? :roll:

    Does it SAY players? No. It says "Jagex Games Studio, the Cambridge-based computer game developer, is looking for a number of 11- to 16-year-olds to test a new update to RuneScape, the worlds most popular free-to-play game." Not necessarily players. It may be IMPLIED but you can't infer anything when it comes to the business world. Furthermore, if they are players, they may be very inexperienced and young. I don't know about you, but I don't want an eleven year old F2P with a 789 skill total telling Jagex what he thinks of an update prior to release and when in a position that gives his opinion more weight.
  11. What the hell Jagex?!? What. The. Hell. Why are you asking for random kids in Cambridge to test your update when you could, far more easily, just ask a few members on the forums? Why not just saunter down to the high level forum and ask? They would, obviously, be the most help testing ANY update. Just have them agree to a confidentiality agreement and there it you are. Done. And it could be done over the internet. Much easier. Instead, they do this.

     

     

     

    Ah, well. Now we know that their target group really IS 11-16.

  12. Don't be so negative guys, I could see a Runescape movie, but only if they didn't release it under the name of "Runescape: The Movie". They could use a use a quest series (such as the underground pass series). It could be like all those Hasbro movies coming out this summer, Hasbro get lots of money and the movie just uses a more famous title to launch they're movie, like G.I Joe, that movie could have been "ACTION EXTREME OH MY GOD!!!" But instead they use the title "G.I Joe to gain publicity.

     

    Oh and Christopher Lee has to play the evil person, I think thats like a law in England.

    But franchises like G.I. Joe, Transformers, and others I can't think of, have had long histories of being successful TV shows and, occasionally, movies. Runescape doesn't.

     

     

     

    I think you forgot to mention how much franchise movies suck. Transformers was cool (any movie with bigarse robots blowing eachother up is awesome) but just because it looks pretty doesn't make it good. There IS a difference between "cool" and "good". I loved transformers, but it sucked. I have no doubt that GI Joe will be any different. You can slap a brand name on anything, put some cool 'splosions and just add water. BAM instant blockbuster. But movies like that, although cool, are never really that good.

     

     

     

    They'll make money, and we'll be feeding the fire.

     

     

     

    I still don't ever want to see Runescape become anything away from the internet. Perhaps an internet flash movie is in order (but would it really be any different from the cinnimatics ingame?)

    I never said they were any good. But, because of past successes AS movies or televised programs, studios, and cinemas, are willing to use the franchises and than show the film.

     

     

     

    Runescape, though, is a relatively unknown, internet-based game. The only games that get movies, or for that matter Television programs, are hugely popular. Like the Mario Bros., Final Fantasy, Halo, or the Legend of Zelda. Heck, WoW has a fairly good chance at getting a movie made based on the events within. Runescape doesn't.

  13.  

    I agree campbell, I've been giving Jagex crap every since it was 2 months into the "upgrade year", there's been a few nice things, but it's obvious they're helping the Mechscape team, it would save money (kind of like how Anime uses 1 guy to voice-act multiple characters to save money) and be more convenient. I could be wrong, but it sounds logical that they would help the Mechscape team; and don't think they would tell us the truth either, if they came out and said so, people would be soooooo pissed off that we're getting [cabbage] updates because they're too busy with Mechscape, they're a company, no way in hell they would admit that. We just got to give jagex hell next year and hold them accountable, don't let them slide off like a lot have this year, or you're going to get bad updates.

    I'd like to point out that a good company would. One with any sort of ethics or respect for their customers. Jagex, however, is not a good company. Because most of their audience is preteen, and they're still relatively unknown, they can get away with crap that if other game studios, Blizzard, Lionshead, Valve, Nintendo, etc., tried it would incite a fiery wave of nerd rage across the net, leading to diminished sales and, possibly, stock prices lowering.

     

     

     

    Jagex, with it's preteen audience who know no better, doesn't have to worry about the might of internet based nerd rage.

     

     

     

    I'd laugh if they just moved the logout option to the signpost. I'd also be annoyed if that's what they spend their time doing... -.-

     

     

     

     

     

    Look at the big picture:

     

     

     

    windmill_old.gif

     

     

     

    When I first saw the clear icon I thought: "Oh great, they're just going to move down the world map and put the button down in the interface", wrong, as you can see in the picture... World map button is still there.

     

     

     

    Same thing applies with the log out button \'

     

     

     

     

     

    I agree campbell, I've been giving Jagex crap every since it was 2 months into the "upgrade year", there's been a few nice things, but it's obvious they're helping the Mechscape team, it would save money (kind of like how Anime uses 1 guy to voice-act multiple characters to save money) and be more convenient. I could be wrong, but it sounds logical that they would help the Mechscape team; and don't think they would tell us the truth either, if they came out and said so, people would be soooooo pissed off that we're getting [cabbage] updates because they're too busy with Mechscape, they're a company, no way in hell they would admit that. We just got to give jagex hell next year and hold them accountable, don't let them slide off like a lot have this year, or you're going to get bad updates.

     

     

     

    There are Three different teams; Runescape, Mechscape, Funorb. It's unlikely they are helping out since futuristic-space doesn't fit their job skills.

     

     

     

    Perhaps this new skill has been taking up a large part of their work-force.

    Or they could be poaching senior Runescape programmers to work on Mechscape, as well as portions of leadership and the art team. They may hire new employees, but those would be newbies.

     

     

     

    Or, more likely, they're simply lying their face off.

  14. If they open the city.

     

    That will be.

     

    EPIC. Like the highest level city to get to, so its gonna have some new cool stuff in it. I dont care much for the elven quests, even though i have done them all, but some of their weapons and stuff are so cool, and they are like an elegant race and stuff so gonna look pretty cool.

    ... or it'll be a little one horse town, with the quest NPCs, a lousy agility based minigame, some weapons and armor no one will ever use, and a few NPCs selling unique crap that'll be used for the following week to look cool and than junked.
  15. Don't be so negative guys, I could see a Runescape movie, but only if they didn't release it under the name of "Runescape: The Movie". They could use a use a quest series (such as the underground pass series). It could be like all those Hasbro movies coming out this summer, Hasbro get lots of money and the movie just uses a more famous title to launch they're movie, like G.I Joe, that movie could have been "ACTION EXTREME OH MY GOD!!!" But instead they use the title "G.I Joe to gain publicity.

     

    Oh and Christopher Lee has to play the evil person, I think thats like a law in England.

    But franchises like G.I. Joe, Transformers, and others I can't think of, have had long histories of being successful TV shows and, occasionally, movies. Runescape doesn't.
  16. People always complain about how buggy the updates are, but forget that for JaGex to do the amount of bug testing that happens when the new updates go live, they would never get several updates released a week. A new update is released and say a million players go check it out for an hour, instantly that's 1 million hours of testing, don't forget that some people go actively searching for bugs and some people are just damn stupid and adamant to blame JaGex for whatever changes they've made, for being a prepubescent teen they have to make someone else look stupid to feel good about themselves.
    But... that took the week before off to give MA more development time.
  17. How is it fun? I can understand it not being boring but it isn't fun.

     

     

     

    All slayer does is make you stop training so you can talk to some guy who will tell you to kill something else.

     

     

     

    It is hardly diverse each master gives a task out of about 25 monsters.

     

     

     

    Slayer seems like jagex decided to make a new skill at 5 o'clock on a friday, when no body could be botherd thinking and just decided to slow combat down by making you talk to a bloke and to make people want to do it make some new fancy items.

     

     

     

    It is the most halfed [wagon] skill in runescape, "[bleep] it, that will do" kind of attitude.

     

     

     

    Yah 37 new monsters unique to slayer, 2 new dungeons only for slayer, 1 whole tower just for slayer, 26 new drops from the slayer monsters, and giving the best training weapon in the game. Yah slayer was definitly a half assed skill, nothing like "Go burn this log", no slayer doesn't even compare to something that amazing.

    All of those could have been released WITHOUT slayer, though.

     

     

     

    Yes, but Slayer gives you more of a challenge to get to use them instead of every tom, [bleep], and harry being able to just waltz on in and start profitting. I could say the same thing about godwars. 70 agility to be able to kill the saradomin general? But Jagex, you could've just as easily released it WITHOUT the agility requirement!

     

     

     

    No...it gives more of a challenge in training. Gives you something to work for instead of having things handed to you.

    But agility has other uses than just to kill a single GWD boss. Slayer does not. Sure, it's nice that only those who work for it get the rewards, but when someone can kill something else that is, on average, more profitable AND better experience such as Avianses, Armored Zombies, and Green Dragons, and simply buy the slayer drops, than I think we have a problem. Furthermore, you could just give a DIFFERENT set of requirements from an already existing skill to get to the better monsters. Why not have some of them in a sealed room requiring high thieving? Or maybe you could have to have high prayer to survive against Abyssal Demons, seeing as they are demonic.
  18. How is it fun? I can understand it not being boring but it isn't fun.

     

     

     

    All slayer does is make you stop training so you can talk to some guy who will tell you to kill something else.

     

     

     

    It is hardly diverse each master gives a task out of about 25 monsters.

     

     

     

    Slayer seems like jagex decided to make a new skill at 5 o'clock on a friday, when no body could be botherd thinking and just decided to slow combat down by making you talk to a bloke and to make people want to do it make some new fancy items.

     

     

     

    It is the most halfed [wagon] skill in runescape, "[bleep] it, that will do" kind of attitude.

     

     

     

    Yah 37 new monsters unique to slayer, 2 new dungeons only for slayer, 1 whole tower just for slayer, 26 new drops from the slayer monsters, and giving the best training weapon in the game. Yah slayer was definitly a half assed skill, nothing like "Go burn this log", no slayer doesn't even compare to something that amazing.

    All of those could have been released WITHOUT slayer, though.
  19. Really, I train slayer for total levels and for the upcoming Slaye monster. Other than that, I loathe it. The skill is... stupid. How do I learn more about slaying monsters by killing a single monster 100+ times?

     

     

     

    Also, it's bad experience, many assigned monsters have horrid drops, and the high level slayer monsters aren't worth the time spent training Slayer. Take Nechreyaels or whatever they're called- their best drop are rune boots, worth 50K, and most monsters have poor drops overall.

  20. On the Mechscape article:

     

     

     

    It is inevitable that Mechscape will "cannibalize" players from Rs if MS becomes successful. Most people would not have the time to play two MMORPGs and a lot of RS players so people will be leaving RS for Mechscape.

     

     

     

    The one thing I hope and trust Jagex has done is to make this new game RWT-proof. It can be done. :P

    I'm more concerned that Mechscape will be a flop. If it fails, Jagex could take quite a loss and would be forced to cut staff from both Runescape and Funorb.
  21. I really like mobilising armies. Y'know? It's just something that I pop off to every once in a while, play one or two games then get back to whatever. I think it's a good minigame. Especially when you play for fun and not profit. I'm rank... 8 or something.
    Racheya, you like EVERYTHING Jagex does. I have never, not once, heard you so much as say that a single update could use a little work, regardless of how poorly executed it was.

     

     

     

    Seriously, all you need to do is spend twenty bucks to play a decent RTS- Starcraft. Drastically better game play, better controls, even better graphics. And it came out ELEVEN YEARS AGO. And before you say anything about how MA is simply a good first try and bound to mistakes, bugs and failures, I'd like to point out Starcraft was a first as well. The first RTS to have more than two factions. It was a success. It was a success. IT WAS A SUCCESS. It's been eleven years and people STILL play it- it's a national freakin' sport in South Korea. Practically every RTS of any merit since then has had at least three factions. Blizzard went out on a limb... and succeeded.

     

     

     

    You want more examples? I have more. But my point is that just because something is an experiment does NOT mean it needs to be buggy or a failure. THAT IS NOT A VALID EXCUSE.

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