Random event idea: "Acid Rain" BASIC IDEA: A large dark cloud randomly appears, dropping magic acid rain and bolts of lightning. CAUSED BY: Angry volcano gods using evil voodoo magic (or whatever). WARNING SIGNS & DAMAGE DEALT: 1) Everything gets slightly darker 20 seconds before rain. 2) Music changes to something ominous. 3) Large printed message warning you to get to shelter. 4) Rain falls harmlessly for first 10 seconds. 5) After that, the rain deals 1 point of damage every 2 seconds to all players and NPCs. 6) The lightning strikes randomly, causing an additional 15 points IF it hits. NO ADDITIONAL DEATHS: To keep the odds of dieing, from a random event, the same - the "Evil Chicken" and "Insect Swarm" random events will occur half as often. So there will be NO ADDITIONAL DEATHS as a result of this new event. HOW TO AVOID DAMAGE: 1) run to edge of storm. 2) take shelter inside a building, dungeon, cave, sewer, etc 3) eat, eat, eat, eat! 4) teleport 5) use "protect from magic" prayer. 6) or logout* *(Note: you can logout BEFORE taking damage, but not WHILE taking damage. Similar to how you can't logout while taking damage from a monster. You can also logout anytime after you have taken shelter or after the rain has stopped.) GROUP RANDOM EVENT: This is a "group event" - everyone in the area is effected at the same time. This idea would be ruined if it became a "one person" event. THE GOOD NEWS: 1) Survivors get to loot from dead NPC's. 2) Survivors can attack NPCs who are badly wounded by rain. 3) Auto-clickers and Bots stand there like idiots and die. 4) Rain erodes soil to reveal treasure where the storm's center was. ---------------- IN RESONCE TO "THERE WAS NO ACID RAIN THEN": YES, there was acid rain in medieval times. All rain has SOME acidity to it. Several things can make rain more acidic then normal: 1) Car emissions and Industrial pollutants (modern) 2) Burning coal (medieval & modern) 3) Burning wood and peat (medieval) 4) Volcanic activity (always) 5) Evil Magic (always) Keep in mind that this is not "real" acid rain (which is harmless to humans) but "magic" acid rain. =================================== IN RESPONSE TO "I MIGHT DIE" COMPLAINTS: Since other dangerous events will occur half as often (see above) your odds of being killed by a random event will be about the same as before. ------------------------- IN RESPONSE TO "I HATE ALL RANDOM EVENTS": Part of the excitement of the game is the risk factor. It is strange how many good ideas get shot down (or at least shot at) if they involve the possibility of a player losing anything. (Besides the risk will stay the same. See above.) ------------------------- IN RESPONSE TO "TANGLE VINE" REFERENCES: My "Acid Rain" is nothing like "Tangle Vine". During the "Tangle Vine" random event, vines popped out of the ground and surrounding you for a couple minutes. If you moved, you would take damage. Many people panicked and died, so the event was removed. The problem with "Tangle Vine" was that it was "counter-intuitive". What you needed to do, to survive, was the opposite of how most people think. The logical thing would be to run from the plant - not just stand there. My "Acid Rain" event is NOT "counter-intuitive". Ask any RS player (or anyone else for that matter) the following question: "While outside it starts to rain. Soon the rain turns into magic acid rain that starts to burn your skin! What do you do?" A ) Stand still and do nothing. B ) Attack the rain. C ) Scream for help. D ) Find shelter. E ) Teleport away. F ) Eat to replenish your health. Only a complete moron would answer A,B or C So what do you all think? \