Everything posted by Dire_Wolf
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Dragon full helm from Chewed bones
What is the drop rate of getting a DFH through Chewed bones?
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Zamorakian spear or Verac's set at Mithril dragons?
1) Verac's flail has good stab attack bonus and it has stab attack option 2) Verac's set have ignore effect So i think my impression may be right. Thanks for tips though, but i THINK that spear is best on task.
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Zamorakian spear or Verac's set at Mithril dragons?
No. ZS > Verac's regardless of whether or not you're slaying. That's not the impression i got when i killed with Verac and Zamorakian spear. I found myself hitting more 0s with spear.
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Zamorakian spear or Verac's set at Mithril dragons?
I am actually not on task. So you should stop assuming it lol. And i think Verac'sset>Zamorakian spear off task. I got that impression.
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Zamorakian spear or Verac's set at Mithril dragons?
Thanks for your response. The signature is SOLO DUNGEONEERING, not team. Glad it's alot less in team.
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Zamorakian spear or Verac's set at Mithril dragons?
Don't mention Chaotic rapier because i hate Dungeoneering. Levels: 99 Attack and strength with 99 Prayer (Turmoil) Extreme potions Onyx ring (I) and Berserker ring (I) Elite Excalibur Pack yak So which one would be best? I don't wanna use Unicorn. I am using Verac's set at the moment and it's working good:)
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Green drags
You can do Green dragons easily without a cannon. Add me SirHemen, and tell me your username so we can talk. I will help you and then delete you. I earn 800K per hour at Green dragons.
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I am making a Dungeoneering clan
I am sorry that i was unclear on what i wanted. Anyhow yes i am not experienced Dungeoneer, but i wanted to know what was the most efficient way to do Dungeoneering. And i was intending to have a clan of around 20-30 players, mostly good friends that i can count on. And i am not a selfish person, so requirement for Dungeoneering starts at 65 and we will do Dungeoneering in team til we all get high level enough to take advantage.
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Tip.It Times - 26th September 2010
Chaotic weapons are the best, but i can't bother to get them any time soon. With the crap token rate, no thanks.
- Bosses
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I am making a Dungeoneering clan
I need to know how to do Dungeoneering the best way, NOT how to run a clan.
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I am making a Dungeoneering clan
One of my favourite saying is "It´s better to assume someone don´t know something than assume they don´t and have a misunderstanding". But i am at the moment not a experienced leader, any tips?
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I am making a Dungeoneering clan
So what should i know as the leader of this Dungeoneering clan? I was thinking to set the requirement at 65 Dungeoneering. Thanks
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Dungeoneering Rants.
I am gonna make a Dungeoneering clan. Why? Because otherwise i will get nowhere with world 117 and such. Want to join? The beginner requirement is 65 Dungeoneering.
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Dungeoneering Rants.
You know when i need to go B.A what happens? The games stop and the consistency ends. Because some players ruin the game for you in one way or another. Either because they have to go, or by leaving the team or whatever. Even when i do everything: be understanding, help out, keep things together, and remind everyone to stay strong as a team---- it always goes down sooner or later. I can organize a team of 5, and maintain it and cooperate: But time will not always make Dungeoneering team consistent. And i do not want to go around planning "OK, guys Tuesday we will do Dungeoneering!". Jagex needs to make Dungeoneering solo exp rates the same. Because i know when that happens a [wagon] like you will go do solo right away, because afterall i doubt you give a [bleep] about team Dungeoneering. I certainly don't give a crap about Team Dungeoneering. I like the skill, but i don't want to kill myself getting VERY SLOW EXP solo. It takes 333 hours to get a Chaotic weapon if your focused And it takes double that if your slow. 333 hours...that equals 13 days of straight Dungeoneering. Well of course I would go solo if solo exp rates were equal to team, why the [bleep] would I waste my time and effort with random teammates when I could do it myself at my speed? I only like team dungeoneering when I'm with friends, as it's more about fun then for me. But I hate w117 dungeoneering too, yet I sucked it up and did larges there when I had to. Also, 333 hours? Seriously? 6k exp per hour? How slow are you? If you c1 rush 1-20 solo quickly (lets say 50 minutes, 400ish exp each, that's already 8k exp there. Then c6 small rush up to 30 or something, taking 15 minutes each (way too much, but let's just say it does), and let's say 5k exp, that's 20k exp/hr after c1 rushing up to f21. And it'll get higher at the higher floors too. But 6k exp per hour? Do you do meds on f1 and clear everything or something? Yes, solo dungeoneering is slow, but if you go through the trouble of organizing a team and managing to keep it together, I would say you deserve the higher exp. I hate it myself dearly, but I've come to accept it. Just find a friend and 2:1 rush or something, it's not bad, can reach up to 50k exp/hr easily once you get good at it. But it shouldn't be this way. We can't always relay on others or wait for them...
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Dungeoneering Rants.
You know when i need to go B.A what happens? The games stop and the consistency ends. Because some players ruin the game for you in one way or another. Either because they have to go, or by leaving the team or whatever. Even when i do everything: be understanding, help out, keep things together, and remind everyone to stay strong as a team---- it always goes down sooner or later. I can organize a team of 5, and maintain it and cooperate: But time will not always make Dungeoneering team consistent. And i do not want to go around planning "OK, guys Tuesday we will do Dungeoneering!". Jagex needs to make Dungeoneering solo exp rates the same. Because i know when that happens a [wagon] like you will go do solo right away, because afterall i doubt you give a [bleep] about team Dungeoneering. I certainly don't give a crap about Team Dungeoneering. I like the skill, but i don't want to kill myself getting VERY SLOW EXP solo. It takes 333 hours to get a Chaotic weapon if your focused And it takes double that if your slow. 333 hours...that equals 13 days of straight Dungeoneering.
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Dungeoneering Rants.
Some say "Dungeoneering asks you to use your brain", but i don't understand the part that Dungeoneering MUST be a group skill? Why??? 1) It's hard to get 4 more players that you can count on. Nooo i refuse to use world 117! 2) You must be on same floor, which makes organizing more harder 3) When you got a team of 5 - maintain it I hate Dungeoneering. Why not Dungeoneering Solo same as Team? WHY????????????????
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D pick axe worth it?
Sorry i didn't read whole post. What's your combat levels?
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Need assisting
Most of them demand you to go to their location and world. I refuse. I got a assister though thanks for help.
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Small or Medium?
what does c1 n c6 stand for ?
- Small or Medium?
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Small or Medium?
Whats best to do ? Small or med dungeon?
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Chaotic Rapier vs Longsword
Why does Zamorakian spear win?
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Spiritual mages
EQUIPMENT Helm of neizinot Fury>Strength amulet>Glory Proselyte platebody Proselyte platelegs Dragon boots Barrow gloves>Black spiky vambs (magic def and +2 strength bonus) Soul wars cape>Ardougne cloak 3>Fire cape>God cloaks Berserker ring (I)>Warrior ring (I) Abyssal whip/Leaf-bladed with Rune defender (DONT USE ZGS) Zamorak arrow in arrow slot (will provide Zamorak protection inside GWD) - Ring of wealth does not help with Dragon boots. - Their magic accuracy is PRETTY HIGH, so i can assure you you will need over 200+ magic defence to tank them. - Use Zamorakian altar inside boss room to recharge prayer IF people are inside, or you can hop to a LS world and find people. - Pick up only Astral, Deaths and Blood runes. Rest are pretty much waste of cash.
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Chaotic Rapier vs Longsword
Chaotic rapier seems to be winning: 1) Corporeal beast 3) Most slayer tasks