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Dragonlordjl

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Posts posted by Dragonlordjl

  1. Why are they forcing dungeoneering onto people so much.. >_>

     

    It's a skill, quests are going to require it and use it just like any other skill.

     

    Bleh, it's a minigame, not a skill.

     

    Points:

     

    [hide]- I lol'ed IRL at the Elfinlocks scene :lol: She's the #1 unluckiest NPC going.

    - The multi-character control was really good, I liked that.

    - Puzzle rooms were ok... #2 was harder than #3 to be honest.

    - BOOM SLUG GOT PANCAKE'D. Kinda disgusting but slightly satisfying.

    - What the f*** with Lucy at the end, way to finish on a depressing note Jagex :([/hide]

     

    1) It appears on the list of skills in the skills menu.

    2) You gain experience points and it levels up following the same formula as any other skill (only going past 120)

    3) It is included in the sum of your skill levels

    4) It comes with skill capes, that incidentally also trim other skill capes

     

    It doesn't matter if you personally feel it is designed more like a mini-game or a skill, because it's officially a skill and will be treated as such.

    There's an inverse correlation between DG level and percentage of people who view it as a minigame.

  2. yeah but what about the xp there, they bot 85 mining then go mine rune?

    I don't know what jagex would do to stop a further botting outbreak.

    Nothing because they don't give a [cabbage]. Because this game is so simplistic, it's incredibly easy to create scripts for, so even if Jagex did care enough to try to do something, I don't think they would be able to stop the problem.

     

    At least if some of the bots are doing their training in a controlled, instanced environment it'll cut down the population hoarding resources. At least, marginally.

  3.  

     

    However I agree strongly with the Fallout 3 part. I have every achievement on that game, including DLC, and I don't think I've played it since, mainly because there are no more achievements left to unlock.

     

    So following on from that. I probably would bot untill the point where everything is priceless because nobody wants it, or its easily attainable, which ima ssuming, would be pretty quick.

    Well, I've been researching various FO3 mods and discovered it adds so much to the game. The mods I am currently using now allow you to go beyond level 30 and exceed the 100 cap in your skills. It's nice.

  4. ok thanks :) didnt know about that punch thing :o sounds cool but i think ill stick whit the "attack when he does a special attack" thing so the mage attack if i fail dont kill anyone :)

    Contrary to popular belief, his magic attack is not as bad as everyone makes it out to be. It's irritating because it drains prayer points, but I believe it can't hit above 400. So unless someone is a complete derp and makes him mage several times, making him mage isn't the end of the world. Obviously it's important that you do your best not to make him mage, but that mistake is more forgivable than getting dragged or blown up.

  5. hi there, i have 2 questions for you

     

    1. im getting kinda sick of being called a tard and dying more than needed at yk'lagor because of lag and i would be happy if you can tell me anymore way to keep down lag more than playing on bad graphic and closing running programs.

     

    2. also another problem whit yk'lagor. sometimes when i click behind a pillar i only run infront of it and gets hit by the spec (causing me to die or thrown around) and it even happens sometimes if i right click behind the pillar (wich i always do). is there any way i can avoid this?

    If you're in a team, inform your team that you're laggy and they'll be more than happy for you not to participate in Thundy. As for problem 2, click further behind the pillar. I have *never* had this happen to me.

  6. Why do people seem to be choosing any aura they fancy?

    The obvious choice at the moment should be to buy an aura that normally costs 5,000 (since they've all been reduced to 400)

    There shouldn't be anything else to consider out of all of them because they give such minute bonuses, that at the moment you might as well pick whichever choice saves you the most points, so that you won't have to shell out more future points for the same deal.

     

    I saved 5,500 tokens that way today.

    no efficiency flaming please, haha

    Wait, there's a discount today cause its the first day? Wouldn't jack of all trades be the best buy now (15k normally)

    Everything BUT JOAT is affected by the discount.

  7. That's the point here: it doesn't help reporting adds or bots anymore.

    I report at least 10 bots a day. The ones I see every day in my homeworld at the same spot. I even monitor a L132 who changes skill every so many weeks after hitting 99.

    First it was fishing sharks at Catherby for weeks, now it's powermining iron east of ardougne. I report it every time and so do other people around it.

    Yet it's still there. I'll keep reporting but I doubt it actually contributes a thing...

     

    This is something I have noticed sometimes too. The same high-level player (actually bot) who I have reported multiple times still just keeps playing. Jagex really needs to get better at banning bots.

    It isn't that they suck at it (which is undeniable) as much as that they just don't give a [cabbage] anymore.

  8. Think of DGS as boot camp for Dungeoneering. The ranks are not there to be nice or to be your friends (although if you perform up to snuff, they are generally friendly and you can have a lot of fun). They are there to assist you, to train you in the art of efficient dungeoneering. That is their number one priority, and your number one priority is to listen to them and correct your mistakes. There will be times where they are unpleasant, deal with it or quit. DGS is only meant for the best of the best, or those who aspire to be such.

  9. As a side note on your last note I think it's pretty likely. Why would they pair all those emotes and costumes such they showed with some awesome stat enhancing gear? It's obvious what most people would pick given that choice, lol...

     

    It doesn't have to be awesome. Once you cross the line of offering in-game equipment with bonuses, you will get players with their panties in their bunch beginning to rant. The ornate katana was even crossing the line for some, partially me included. If the new equipment slot offers bonuses, some players will be mad. However, since JaGex is offering this to all new and excisting members, I don't see this being much of a problem besides from people who want more than just stat boosting equipment or cosmic outfits and emotions.

    They probably won't have stats at all - at least not the ones released through the loyalty program - because it looks as if emotes are being offered for the same currency and possibly the same amounts of points, and I should think there's no chance that emotes will boost stats.

     

    On the note that I partially brought up above, did they ever say that the aura slot would be used exclusively for this? I'll have to go back and read the newspost I guess.

    EDIT LOL nevermind they do say it right in the newspost =D>

     

    EDIT2: Okay all previous statements retracted! :thumbsup:

    Emotes being the "equals" of auras as far as rewards go would point that everything is cosmetic, but only being able to obtain auras from the loyalty program, I can't think that they would have an equipment slot that has absolutely no bonus-giving items...

     

    What they should do (or be doing) is make the auras from the loyalty stuff completely statless and then in the future release other auras through quests and whatnot and give them bonuses compared to necklace slot items.

    This. Unfortunately, Jagex is money-hungry in addition to being completely [developmentally delayed]ed, so they'll probably release a berserker-ring equivalent aura tomorrow. :mellow:

  10. The big problem Jagex has is that they don't know how to do capitalism without destroying their own product.

     

    Rather than actually improve the game - as a sensible developer would - they simply throw in more and more superficial "stuff" (completely ignoring the fact that the game's mechanics are terrible), whilst also removing content from the free game to try and lure players in to paying for this outdated piece of nonsense they called a 'game'.

     

    Personally, I'd rather RS crashed and burned because of their recent actions, rather than Jagex benefit from their crass capitalism that feeds only their wallets, with no consideration for the players.

    Ditto. I have played since '01 and put in over a year of game time, yet I really don't give a [cabbage] about the game anymore. I hope it crashes and burns because of what they've done to it. When they chose to bring back Free Trade, they also chose to completely sell-out. They no longer care about bots, scammers, or bug abusers. Have you tried doing dangerous PvP lately? More likely that not, you'll meet a bug abuser. And what's worse than Jagex turning a blind eye to the cheaters is that they aren't even making an effort to fix these humongous bugs anymore. Even the quality of the quests they put out has taken a nosedive. It seems like every new quest they release is ridiculously easy and can be completed in less than an hour.

  11. I wonder how many people who hack themselves to 10th prestidge on call of duty continue playing for long...

    This, so very much. It's a lesson I learned a long time ago with gaming-- the reward is in the journey, not the destination. Once you reach your goals and/or become godly, almost any game will stop being nearly as captivating. So if you cheat to max your stats/gear/money/etc in any game, you might as well not play at all, as the end result will be the same:

     

    At first, it'll be like "woohoo I am GOD! I can afford anything and nothing can stop me!" Then after about an hour, it'll become "Ehh, what should I do now?" And five minutes later, you'll arrive at "What was the point of this game again? This is [bleep]ing boring." This is especially true in open-ended games, like sandbox RPGs and MMOs. Goals drive those types of games, and without goals, you really find yourself at a loss for what to do. That's a major flaw with Fallout 3-- you max your level way too easily, leaving just exploration with no real sense of accomplishment.

  12. Messing up twice on TF isn't rage-worthy, but you should voluntarily sit out the rest of the kill if you mess up twice. After two [bleep]-ups, chances are your nerves are affecting you so you'll likely mess up again. Also, if all else fails use the first-person-shooter approach: blame all your mistakes on lag :shades:

     

    Everyone has a bad TF now and then, so don't let it get to you. I've even seen the great Tui [bleep] it up multiple times :razz: Depending on who you go with and if you are all in Skype, that can actually be a pretty entertaining experience. I know I totally lose it when someone screws up mimes. I don't know why, but I find it overwhelmingly hilarious.

  13. Everyone who has a surgebox should have an ahk script that switches to mage and a ahk script that switches rings.

     

    People who use AHK are rapists and moral nihilists. DGS does not condone nor promote the use of botting programs such as AHK.

    Jagex has no sympathy for it either. I got a 2 weeks ban for doing it, starting yesterday. I was following the 1 input 1 output rule @ teaks but I guess it doesn't matter to them.

    WAT

     

    Jagex are a bunch of communist [bleep]s.

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