Me_Hate_Libs
Members-
Posts
2607 -
Joined
-
Last visited
Content Type
Profiles
Forums
Gallery
Events
Blogs
Everything posted by Me_Hate_Libs
-
the audio team is involved in every piece of content that goes live. You can fish for information on every single topic within the game. How can that be something people don't care about? Because if you fish for information, your question won't be answred. Yeah, their involved, but it's like trying to get information on a new car by asking the guy responsible for making the door handles.
-
Removal of the fire-cape requirement for Ice strykewyrms. on topic: today is the Audio-team Q&A. Many have complained of the sounds being required to fight Jad. How about asking a question in regard to this, so Jagex might change Jad in such a way to get around those with audio-related disabilities? There's a lot of complaining about how Jad would be easier with changes, couldn't sound changes make things clearer, but still have the same difficulty in actual actions? Yes, that would've been a good idea to have implemented before they publicizes their comprimise. I think now it's kind of a moot point. why? They want to play the content, do they not? Or are you claiming it was all along just for the ability to kill the icewyrms? making content playable to those with disabilities, as long as it doesn't compromise the content for others seems beneficial to everyone involved? I dunno. It's nearly impossible to have a casual opinion on anything anymore. It would be nice if his attacks had a more recognizable sound. I don't think that would be beneficial to anyone with a disability like myself though.
-
Removal of the fire-cape requirement for Ice strykewyrms. on topic: today is the Audio-team Q&A. Many have complained of the sounds being required to fight Jad. How about asking a question in regard to this, so Jagex might change Jad in such a way to get around those with audio-related disabilities? There's a lot of complaining about how Jad would be easier with changes, couldn't sound changes make things clearer, but still have the same difficulty in actual actions? Yes, that would've been a good idea to have implemented before they publicizes their comprimise. I think now it's kind of a moot point. -edit- Oh wait, then we'll have people saying "Don't change it. I didn't have the right audio and I defeated Jad. Don't change it just because the whiners want Jad to be easier!" :evil:
-
24 Feb 2010 - RuneScape Machinima Contest 2 Poll
Me_Hate_Libs replied to Logdotzip's topic in General Discussion
Woot! Just don't spend another 47 hours on it, okay? I worry about you. -
You and I both know this, but often times you change what you'd say based on the pupular perception of things. Now when it comes to something like Robin Hood you practically have to speak of it's current incarntion than the historically acurate one, but I thank you for hopefully understanding my reason. Ring like I said, I don't hate you, that would imply that I care about you in some fashion. What I said about you was just my observation of you and you can put whatever you like into your signature.
-
3rd Age/Spirit shields/Phats Discussion
Me_Hate_Libs replied to bedman's topic in General Discussion
The end of free trade and (serious attempt at) RWT saw a LOT of resources and items being dumped into the market. So through 2008 there was a major defaltion. Since then, the market has rebounded normally and has been inflating for quite a while (inflation is normal in a healthy economy). The problem comes with Jagex's implimentation of pure GP rewards into PVP combat. They also reveiled how the system works so there were many people doing what they call '76k-ing' where a person would die holding 76k and the person who killed them got anywhere from 5k-5M. This massive influx of GP into the game without anything leaving caused what players have called 'hyperinflation'. I think over the course of 5 months prices of general things like logs, ores etc jumped up by 50-70%. The items hit the hardest were the discontinued items which people have hoarded since they were introduced, but more people with enough GP to hoard, the more left the 'active' economy to be stashed away in players' banks. There are known to be several players with over 1000 santa hats each, that's how bad hoarding has become. So yes, even with minor crashes when hoarders sell off some of their stocks the general trend is up...up....and AWAY! Yes, this too. Take the price of oil IRL as an example. Even though it's becoming more rare and would keep rising, it wouldn't be as bad as it is. The reson it went up so high (this past summer) was because the value of the US$ dropped. Thus it takes more $ to buy the same amount of gas. I remember a guy here on the forum a long time ago, who was collecting 500 santa's. At that time, santa's were only 150k each, so if he still has all of them, this guy is insanely rich. Yes, but what would all that wealth buy him? Not a lot considering what your GP is worth. The buying power of GP is crap. People mostly deal with itmes now. High level trading is more like bartering. -
[Robin Hood? Robbing from the rich who earned their wealth and then gives it to the poor who didn't earn it based on some vague and indefinable notion of "need?" Don't getme started on Robin Hood. You just want chaos and destruction because you're a miserable cretin who likes seeing other people have theit time, effort, and achievement negated.
-
Okay, fine, you don't like my comparison. I have another one for you. What you're saying is like having everyone get hit in the head with a large rock. Sure, some people are innocent, but you'd like it because some people who deseve it had it happen to them too. ediit- To your edit, I don't hate you for what you said. Hate would imply that I care about you. What I do care about is having as few people in my game that want to cause damage as I can.
-
I think you're overlooking quite a bit of information there. Salarin the Twisted is perhaps the best example of this - every cast of Fire Strike does 12 damage. He has 70 HP. Let's just say it was possible to increase this to 13 damage. This is an 8% increase in damage. How many casts will it take to kill Salarin with Fire Strikes? 6. How many casts will it take to kill Salarin with a 13 damage spell? 6. This isn't exactly the same situation since damage against Salarin with Strike spells are at a set number, but you can do something similar with average damage. Fire Surge is expected to inflict 43 damage on average. At 300 Hitpoints, that's nearly 7 casts per kill, meaning your 7th cast is expected to kill the Wyrm if you don't miss. Now, add 4 points of damage onto each of the first 6 hits. This adds up to 24, barely half of the expected average hit. This won't usually save you a cast. In other words, maybe once every few kills, you'll save one cast, but not many. Meanwhile, you have to remember that kill speed is only one of the factors affecting the kills / hour rate. Firstly, remember that after every kill, you need to retrieve the loot, run to the nearest Strykewyrm, stomp, and wait for the animation to end. When each kill only takes 7 casts on average, the 5 or so seconds spent between kills composes a significant amount of the time you spend at Strykewyrms. Finally, we have a living example of the Fire Cape effect at Kuradel's Dungeon in the Ferocious Ring. Like I said, I've done quite a bit of slayer since the Strykewyrms have been released, and I've noticed that weapons that are slow and hard hitting don't really benefit much from the Ferocious Ring. The weapon that indisputably benefits the most is the Dragon Claws, with the special attack inflicting an additional 16 damage, at ~2 seconds per attack. Weapons like the Abyssal Whip improve significantly, but when I slayed side-by-side with a friend using an Armadyl Godsword, the gap between us was noticeably larger than it is normally (Whip normally outperforms Armadyl Godsword during Slayer, but in this case, the improvement was even more visible). Armadyl Godsword attacks roughly 20 times per minute, the same speed as general combat spell-casting. Of course, if the +4 damage is doubled, that changes the story entirely, as +8 damage is much more significant, especially with the Strykewyrms having high hitpoints. Which is my complaint, Jagex isn't very clear about this coming update at all. They've held back on it, probably waiting for more feedback, but how can we give accurate feedback without knowing the specifics? Namely, how many slayer points will it cost? I've gone from 88 to 93 Slayer since Strykewyrms were released and earned over 2.5K points... and this is despite other things going on in my life (granted, I've been told by many that the way I slay results in much faster points and XP). Is this an ability to kill Strykewyrms without a Fire Cape, or an ability to get Strykewyrm tasks and anyone can kill them without the Fire Cape? Is the +4 damage doubled? Etc. Would it have killed them to tell us how many points they were thinking it would cost? Or whether those with Fire Capes need to pay to kill the Ice Strykewyrms capeless? I dunno how this turned into about capes and damage, but you people have seriously too much time on your hands to be going through all this.
-
Because it's fun and tempting. Risk is fun and if your account is banned you can just start up another. As for jagex figuring out who is cheating and who is not, they can't even catch bot's that make the same repetitive movements for hours on end. And bug abuse is not hurting anyone. The RS economy is already messed up. By your logic then it would be perfectly okay to physically abuse an injured animal because it's already hurt and what you do to it won't hurt anyone else.
-
3rd Age/Spirit shields/Phats Discussion
Me_Hate_Libs replied to bedman's topic in General Discussion
Your santa isn't worth more, GP is worth less. :P -
It starts with this. "Just the ability to get this one task". People who have 85 slayer will do all the things you said: Critcizing, complaining, kvetching, bemoaning, griping, moaning, wailing, disagreeing and disapproving until they can have demons assigned to them by sacrificing a few slayer points....... Though actually this isn't a good example as they're campable....... Hmmm..... Jungle/desert Strykewyrms? Basically any monster that HAS to be task assigned to kill will be moaned about until it's put on this list. After that point what will the point in slayer be? You can get the tasks if you have the levels, and you can camp the others when you have the level..... The what will slayer actually achieve? Nothing really. At 85 I can see people going "right then, that's it." *camping* And then just going to Soul Wars or something to get it up quickly. They have managed to create an amazing piece of content then destroy it a few weeks later. =D> I wasn't sure if they could do it; but my God they showed me. Okay, I'll pose this question to you seeing as how you're not on MSN. Now do you think that the whiners got what they wanted bwecause they were whining, or do you think it is possible that the whiners got what they wanted by a coincidence because some people had a legitimate issue with the Fire cape? I had a little talk prior to this with a Mod friend of mine that I've know for years. I related my personal issue with it due to my condition. I wasn't whining nor was I asking it to be changed. At that point, their were no plans to alter it. i happen to know I was part of the "feedback" that resulted in the compromise.
-
I meant after everything is said and done.
-
24 Feb 2010 - RuneScape Machinima Contest 2 Poll
Me_Hate_Libs replied to Logdotzip's topic in General Discussion
I gotta give it up for number 7. BTW, anyone else think Mod Lily was cute? -
It would be nice, if very imporbable, that they are vocal about the rectification of this issue.
-
Sadly, this is unlikely to happen. This is a thing on which Jagex tends to be very kayfabe about and will go completely mum.
-
Apparently disliking any update as it was released is whining. Saying how you'd have liked to have seen it released is whining. Wishing they'd change it in some way is whining. Everything is now considered whining. Apparently the only thing left that isn't whining is everlasting praise for Jagex and their updates. <_<
