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Naraku893

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Everything posted by Naraku893

  1. That will add a lot of more active players.
  2. Guys if you want easy votes, just type in variations of the username"ooo0o0o0o". It shows up on the top of the recent votes list.
  3. I think it will benefit the economy.
  4. You have already been voted for.
  5. I have voted yes approximately 2000 times with my bots, and i added you as well to make sure my bots didn't miss you out. :thumbsup: :thumbsup: Really? Where is the evidence for this? Most of the people on this thread still play RS. The Off-Topic forum isn't exactly buzzing with this news. I don't think he means just the tipit forum. People will adapt again, as always. But there are thousands of people who quit because it got removed. They could easily come back. I know 5 of my irl friends who are for this and would buy membership again if this happens.
  6. I can actually hear you giggling lol. You pkers and your clans get to pick on and bully ppl again, sounds like great fun. Pkers are not bullies. Most people pk for sport. They pk to pk. Some people dont even pk for money. Real pkers dont kill people that are not pking, which is what you described as "bullying".
  7. Adding a 'no' option is pointless even if it was from the start. You think more people want things to stay like this, rather than free trade/ old wild? Not a chance. I haven't even heard any decent reasons for saying 'no' apart from false assumptions. One reason people say no is because they want to runecraft in the abyss without getting pked. Which is terrible excuse.
  8. Cant wait until it is re-implemented.
  9. No. Bounty hunter and the current pvp is objectively worse in every way this.
  10. You can gripe and complain for 3 years until you get your way if you'd like ;) Just like we did :thumbup:
  11. Instead of being negative nellys Lets look at a pro of old-wilderness Economic Though it may pose problems at first, the old-style wilderness won't create any inflation. When you kill someone, your drop (wealth) isn't generated into the game, it is simply transferred. When you kill someone today, you can easily get 500k from someone who has only 300k. That's an unneeded 200k into the economy.
  12. I think I did a better job then those other fakes, but yeah, just helping to prove a point that those pictures are fake and how easily they can be. Edit: 2 glitches in my picture <_< One point I made on the pictures is why Jagex would message other jagex members on the forums?
  13. Explain? I think I smell an opinion. :shame: :shame: :shame: :shame:
  14. Cuasing others harm? Really? This is a game. If your talking about pking, don't go into the wildernes, and you won't get "harmed".
  15. Yeah, now I think you're just living up to your avatar. And the only argument for is people whining about how they want to try to destroy anyone who sets foot north of Edgeville. See, I can make generic negative-connotation statements too! Your clearly not a pker.
  16. I'm talking about complaints that PKERS!!!! had about the wilderness of old. You know, the guys that liked to fight other players. Not the strawmen some here are throwing out. 1. Pkers did not like the protect prayers. With a level 41 skill you have something that absorbs 50% of any melee damage. Even the new damage absorbing armor cannot match that in the level 70+ range. 2. Pkers did not like protect item prayer. It just encouraged 1 itemers that wanted quick kills with zero risk. 3. Pkers did not like that players could avoid being attacked by attacking an NPC. Now, this has since been corrected on the new PvP areas, but that's not the "old wild" now is it? 4. Pkers complained about teleporting because with just a level 21 spell you can escape someone with 99's in all attack styles. If you're skulled and in combat you should not be able to teleport was a common suggestion BY PKERS!!! 5. Pkers complained about tag teaming in single combat wild. Yeah, that's been fixed in PvP servers, but that's not the old wild now is it? Oh yeah, look at your "Pvp servers are kind of cool, but it lacks the element of being able to kill helpless people like you could in the wild". How about we just give your character the ability to attack anyone and nobody can attack you. Should make for a blast of a game, for just you. It's a selfish way of looking at the game. The PvP servers do what the wilderness used to do, let you fight those that willingly go there. The PvP server IS THE WILDERNESS. Problem is for wimps that only want to attack helpless people that unknowingly enter dangerous areas, it's difficult finding an easy target. Anyway, you guys can go on and on about how the old wild was better, but in truth its better now. The only thing missing is the free trade/keep what you kill rule. There's no benefit to game play and fun for a majority of players and pkers to bring back to the way it was. Update how kill drops work, further penalize potential abuse, and keep it to PvP servers. Most of those things you listed are still problems in today's PvP. And don't you think they would have fixed the npc problem by now even if we had the old wilderness? Your saying the new wild is better, which is clearly your own opinion. In fact, there is more evidence pointing toward the fact that old wilderness is better.
  17. Reading the arguments against implementing the old wilderness I am not seeing very good ones. The only argument against is people whining about how it will be inconvenient for them to do a clue scroll or runecraft (if you want to call that an argument).
  18. Not only that but kill the green dragon slayers as well.
  19. Nothing wrong with the old wild? So if I looked up archives in the rants section, I'll see close to zero complaints about the mechanics of the wilderness? No complaints about prayer, saved items, teleports, tag teaming, monster safing, luring, previously attacked by buffer, 1 itemers, dropped items, etc, etc. etc.? Me thinks you have your rose colored glasses on a little too tight. There was no complete freedom. You were limited to levels just like now (I prefer a no level Wild). You had one way and multi way areas (make it all multi way). You have teleporting (remove teleporting at all parts of the wilderness on PvP servers). Anyway, most players wouldn't want the wilderness back as it was. Having played on full PvP servers, I think they prefer having all of Runescape as their battlegrounds. In addition to current rules, they just want to keep the drops of the person they kill also. Complaining about prayer? Seriously? Find a way around it, bring a different combat style...prayer is part of pvp too you know. I'm sure people complained about all of those, but i don't see any problem with those tactics. Those were all just forms of emergent gameplay to me. Explain why any of those destroyed the theme of pvp or the wild. The worst i could pick out of those is probably one itmeing, but those exist in any scenario where jagex allows for protection of items, whether through prayer or +1 worlds. Teleporting definitely should be kept in the game. There's a reason you can teleblock people. Pvp servers are kind of cool, but it lacks the element of being able to kill helpless people like you could in the wild. A battleground is not how i imagined the wild. The wild was unique in that it wasn't a battleground as much as it was a free for all area where people could do anything they wanted, and people had to be creative and smart in how they acted. The only restriction was combat levels, but there is obvious reasons for that...other than that the wild was a pretty crazy and awesome place. And thats what we are fighting for :thumbup:
  20. There is evidence the old wilderness was better Complaints about the old wild were just people mad from dieing or being scammed, ect. There may have been some formal complaints, but so much as the wilderness today. The fact is, most people do want the old wilderness.
  21. Weren't clue scrolls supposed to be challenging?
  22. The naysayers cant outvote us

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