Everything posted by Seraphi
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Dungeoneering
Ares tells the man to wait, as he is interested in learning more about this, and then he goes back inside, being catious not to be knocked out by anyone jumping him. He looks around for an office of some sort, or a storage area. He tries to pick up the residual energies of his enchanted equipment.
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Dungeoneering
(Assuming it doesn't turn on you. I think you two are forgetting that a liche is basically a mage who has the power to survive his own death. So, think 'Ivory Master, except with no regard for rightousness or human life')
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Dungeoneering
A short way away, Ares starts talking to the man again, asking what this place is, and who runs it. After getting a response he watches the building carefully, and waits to see if anything happens. If anybody tries to leave, he will kill them, unless they are the other exhibits which he saw earlier. He also creates a shield of darkness.
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Dungeoneering
Ares runs towards the nearest exit, killing everyone in his path with spears and blasts of darkness, and having his kraken blind anyone following him with blasts of light. He will escape, then hide a little distance away for a few hours, then return to wreak his revenge.
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Dungeoneering
Ares creates a shell of darkness around himself and the rescuer, and then heads towards the door, still covering his head, and making sure to launch a flash of light through the door to blind anybody who may be out there. As he jumps round the corner, he fires spears of darkness at everyone he can see.
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Dungeoneering
Ares uses blasts of darkness to smash people out of the way while he runs towards his rescuer and helps him up, keeping his head covered in case somebody tries to knock him out. He launches an arc at the most dense group of panicked individuals after he reaches his rescuer. (Time to kick some circus freak)
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Dungeoneering
He signals his rescuer to stay down, then launches rows of dark spears at the glass, following it up with another arc of dark energy, to kill anyone who has not already been impaled, except his rescuer.
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Dungeoneering
Ares attempts to heal his leg, before searing the chain off, and blasting through the glass with an arc of dark energy, aimed at about hip height, so as not to hit his rescuer by mistake.
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Dungeoneering
"Oh, so I'm an exhibit, am I? Well, I have some things which I will say to the freak who put me in this cell when I get out. Just tell me what to do, friend. Also, tell me if there are any audience members you don't want inured, because somehow I doubt I'll get out without a struggle." Ares makes sure none of the other audience members see what he is saying.
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Dungeoneering
"Wait, what about my things? If I can get my possessions, which are numerous magical trinkets and items, I'll be able to raze this entire place to the ground, and rescue you all. Do you know where they are?"
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Dungeoneering
Ah. The old circus thing. Little Cliche, don't you think? Also, reminds me of The Greatest Show Unearthed, by Creature Feature. Ares asks the person "How do you plan to do that?" (Umbra got kidnapped as well?)
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Dungeoneering
Ares attempts to say "What is happening" with hand signals.
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Dungeoneering
Ares looks around for any doors, before using hand signals to try to communicate with the people. I'm not trusting these people, they've probably been headcrabbed or something, I don't know.
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Dungeoneering
Ares looks at the people and checks if they are injured or zombified in any way.
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Dungeoneering
Ack, did I roll like 3 ones :blink: Ares shatters the chain with a concentrated stream of light. He attempts to heal his leg. He keeps listening to make sure nobody is coming near this room. Also, totally unrelated, but holy crap nonetheless: http://www.dangerouslaboratories.org/radscout.html
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Dungeoneering
Ares looks around the room, and creates a shield of darkness. He then inspects his possessions.
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Dungeoneering
Ares tries to knock out the light with a bolt of darkness, knowing that he can see in the dark due to his dark magic skill. He also attempts to restrain anything in the room by manipulating the darkness. His kraken jumps out and attempts to light spear any person who may happen to be around in the kneecap.
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Dungeoneering
Ares stays still, but tries to open his eyes to see what is happening, making sure that nobody notices he is awake.
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Dungeoneering
Shrewd trick, mister salesman. Ares tries to wake up.
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Dungeoneering
"This sounds like a rip." states Ares. He says that the wings are currently sprained, and that he'll pay 100 gold for 1 bottle, and a small sample to drink straight away, If he feels better, then he'll know it's worth it.
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Dungeoneering
Ares asks the salesman how much it costs.
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Dungeoneering
Owww. Ares starts walking east, and tending to his wings at the same time.
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Hegemony-V2 begins page 302
Omnibrain Casts Firega, hitting Brazil for 9999 points of damage.
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Dungeoneering
Ares wakes up and begins to fly farther east, scanning around for interesting things on the way.
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The Hegemony (12th Feb = 2018, Part 2)
I'll see how I feel in the morning. It might pass.