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Shadow_Clawe

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Everything posted by Shadow_Clawe

  1. Guys, before you post make sure no one posted the same thing before you.
  2. I found some monsters drop alot more of a certain kind. ... Since what players want to know is not what monster drops what we should have a frequency system to show how often you can explain a drop Gold charm (++) or something :anxious: +1, I hate the work it entails for the Crew but I have to agree. People are gonna want to know if they will get 93 gold charms, 3 red, 3 green and 1 blue as opposed to 0 gold, 50 red, 50 green, 0 blue. I have no idea how this will really play out in practicality (actual distributions of drops) ... I suggest using something that can be search/replaced (so a variable symbol like # isn't ideal). Yes very interesting. Researching that would be a lot harder than researching what I'm doing now, but it would be impossible to research the drop rate when we don't know which charms they actually drop. Sorry if I'm just kinda starting out slow here, hope this information would still come of use to you.
  3. There are wolves of more than one level on White Wolf Mt. You will need to know which exact level. Hmm interesting theory, Ginger. It could be possible, but not likely Level 28 Hill Giants drop Obsidian Charms? I mean, anythings possible, maybe like an extremely rare drop for the lower levels. Oh yeah, I'll add to the top that anyone with information and preferrably proof (Screenshots) should post here and I'll give credit where it's due.
  4. Welcome to the Forum for updates on Charm Drops. Any information you have please post on this thread. Credit will be given when due. Because the Bestiary can't be updated directly on Tip.it, I guess this is the way it will have to be done... Any information regarding: Which monsters drop charms (Try to include the Level of the monster) Which color charms that specific monster drops How many charms of that specific color dropped at one time How many kills of that monster it takes to get a specified charm (Just tell how many time you killed it, and how many times you got which charms.) Should be posted on this thread, and you will be given credit if you were first to post it. You won't need to submit all this information, any information you have would be great to us! If you keep track of the probability, post how many kills you got, and how many charms you got. Percentage won't be much help to us, as we need to add how many kills and charms EVERYONE got. (# of charms dropped at once, [#of charms/# of kills]) Jan 15 4:30 ET - Chaos Dwarves Level 48 drops Green Charm (1), Gold Charm (1), and Blue Charm (1). Jan 15 4:53 ET - Level 28 Hill Giants drop Gold Charm (1), and Blue Charm (1). ----- 4:57 ET - + Green Charm (1). Level 61 Basilisks drop Gold Charm (1), Crimson charm (1), and Green Charm (1). (Thanks Sophia1900!) Jan 15 5:53 ET - Level 53 Ice Giants drop Gold Charm (1). ---- 6:22 ET - + Blue Charm (1). Jan 15 6:29 ET - Level 57 Ice Warriors drop Crimson Charm (1), and Gold Charm (1). Baby Black Dragon Level 83 Drops Gold (1), Blue (1), Green (1), and Crimson (1). -------(Thanks Aoe325!) Ice Spider Level 61 drops Green Charm (1). ----(Thanks SprBean!) Level 53 Jogre drops Gold (1), and Green (1). ---- (Thanks SprBean!) Level 53 Ogre drops Green (1), and Crimson (1). -----(Thanks zeleen!) Level 85 Kalphite soldier drops Gold (1), Blue (1), Green (1), and Crimson (1). -----(Thanks Matok!) Level 246 Steel Dragon drops Gold (3), Green (3), and Crimson (3). -----(Thanks roeltjeuh!) Level 92 Greater Demon drops Gold (1), Blue (1), Green (1), and Crimson (1). ----(Thanks Jamie_r0x!) Level 41 Abyssal Leech drops Green (1). ------(Thanks mage_hat!) Level 81 Abyssal Walker drops Green (1). -------(Thanks mage_hat!) Level 59 Abyssal Guardian drops Green (1), Abyssal (1). ------(Thanks mage_hat!) Level 34 Deadly Red Spider drops Gold (1, 27%), Crimson (1). -----(Thanks mage_hat!) Level 42 Moss Giant drops Gold (1), Green (1). ---(Thanks mage_hat!) Level 137 Giant Rock Crab drops Gold (10), Green (10), Crimson (10). -----(Thanks mage_hat!) Level 19 Khazard trooper drops Gold (1, [2/25]), Green (1), Crimson (1, [2/25])-----(Thanks johnnunn123!) Jan 17 3:06 ET - Level 21 Guards drop Gold (1). Jan 17 3:31 ET - Level 6 Bats drop Gold (1, [12/110]). Level 89 Turoth drops Gold (1, [17/168]), Green (1, [38/168]), Crimson (1, [6/168]), Blue (1, [2/168]) ------- (Thanks snick5!) Wall Beast level 49 drops Gold (1, [5/40]), Green (1, [1/40]), Crimson (1, [9/15]) -------(Thanks dinak66!) Lvl 74 Dagganoths: 1 Gold (possible green but rare from the 74's) ------(Thanks Obsidiaqueen!) Lvl 92 Dagganoths: 1 Gold; 1 Crimson; 1 Green; 1 Blue ------(Thanks Obsidiaqueen!) Dark Warriors level 8 drop Gold (1, [10/100]), Crimson (1, [2/100]) ------ (Thanks Rosebuster17!) shadow warrior (lvl 48): gold charm (1), green charm (1), crimson charm (1) and Blue charm (1) ----- (Thanks TiKRuy!) Please do not copy my work. Monster -- Level -- Charm drops Bat -- 6 -- Gold (1, [12/110]) Khazard trooper -- 19 -- Gold (1, [2/25]), Green (1), Crimson (1, [2/25])-----(Thanks johnnunn123!) Guard -- 21 -- Gold (1) Hill Giant -- 28 -- Gold (1), Blue (1), Green (1) Deadly Red Spider -- 34 -- Gold (1, 27%), Crimson (1). -----(Thanks mage_hat!) Abyssal Leech -- 41 -- Gold (1), Green (1) ----(Thanks mage_hat!) Moss Giant -- 42 -- Gold (1), Green (1). ---(Thanks mage_hat!) Chaos Dwarf -- 48 -- Gold (1), Blue (1), Green (1) Wall Beast -- 49 -- Gold (1, [5/40]), Green (1, [1/40]), Crimson (1, [9/15]) -------(Thanks dinak66!) Ice Giant -- 53 -- Gold (1), Blue (1) Jogre -- 53 -- Gold (1), (1). ---- (Thanks SprBean!) Ogre -- 53 -- Green (1), and Crimson (1). -----(Thanks zeleen!) Ice Warrior -- 57 -- Gold (1), Crimson (1) Abyssal Guardian -- 59 -- Green (1), Abyssal (1). ------(Thanks mage_hat!) Basilisk -- 61 -- Gold (1), Green (1), Crimson (1) ---------(Thanks Sophia1900!) Ice Spider -- 61 -- Green Charm (1). ----(Thanks SprBean!) Abyssal Walker -- 81 -- Green (1). -------(Thanks mage_hat!) Baby Black Dragon -- 83 -- Gold (1), Blue (1), Green (1), and Crimson (1). -------(Thanks Aoe325!) Kalphite Soldier -- 85 -- Gold (1), Blue (1), Green (1), and Crimson (1). -------(Thanks Matok!) Turoth -- 89 -- Gold (1, [17/168]), Blue (1, [2/168]), Green (1, [38/168]), Crimson (1, [6/168]) --------(Thanks snick5!) Greater Demon -- 92 -- Gold (1), Blue (1), Green (1), and Crimson (1). --------(Thanks Jamie_r0x!) Giant Rock Crab -- 137 -- Gold (10), Green (10), Crimson (10). -----(Thanks mage_hat!) Steel Dragon -- 246 -- Gold (3), Green (3), Crimson (3). -----(Thanks roeltjeuh!)
  5. Changing the P ess would make even more people mad, changing the market price AGAIN.
  6. Well yes, it depends on the situation of the player (Not the one who died). If he is not using his prayer and can easily recharge it, I see no reason why he shouldnt.
  7. Thank you. What I'm trying to say, such as: Free players gather Eyes of newts to sell to Herblore-ists, though eyes of newts are useless to Free players. I myself think they will be involved. Maybe, summon chicken is at level... 1? It'll probably be at a low level but hopefully it'll give good xp.
  8. Wow... Anyways, you should make a note that players may buy the beads from other players instead of going through the trouble of killing the imps themselves. edited title for clarity ~mchainmail Thanks, Mchainmail I dont know if this information is necessary for the guide, but can be helpful as the beads are tradeable unlike most quest items.
  9. The Level 51 Experiment is unattackable after completion of the Creature of Fenkenstrain quest. This may not be necessary information to add to the bestiary, but just in case they finished the quest and wanted to train on them, could save them a bit of time.
  10. A mod can lock this, this clearly either spam, or a crazy idea trying to make himself rich.
  11. This is not a bug. Many NPC random events, even Revenants, usually teleport away when low on health.
  12. A word doesnt have to be in the dictionary, or even part of a language. It's just a tool of communication. If someone says B to another person, and B means to go to the mall, than B is a "word", a tool of communication.
  13. I'm sure they put that so threads like this wouldn't have happened a week before the wild update. I wouldn't exactly call it a "mystery".
  14. Since I have pretty much no money... Probably about 100k... I hope with all my blood it is non-buyable, somewhat like mining or hunter. It's not always fair that the rich people get to 99 first because of their wealth.
  15. I believe they should keep bank pins intact. People don't always hack for profit, sometimes they hack and drop all the items on the ground, for pure fun, then give the account back... especially for someone they dislike. Probably the joy of seeing the look on their faces of an empty bank. Other times they hack the account, log in on a seperate computer simotaneously, send both accounts to the party room, and transfer 90k at a time. So if you don't want a Pin, of course you dont need to have one, but they should leave it in for those who want.
  16. I've been seeing a ton of tip.iters lately, but not many have returned my hyts...
  17. It very much seems like the majority of the players ingame don't read the news or upcoming releases. In world 1 I'm the only person picking up chicken eggs from the lumby farms as they respawn.
  18. Thanks so much! You can forget about the avatar, dont need it.
  19. Can someone resize this to 30kb or less? http://img20.imageshack.us/img20/2383/copyofsunny2hy0.png Dont need the avatar.
  20. First of all, this is a pretty good idea, although not that much thought was put into it. Second of all, it's not the fastest process to collect bones, and they barely give and xp anyways! Ashes are super-easy to find, just burn logs and wait 30 seconds. Pots can be either made or bought from the general store for One Ginormous JeePee! This might make firemaking a little too easy, unless it gives... like 1xp per pot-o-burnt flesh.
  21. Shadow_Clawe

    d boots

    Ok... Marshmallows :P Thats a good one! Ehem... What did you expect... Plain red boots? Yay zomg red boots... They represent a dragon!!! So, maybe they could have done a better job making the "Claw", but I bet my money it will be "regraphicated" in the near future.
  22. Add under notes: You must have started the Creature of Frankenstrain quest to access the experiments.
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