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ghjkl

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Everything posted by ghjkl

  1. How do you dice without trust trading?
  2. There are many grades of suiciding in dungeoneering. The one Toad is talking about is dieing in need of prayer, lifepoints or a quick move to ht while having the wrath prayer activated for extra damage. This form does not consider efficiency, and although it quite significantly(compared to the normal 0,5 deaths per floor dungeoneering) lowers average floor times, is inefficient, considered easier, and generally looked down upon in DGS(you are allowed to do it, just not advertise or make others do it). Another form of suiciding is when you actually consider efficiency and follow the 30 second rule- if a death saves the whole team 30 seconds or more, you should take the death. This adds up to around 2-3 deaths average and is nearly as efficient or a little less efficient from the cost of being less frustrating. The form is allowed in DGS, but you'd have to agree to it prefloor if you want to expect everyone to follow it. Alot of higher level teams in DGS follow this form of suiciding, but not all. What situation would you be in where dying would save the team 30 seconds? The I go is if you don't have food/prayer and no one else has food/altar gated then just die. If someone else is hoarding/have money for altar then ask for food/altar. I have a script to check everyone's invents quickly. Basically try to avoid deaths but never stop floor progress to do so.
  3. I don't have data but you said so yourself that baxe is better than maul in every situation at some point, and I don't see how spear could be better than rapier in any way.
  4. I offered it as a suggestion, it is up to each person's discretion as to whether they want to do it. By dicing I meant hosting. Dicing requires a trust trade which is against jagex rules and tipit policy. I have reported you post. Please do not suggest something like that again.
  5. Some people just feel that dying 5x a floor is not fun. They must be crazy.
  6. Best possible team will average around 18 minutes. I average 22 minutes when I only take people that I know.
  7. Green drags are better than 4 man bandos. The more people in a team, the less money/hr you will get.
  8. Dgs has a policy discouraging plates, but it doesn't forbid it. Only a few people will choose to not take you without a 'proper' third bind.
  9. Why don't you get a plate? Plates are only used by keyers and people who are bad at dungeoneering. It's a crutch to help bad dger's tank damage. Proper dungeoneer'ers are able to trample/safespot/pray accordingly in rooms. :thumbup: The more you know! How do you know that this guy is a 'proper dungeoneerer?' From a pure exp/hr prespective plate is better than everything but ccs/hex/neck. In 'proper dungeoneering' there is no such thing as keying. 1 guy holds the keys so it is easier to know what keys have been picked up.
  10. Why don't you get a plate?
  11. People in f2p use level 3 skillers. Since the OP has 40 constitution and 45 prayer I do not feel that he would be welcomed by the 'dg familiy' clan chat.
  12. Why would you even bother going to the ge to find someone to lend something to for at most 25k
  13. breaking hood for sag body will not make you die less
  14. tricked 2 people in 148 to get this l0l
  15. It's not that hard to make a script legal you know... All you have to do is have multiple inputs required
  16. Everyone who has a surgebox should have an ahk script that switches to mage and a ahk script that switches rings.
  17. 120 dung resource dungeon please
  18. This belongs in rants
  19. There is never any need to range bosses if you don't have a hex.
  20. or you know, bind the forbidden bind
  21. prom guants are only 1 strength bonus less than primal
  22. If you plan to get a lot of effigies (aka go for 99 slay), I HIGHLY recommend getting the stats to do them yourself. Not only do you get free exp, but it's much faster.
  23. keyer and dps medal plsssssss dont even have surgebox, made runes while people were cooking for hope l0l

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