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Zilla

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Everything posted by Zilla

  1. Lancing on Dragons, calling it now.
  2. Bethseda will release the Skyrim Creation Kit. Yay for modding! :thumbup: http://forums.bethsoft.com/index.php?/topic/1160177-creation-engine-and-kit/page__p__17019742#entry17019742
  3. Zilla replied to demby123's topic in Off-Topic
    http://www.youtube.com/watch?v=LGx8oS-obaU Holy crap.
  4. Zilla replied to demby123's topic in Off-Topic
    http://www.youtube.com/watch?v=Hvh7rrCU8_M
  5. Zilla replied to demby123's topic in Off-Topic
    http://www.youtube.com/watch?v=qG9SPywEGm4 This is the full version. (Made finally the video earlier in the thread was a not finished version.)
  6. ooo, i remember that, was fun.. how many ppl went crying and might quit the game too ? haha was fun but evil. Reminds me when I would go upstairs in a building in Varrock looking at the minimap waiting for people to go upstairs to drop trade. :thumbup:
  7. Zilla replied to demby123's topic in Off-Topic
    http://www.youtube.com/watch?v=e3-CXLl5i5E
  8. http://www.youtube.com/watch?v=2H7kjsRQG-k Amazing
  9. Hmm, I guess I'll try and be the hype informative for this game similar to Reach last year. The Sounds of Skyrim We get to hear some spell effects, some enemy effects, and a small glimpse at the musical magic Jeremy Soule will treat us to come November. The main theme sounds amazing.
  10. Zilla replied to Tacos's topic in Off-Topic
    Was a Taurus, and now an Aries. Downgraded <_< I was a bull and always will be a bull!
  11. Zilla replied to demby123's topic in Off-Topic
    Check the PNG inside of the .Jar, there are a ton of stuff. Also you can use dye on sheep to well, dye them.
  12. Zilla replied to demby123's topic in Off-Topic
    http://www.minecraftforum.net/viewtopic.php?f=25&t=42602
  13. Zilla replied to demby123's topic in Off-Topic
    http://www.youtube.com/watch?v=6ZBnEX6LjtM
  14. Took a real quick and bad quality picture. I might go take a better one with a decent camera later.
  15. Found a screenshot. That is a Were-yeti, by the way.
  16. I found another recap from NeoGAF. I think it includes some missed points and is a quick summary.
  17. Zilla replied to demby123's topic in Off-Topic
    I know there is a plugin for SMP which allows you to spawn a Herobrine that will go and kill players. According to the host of the server I go on. Can cause interesting reactions :P
  18. http://www.youtube.com/watch?v=Qsd1TsOqtdU
  19. Here is some info from the GI issue. On leveling: Totally revamped, no more class selection at the start of the game, every skill you level contributes to your overall level. And each time you level you get extra health plus the ability to get either more health, magicka or stamina. Each level also brings you perks. Cool abilities I guess like in Fallout 3. Also, the leveling was moved from 1-25 or something like that to 1-50, but 50 is soft-capped, you just advance really slow after that. On skills: Mysticism is gone. 18 skills, down from 21 on Oblivion, and 27 on Morrowind. Tries to accomodate players who want to specialize in a certain proffesion (like mage or thief), while at the same time giving room for players who like to do plenty of everything. They want to keep a special care so that this feels good, not prone to cheating and organic. On the story and lore: 200 years after Oblivion. Set in Skyrim, a region north of the imperial city, where the Nords live. The dragons are returning, as it was prophetized. You are gonna be trying to stop the wicked dragon god. You are a dragonborn, a dragon hunter. Your mentor is one of the last blade, voiced by some old dude from Shutter Island and Minority Report. Also, there is a civil war, since the king is dead. Enemies include were-yeti's, giant spider, dragons and other cool creatures. On combat: They want to make it more dynamic and tactical. You have to assign each hand with a function I think, either magic, 2 weapons, a weapon and a shield, etc. You can also waste stamina by sprinting, allowing you to get access to tactical postitions. Emphasis on really improving the combat this time around. They are also putting care on how each weapon feel on your hand. Other: Third person view has been improved 5 massive cities, more variation in caves and underground stuff. On quests: Quests are much more dynamic now. The quests are now more determined by how you build your chracter, individual actions and overall much more dynamic. Examples provided: If you are more of a magic user, some other mage may approach you who may not have had if you were just a melee character. Or if you killed some dude who owned a store that was gonna give you a quest, his sister would inherit the store, but she may resent you before giving you the quest. Also, if you drop a weapon in the street instead of selling it, it may just dissapear, some kid may get it and give it back to you, which would lead to a series of stuff, or some dudes may fight over who gets it. Also, it said that the quests you are given would be modified by how you have played (I guess like scaling the quests). For example, the location of a rescue mission would be determined by which location you have visited (it will try to give you a dungeon you haven't been in) and I guess also giving you appropiate enemies to your level.
  20. It may well have just been marketing talk, but the GI folks have said the new engine makes Oblivion look like a late PS2 game. Can't wait.
  21. http://www.youtube.com/watch?v=uTysXITBCmk
  22. Not specifically about Black Ops, but it is related to COD so it's semi on topic. http://www.youtube.com/watch?v=yuTkgi7scKo
  23. Zilla replied to demby123's topic in Off-Topic
    http://www.youtube.com/watch?v=VOpsX1hYXNw
  24. http://www.msnbc.msn.com/id/40874105/ns/us_news-environment/ Link for the CNN article: http://www.cnn.com/2011/US/01/02/arkansas.falling.birds/index.html?hpt=C1

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