Everything posted by Seraphi
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Dungeoneering
Caladbolg. What is a dark bear cone?
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Dungeoneering
Umbra- It'll need a little more work to finish off details. 5 more minutes. Ares- Ares travels to the Ivory tower, and gains .4 xp in dark magics from the tutoring. There is a lot of fuss over the Kraken, because all the mages seem interested in it. The master agrees to hand over a dark charging stone, and Ares travels back to Elysium to prepare the ritual, which will take 15 minutes.
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Dungeoneering
Okay, you may start. If you posted moves in the last few pages, please post them again below this post.
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Dungeoneering
It is...? I just sent you a PM asking if you wanted me to do it tommorow, but if I'm supposed to be doing it tonight, I guess I can do both. Just need to grab the character stats from the frontpage.
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Dungeoneering
There are limits. You can't smelt a metal without a forge using a power stone, for example. Also, it's actually really rare. You rolled a 20 while mining to get that ore, and the castle is millenia old, so that's th explanation there.
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Dungeoneering
No, that wont work either. Mystril is like, uber. There is currently no way any of us could use it. I kinda tried to put it in there so that people would have to go off travelling to find a way to use it, or at least be creative and not "I use a super crystal from the Ivory Tower to do X" like most of us (Myself included) have been doing.
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Dungeoneering
Mather, I think you're getting way to technical with this. You can shoot lightning out of your hands at will. Theres no need to have a charge stored in your body or anything. I never even thought of the conductivity of it because I assumed it would never be needed. Also, it's next to unworkable. Nothing any of us can create at this point will be able to craft it into anything. And the cave is actually a castle coated in rock, so unless you can move an entire castle, it wont work. Then again, there are the two halves of the door which Umbra left after obtaining Caladbolg...
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Dungeoneering
*Tutoring, torturing is waaaay different. I also had a deal with the tower, if I went back and showed them the growth of the Kraken every once in a while, they'd give me some magic tutoring.
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Dungeoneering
Mystril. It's extremely durable and repels most magic. Unfortunately, there is currently no way to smelt it, since it would likely require a strong blast from a level 30 or so fire mage to make it malleable, and then a high level smith to craft something of it. Of course, it's still pretty valuable if you want to sell it.
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Dungeoneering
Ares returns to the Ivory Tower to show the mages the progress of the Kraken, and recieve some tutoring in dark magic (Which should put me above level 5). He then asks the Master if he could part with a dark charging stone. If he does, Ares returns to Elysium, goes to his ritual chamber, draws a large array on the floor, and attempts to create a set of jet black wings on his back using the dark charging stone, with assistance from his familiar. (Also, I just checked the character roster, and are you still counting my +2 rolls on light and darkness from the balance platerobe?)
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Dungeoneering
As long as I can make a pair of gloves from it, it will work. Ares buys it then sets off back to Elysium.
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Dungeoneering
Okay, yeah, stupid idea. 214 Gold and a sapphire?
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Dungeoneering
How about 214 gold and some coal?
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Dungeoneering
Ares arrives in Caster and attempts to buy some silk.
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Dungeoneering
Bah. Ares travels to Caster and attempts to buy silk there.
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Dungeoneering
Ares attempts to buy some more silk for 120GP. He then returns to Elysium and attempts to fashion some gloves from it.
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Dungeoneering
Ares returns to the tavern and says that the mother rat, as well as most of the other rats have been killed.
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Dungeoneering
Ares backs into the tunnel and fires a spear of light at the rat.
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Dungeoneering
Ares blocks some of the holes with small shields of darkness. He then walks up to the mother rat to see if it is actually alive. Also, hot water, if you swap the space and the t around creates two filtered words.
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Dungeoneering
Ares attempts to launch a dark pulse in a wide arc, hoping to kill or wound as many rats as possible, before backing away and creating a bottleneck at the tunnel entrance, and firing a stream of dark energy at the rats which try to get through.
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Dungeoneering
Ares moves back and makes the further part of the tunnel into a small bottleneck, before firing a stream of darkness at the rats.
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Dungeoneering
Ares cautiously moves into the tunnel. He creates another light orb and sends it farther into the tunnel.
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Dungeoneering
Ares tries again.
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Dungeoneering
Ares uses Geomancy to make the gap in the wall larger, while making sure the house stays intact.
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Dungeoneering
Ares checks the cellar for any other rats.