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ghjkl
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Posts posted by ghjkl
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Maul would dominate bandos solo. On a godsword it is better to use the crush option instead of slash option with 80 crush attack compared to 132 slash, so who knows how much it will do. Hello to soloer crashing 3 man teams?
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No they are not. There is a number built into runescape that dictates the chance of something happening. If there were no drop rates, how can the game decide what drop we get?
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It doesn't matter how practical it is. People see its better and panic.
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Rcing air runes.
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Does it boost damage by a lot or just accuracy?
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Whats your point. You get back before it spawns anyway. Use monkfish, they are good enough. Unless of course you bring alchs or bolts to fletch while waiting.
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You get 1 a trip. Use bandos and zspear, with lava titan. Tele out every trip to charge prayer and tele back.
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It goes in your inventory.
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People are gonna whine like they did with herblore though.
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Then don't play it. Plenty of other people enjoy dungoneering, and once Jagex fixes the rewards (even more) and the exp rates, it will be a fun skill.
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I juggle it and try to see how many I can get on the ground at once. Once I had 3.
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Green Dragons. I'm pretty sure you can kill 1 green dragon in the time it takes to kill 18 chickens, and you get free hides.
You'd be better off banking and later using on a gilded altar. Which is why the bonecrusher sucks.
It is still better than chickens or hill giants or w/e stupid idea people come up with.
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Green Dragons. I'm pretty sure you can kill 1 green dragon in the time it takes to kill 18 chickens, and you get free hides.
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No other currency like onyx or werg unf will be used.
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Just wear karils and take a bunyip and start attacking them. Not that complicated.
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Anyone have an approximation on the break rate? I know it depends on firemaking level.
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Lol, what a waste. Gratz I guess.
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Opening doors does indeed raise the exp, but killing monsters only gives the exp modifier, it is not factored into the base exp. There's a difference between opening most doors and opening all doors with keys being on opposite sides of the dungeon, doing stupidly long puzzles, and making potions to open skill doors. People just don't understand that the best way to train isn't the highest per dungeon, its the highest per hour.
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Do not dungoneer with stupid RSOFers. This guy complains about me not killing monsters in non guardian rooms even though it gives no benefit. He also makes me open every single door, wasting about 2 hours for that run. Then he leaves right before boss, lvl 320 geomancer hitting 400s for me to solo yay. Was in tier 10 arrows body and chaps with tier 9 bow.
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Really if you 2.5 brid you really should be using overload potions in the first place. Actually I would use overload potions at DKS if you have them. Shorter trips but much faster kills and no need for restoring when you brew.
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I have a theory of why they made this a skill. If it wasn't a skill, no one will train it and it would just become like MA, but since its a skill, everyone wants to get all their skills 50+ or w/e so they actually train it.
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I'm so pissed at this skill because of the prestige system. It is basically impossible to find teams because people only want to do floors they have not done yet, and the differences in levels between people. There needs to be a clan chat to find teams.
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oYour giving up 3-4 hours worth of dung exp for it, and it is not that useful. The only slayer task that drops big bones are fire giants, and a lot do not drop bones at all. If your task is a dragon or a wyvern then you bank the bones. If we also the average slayer monster drops 5 exp in bones and has 1200 lp, then by getting 99 slayer which means maxed combat from lvl 1, it saves 550k prayer exp, about 11m and two hours of work. From a profit of 2.2m an hour, which is easy at 99 melees, that saves 7 hours in total. Exp rates of 35k exp per hour means it takes 30 hours to get it. 100k tokens saves 3 hours of training. So over 99 slayer you save 4 hours. Jagex needs to fix the rewards.
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I don't get why people are getting the bonecrusher. It will not give that much prayer exp. I would rather get the poison totem thing for dks instead, or even the arcane stream necklace are better options.
= New Chaotic Items =
in General Discussion
Posted
Theres no point in 3 manning bandos. If you have 80 dung, you most likely can get 15 kills an hour, I get 12 before I got ovls/turmoil. You cannot get 45 kills an hour 3 manning.