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the_original_piggy

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  1. As a high level, do you feel your opinion is slightly biased? I mean, you want more stuff on the high level side, or endgame. But your opinion is moslty based on personal gain. They give high level updates, the lower levels complain; they give low or mid level updates, the high levels complain. It's a win lose situation. Either way you spin it. Jagex obviously can't appeal to everyone at once. And I think they aim to appease the masses, the bigger piece of the pie. It would be interesting to see the total account count in level groups. And then judge the updates they give based on that. What if Jagex made one of the four updates a month a high level update? Would that be enough?
  2. Well if the editor is talking about high level skills. And mentions the three with things to do up to around 85. I includedthe other skills with things to do around 85. Whats your definition of high level? What is the editors? There are a few quests with requirements in the 60's. That's high to a large chunk of people. I was basing my definition of "high level" off of the one the editor used in the article. No offense taken. Also, as soon as I can't do anymore quests or make anything new with mi skills, I'll probably be right there with you guys, asking for more.
  3. I just recently got my mage level past 55. The worst high alch I've done so far is.. An oak armchair. I got 6 gold. I paid 320 for my nature rune. I cried. :(
  4. Last time I checked, the Barrows sets were better then dragon. The whip is a better weapon. I think a fully charged crystal shield is better then the dragon sq. Ya. That's all I have to say.
  5. Quote from the Tip.It Times The problem with prayer is actually a problem with the game as a whole at the moment. While the 3 newest skills, Slayer, Farming and Construction, which have items and tasks for players through level 85 or so included, almost all the other skills top out relatively early on. Ok you gave credit for Slayer, Farming, Construction, Agility, and you stated smithing as well. But if I'm not mistaken.... Fletching, Crafting, Magic, Fishing, Smithing, Mining, Thieving and Cooking. 9 out of 22 doesn't seem like "almost all the other skills" to me. All the skills listed give something up to or past the 80's. It seems like you were using the lack of high level activities in some skills to justify the need for more combat items/skills. For five dollars a month, you get four updates. That's new quests, skills, abilities. So when you hit the top, all you have to do is wait a bit, take a month or two off and come back to new and better things. There is something new to chase, every week. Even if it's only for a short amount of time.
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