Everything posted by The_Mather1
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Planeteering
Earth: The village elder aproaches you "You show me how round flying thing works and I give you reward?". (Retech, it's Kimako, dammit): (7) You get even more lost.
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Planeteering
Earth: You fly above the tribal village, everyone stares at your ship in awe. Kimako: (4) You get lost and a crate falls on your foot.
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Dungeoneering
Håkon continues launching lightning down the shasm. (I wonder when the golem breaks.)
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Planeteering
Retech, the planet is abandoned and the outpost is vast.
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Planeteering
Armisonus: "Here is a list of our technologies, we are 3000 and most other species are food, though you seem special for some reason."
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Hegemony Argument Thread
I think Rocco ment that travell without using the gates takes six hours. Does the gates work as normal stargates too?
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Planeteering
Earth: (20) You prove to have an ATA gene as strong as those of Sheppard and o'Neill, flying the jumper is like a second nature to you. You fly through the gate and to the start planet. (Aren't you glad I reminded you of it?) Armisonus: "Our queen comanded us to travell here and then she died, it is unknown why, we offer you command of our ship."
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Planeteering
Do you try the puddlejumper, earth?
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Dungeoneering
Håkon fires lots of more lightning down.
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Hegemony Argument Thread
But can one gate access another or does one have to use them with a ship (after they're set up)?
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Planeteering
Kimako: You fire some more and torch it, you create a large bonfire which was just unneccesarry. Armisonus: (20) You find an entire hive ship and the wraith there worship you (odd since wraith are not usually found in the milkeyway, more in pegasus).
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Hegemony Argument Thread
Shall the gates be like normal stargates, supergates or just waypoints which are unusable to anyone without the drive?
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Dungeoneering
Håkon attempts to find balace on the ledge and fire lots of lightning down.
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Hegemony Argument Thread
Could the Hiver FTL just be called wormhole drive? Atlantis has one in SG: Wormhole drive.
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Planeteering
Armisonus: (9) You dial the next planet, which is rocky, there is no sign of life here. Kimako: You blow up a lot of trees, but this is so simple you gain no experience.
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Dungeoneering
Håkon attempts to fly upwards, not using a continous burst in the begining, but a strong one then continous to levitate while kicking of any golem haging on him before strinking the mass of golems with lightning.
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Hegemony Argument Thread
I agree on those resourses, possibly add more if discovered in-game.
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Dungeoneering
Håkon attempts to discharge a vast amount of electricity through his body.
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Planeteering
Earth, use the stargate, no planet is known to have the stargate near a forest yet. Also you were offered a ship small enough to go through the gate. Kimako: (12) The RPG fires a red burst of energy simulating a missile, it hits a pine and blasts it making it fall (not on you).
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Dungeoneering
Håkon repeats.
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Planeteering
Kimako: You find a pine forest. Armisonus: (14) You have the ATA gene. You find Ares and see Archi's lifesign off in the distance. Earth: O'Neill offers you the puddlejumper Kimako left.
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Planeteering
M16 Assault rifle P90 Lightweight SMG, lots of functions, accurate, low recoil. SPAS-12 Military shotgun. They have unlimited ammo.
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Dungeoneering
Håkon attempts to launch a force-wave at the clockwork gnome-golems.
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Planeteering
Armisomus: (12) You find a Life-signs detector. Kimako: (17) The cub humps your leg and you find the transporter Archi used and travel to the exit he found. The cub returns to Armisonus.
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Hegemony Argument Thread
Hyperspace is creating a shortcut through space while warp is propelling oneself through it. Hyperspace is faster and can be upgraded to shorten the time as well as being even more effective with more power.