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The_Mather1

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Everything posted by The_Mather1

  1. Kimako: You find the jumper but are unable to repair it, it is still able to fly though. Armisonus: You find nothing. You pass eachother.
  2. Kimako: You are guided directly to the gateroom and asked which planet to dial.
  3. Kimako: You exit the ship in mid-air and fall to your death. You then wake up in the SGC's infermerary(?). Armisonus: A damaged (though not broken) jumper and a woman land right in front of you, the woman splatters. Ouyso..!
  4. Armisonus: The cub understands, you then see a puddlejumper playing with it's drones which suddenly collide, damaging the jumper. Kimako: (5) The drones collide, damaging your ship. It is heavily damaged but still able to fly. Ouyso, [bleep] you.
  5. Armisonus: The villagers say theyhave nothing more they need done. Kimako: You fire the only weapons on the ship and two drones fly out, you are able to controll them + .2 puddlejumper skill (You allready have .4 from previous attempts to fly)
  6. Archi: (2) You find nothing and get lost. Ares: (11) You find another comunication stone. Kimako: You dial the gate and fly through.
  7. Archi: You are unable of doing anything to the jumper from the outside. Ares: Nothing happens. Kimako: (12) You put on the shield and it activates, covering you with a tight shield. You then find an exit through the roof. Armisonus: (16) You are welcomed as a hero and showered with golden jewelry. By the way, you won't find any ballistic weapons (except the drones) there.
  8. Archi, they're inside the ship, and you can't dismantle it.
  9. Ares: (15) You find an ancient stun stick. Archi: The drone launchers are mounted on the retreacted drive pods and need some sort of mental input (as well as the ATA gene) yo use. Kimako: (13) You find a Personal shield. God Ouyso, don't call yourself Sensur, that's just childish.
  10. Ares: Try asking Jen to start your's then fly it manually (though you cannot cloak or fire). Jen: You manage to hover it (it is easy) though you realize you do not even know where the exit is (it's far away). Archi: You allready did.
  11. Ares: You sit there for ten minutes before realizing magic does not exist. Kimako: They don't have wheels and you quickly stop due to the squeeking noice it makes. Archi: You do so then suddenly realise you were to to be the only ones who travveled to these planets and that you have no reason to hate the SGC (you never knew Jen).
  12. Kimako: (12) You have the ATA gene although it is weak and you are only just able of takeoff. Ares: (2) You do not have the ATA gene, and thus you cannot start the jumper. Archi: (19) You find a transportation room and transport near an exit, you find a large pine.
  13. You're inside Archi.
  14. Ares: The stone does not break, though you may just leave it (it is only a comunication device) Archi: (17) You find a puddlejumper. Kimako: (17) You find a puddlejumper too.
  15. Ares: You dial the ancient outpost and enter the gate. (all planets have DHDs, you don't have to go to the SGC for each planet) Archi: (8) You find a small comunication stone (unusable alone), but there are lots of other stuff around. Kimako: You may not change your name, you follow Ares. Third on the list, second when not including Earth.
  16. Ares: Archi is not on that planet. Archi: Nothing more happens. Kimako: You arrive on the rocky planet. (You may not rob the SGC dammit!)
  17. Archi: (19) Suddenly a light starts to shine nearby, it seems a piece of technology used a little time to notice your pressence. Ares: All earth weapons fire an unlimited amount of energy emulating bullets, basically those are lasers. You arrive at the rocky planet.
  18. Archi: You wait 38 minutes then the gate shuts down.
  19. Retech, no. Archi, she's dead.
  20. Jen: (6) You miss the soldiers crotch, only hitting his thigh, then you remember that you don't have an AK. A nearby soldier knows what you are intending to do and shoots you through the head. (You must now make a new character as the doctor has no obligation to revive criminals.) Archi: You wait for Jen but she never arrives.
  21. Håkon smashes at the golems with his polehammer.
  22. Archi: It is too big, and I won't make a map, now just look around. Jen: (2) "I might not be the smartest guy in the universe, but I can tell when someone is lying!", he turns to a soldier "Escort this woman through the gate, will you.".
  23. Håkon attempts to use allomancy to dig through the golem in an upwards sloping direction.
  24. Why don't you try just simply looking at the stuff there first, Archi?
  25. Archi: (15) You start making a map but it is way to vast to map out quickly. Jen: (8) "You were gone for less than an hour and managed to discover an enemy... in Africa?".

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