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brunokiller

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Everything posted by brunokiller

  1. Boosts do work to talk to your pets :mrgreen:
  2. If you bind stuff in f2p it asks whether you want to delete your members binds.
  3. I will get MVP haunted house = makeout ride Beast mode, he'll exhaust every resource.
  4. Well, you don't HAVE to do cooking. Why not do something you enjoy?
  5. tele to castlewars bank and use the slayer ring to get back to the fairy ring.
  6. Most floors I do have no one with a ccs in them. Of course you can always play it safe and use primal gaunts till you find a blood necklace.
  7. Obtaurian is a bit busy IRL at the moment.
  8. Use virtualdub Small lure guide: Wait (or actively lure them) till the mage is closer to the GGS than the archer. Teleport in and attract them all. Teleport to your own gatestone. If you are lucky the mage is already blocked on all sides. If you are not it should look like this (The meleer may stand in between the mage and the ranger too.) Make sure they are far from the ggs as to avoid trampling. Teleport to the ggs, and run awayalong the other wall. If you then tele to your gatestone, they should pile up like this: Actually, the mage seems incapable of running out to the north (I killed the ranger) If he shares that with the ranger, then if we tramples the ranger on top of the mage, skeletal trio would get very easy. I would test that, but it's 4 am already.
  9. The idea is to use the others to safespot. Then if you teleport in (notice the ggs lying under the mage) One disadvantage is that they do trample when you teleport out. It is actually very easy to lure them like this.
  10. mager has long distance attacks... so ??? It can't attack you if it stands under you. It's being blocked by the ranger and the meleer. I'll run some C1s tomorrow to take some pictures.
  11. I have an idea. What if you 1. drop the ggs in the corner. 2. Lure the bosses such that the mage ends up in the corner, with the meleer on one side, ranger on another wise, and two walls on the other side. 3. That way, everyone else can tele in without having to worry about the mager attacking them(since it can't move through warrior/ranger. 4. Meleer and ranger hit lower than the mage = winning.
  12. I just run in tele out or tele to ggs and back and hope they get lured nicely.
  13. selling staking bug
  14. dging with cannon its great for rape ramo's. :wink:

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