--Pure rune/tank ranger guide by Darthaler-- 1-Intro: Why am I writing this? Because I got a lvl 50 pure ranger and I know many people don't really understand how to make one that can actually be powerfull in wildy. In this guide, I'll explain exactly how to level and what skills you'll need. 2-Skills The skills you'll need to level to become a good pker ranger are ranging (obvious) and defence. Either keep ranging 20 lvls above or leave defence at lvl 40. Having ranged 20 levels above defence is being a pure tank ranger, leaving defence at lvl 40 is a pure rune ranger (because you wear rune chain). DO NOT make a pure without defence :wall: these pures often get owned by everyone. Why? Lets suppose two rangers fight in the wilderness. They are both lvl but player1 has 60 ranged 40 defence, the other one has 80 ranged 0 defence (yes, defence almost doesn't affect combat lvl..) Player1 hits less but gets hit by 0's more often because of the defence. Player2 deals more damage but gets hit all the time. Lets say P1's max hit is 10 and P2's max hit is 13. The fight beggins, and they both hit their best all the time: P1: 10 - 10 - 10 - 10 - 10 - 10 - 10 P2: 13 - 13 - 0 - 13 - 0 -13 - 13 P1's total: 70 P2's total: 55 Conclusion: P2 gets owned. Plus, a ranger with defence has more hp than a pure PURE ranger. A ranged only character is based on luck, while a tank ranger is based on strategy. I already killed rangers with higher lvls than me on my tank ranger. Also, if you do some maths, you'll realise the pure tank has a small disvantage but a huge advantage, when the pure pure ranger has a small avantage and a huge disadvantage. And this can be proved: Let's suppose P1 and P2 start with 60 Ranged. P1 trains ranged to 40 = 60+40=100 P2 trains only ranged to 80 = 60+20=80 (proved by a calculator) P1 has lost 20 ranged levels but has gained 40 defence levels. P2 has lost 40 defence levels but has gained 20 ranged levels. It's like 5+2-1=6 (P1) and 5-2+1=4 (p2) 3-How to level up It's extremely easy to lvl a ranger. Actually, it's the easyest thing to lvl in the game. From lvl 1 to 40, use a crossbow with bolts. Don't collect the bolts you shoot, they're only worth 1gp. With 2k gp you buy 2k bolts. 200 bolts are already enough even at level 30. From lvl 1 to 10 shoot chikens and collect their feathers, so you can sell them at 5gp each and buy more bolts, and over lvl 10 shoot cows. You should start training defence at lvl 20, just take a crossbow and set "longrange", then either stop training def at lvl 40 or allways keep 20 lvls gap. At lvl 40, you should start hunting hill giants, but don't forget that cows are easy to kill and a way of getting fast cash, you call sell 100 cowhides for 10k. At lvl 40 you should have enough money to get iron arrows. Forget about lesser demons, they give good exp but you hit 0's too often, that for me is wasting arrows and time. Against hillies you get good exp and you hit all the time. 4-Other skills Fishing and cooking is a must for wildy and is easy to lvl. Mining and smithing is a good way of getting fast and huge amounts of cash: you can sell 500 steel bars for 250-300k. Forget about woodcutting/firemaking. Also, if you want to get a third combat skill, either take magic or prayer. Prayer gives you extra defence, attack power, immunity to magic/ranging/melee, and magic gives you powerfull attacks to K.O. your enemies, teleports, and curse spells. I'd go for magic, but this is your choice. I don't suggest a third combat skill, but if you really think it can help you, then go for it, it's what many high levels do. 5-Armor The armor you'll need is the best chaps and vambraces you can afford, chainmail when you fight rangers or meleers in the wilderness and leather/hardleather/studded body against mages and for training against cows/hill giants, and take a power amulet or defence amulet, preferably the power one. Fighting or colored boots from the stronghold of security are important aswell. Don't take a full helmet... that's what many rnagers do and it's just dumb, a coif gives you not as much defence but also ranged bonus and more defence against magic. 6-The bank In the bank you should have: -Your money -Adamant arrows for wildy (50 are enough, I'll explain this later) -A good stock of food -A second set of your armor in case you die -Cowhides/big bones/limproots/jewels and everything you need to level your skills (allways stock up alot of itmes and then use them all at once) With all this, you don't even need half of your bank space. 7-Wilderness In the wilderness you'll take your full set of armor if you can afford it, generaly it doesn't cost over 17k. If you have collected alot of cowhides like I suggested, you should be able to get enough cash by selling them to afford your armor. Allways take 20-30 adamant arrows, never take more, you don't want to spend some extra 20k if you die in the wilderness. You'll be able to kill anyone at your level: not many people have defence leveled. You'll easly own pure strengths and pure mages, and even other pure rangers (as long as they are your level or 2 levels above...) You'll be able to kill any other player who isn't a pure/tank even if he has 7 levels more than you in combat. But NEVER attack a pure defence (someone with defence 20 levels higher than his other combat skill) they're almost immune to your attacks. It already happened to me to fight one, they're really hard to kill. Have fun with your pure ranger in wildy, happy pking ^^