Everything posted by Seraphi
-
Dungeoneering
Umbra's elemental stares blankly.
-
Dungeoneering
Umbra summons a dark elemental. Igos finds a camp of goblins. One of them is wearing armour which looks impossible to carry for one of his strength. Ares attempts to reinforce the cage protecting the elemental orb with the same lattice of dark and light bars. He succeeds, but it still looks flimsy. +.1 light and dark magic.
-
Dungeoneering
I'll take over everything except the Rocco thing.
-
Dungeoneering
I'll just update my stat list, then I can start rolling again. Until then, can you carry on Archi?
-
Dungeoneering
Okay, I'm back.
-
Dungeoneering
*Repressed memories*
-
Dungeoneering
(I think it should be powerful, but at the cost of your own life force. I'm not back, I just have a 5 minute break)
-
Dungeoneering
(This is my last roll, so can you take over for the next half an hour - an hour Archi?) Hakon- You find some coal. +0.1 mining Umbra- You exert yourself to cast another spell, but the Onyx Shard seems to dampen the magic you gather. -0.1 dark magic Igos- The skeleton violently explodes, turning it to dust. You think about how smart that was, and collect your loot. You recieve 120 gold and a bag of pearls.
-
Dungeoneering
Rocco attempts to use his magic, but another mage quickly dispels it. "Are you trying to get us killed? The Quistor is extremely sensetive to magics being used nearby, and if he discovers this shrine, we're all dead!"
-
Dungeoneering
Igos- You quickly check the chest for traps, and you don't notice any which are visible. Jen- You seal the gap over. Umbra- Shadow tendrils are stupid, they don't have a will of their own and cannot act while their master is fainted. They begin to fade, and will disappear if you don't wake up soon. Luckily, you recover. Hazily, you stand up and check yourself for wounds. There is a large onyx shard embedded in your shoulder, it crackles with energy and is boiling hot, causing excruciating pain. (Onyx shard may be a useful item, if you can get it removed safely.)
-
Dungeoneering
Umbra- The orb of dark magic which was supposed to form the elemental exploded, leaving you wounded quite badly, and fainted. (Sorry) Rocco begins walking to the shrine. The journey there is uneventful.
-
Dungeoneering
(You rolled a two and I gave you +3 on all your rolls.) Igos finds a treasure chest concealed in the brush! Jen succeeds in creating an ice wall. It doesn't look that strong though. She fails at creating an ice bridge, and extends the large gap even more. (The dice hates you all. Seriously. It seems to roll a lot of 2-4s.)
-
Dungeoneering
(The bear rolled a 3 as well) Umbra successfully binds the bear. Almost all of his dark magic bolts connect and destroy the bear. +0.2 dark magic.
-
Dungeoneering
Igos accidentily destroys the wolf bones completely. - Umbra once again fails miserably (You got a 1, then a 2 in your last two actions :blink: ). The bear prepares to attack again, misses totally and falls over again. - Jen fails and accidentily causes a minor amount of power from the life crystals to diffuse into the surrounding area. She also fails to create any walls, and instead breaks some of the rock off of the mountain. She hears a crack from beneath. The master shakes his head back and forth "Was it not you that slaughtered the adventurer Arrav and his party without even trying to explain the circumstances or show them the error of their ways?" - Ares thanks Hakon for the life shard, and attempts to add it's power to the elemental orb. He succeeds, and there is no damage to the crystal in the process, so it can be recharged if the need arises. The stones are added to the vault.
-
Dungeoneering
Umbra fails miserably, and stabs himself in the foot with a shadow tendril. The bear gets up and charges again, swiping at Umbra and dealing some minor damage. Mather attempts to find something among the rubble. He finds a life shard and a power stone. +.2 mining
-
Dungeoneering
Umbra kills one of the bears with a well aimed shot, but the other dark magic bolt glances off and shatters the binding, the bear charges, but completely misses you and falls over it's own feet. +.3 dark magic. Igos attempts to skin the wolf, but ends up destroying most of it and ends up with a few tattered pieces of wolf fur. He uses pyrokinesis to cook the meat perfectly , and gains .3 Pyrokinesis xp. Ares attempts to create a lattice of dark and light bars around the elemental orb pedestal in Elysium. He succeeds, but it looks rather flimsy. +.1 light and .1 dark xp. (Which other stuff did you do?)
-
Dungeoneering
The two bears are bound. One of them suffers a broken leg from the tendrils, and neither of them break free. Jen returns to the Ivory tower and asks for an audience with the master, which she is granted. She asks to buy another stone, but the master refuses. "Your deeds grow more wicked by the day. Did you forget about your atonement? I cannot lend more power to one who is so ready to destroy the lives of her kinsmen."
-
Dungeoneering
Umbra's elemental goes into the room, but is spotted by another two bears and is destroyed before it can react. They don't notice Umbra is nearby, but approach the entrance anyway.
-
Dungeoneering
Okay, good to go. Hakon's trinkets get stored in the Elysium vault. The man says to Rocco "I've spoken too much already, I'm afraid I can help you no more." and hurries on his way, pretending he never noticed you.
-
Dungeoneering
Okay, I'm going to start rolling for another hour or so, then I need to leave for half an hour, at which point Archi will take over again. I'll be going again when I get back though. I need another few minutes to work out the additional stats, and then I can start, so hold off until then.
-
Dungeoneering
Mather, I can roll for myself. It's fine, really.
-
Dungeoneering
I just need to get some information from the front page down, just give me like 5-10 minutes first.
-
Dungeoneering
Okay, I'm going to be trying to do this for the next hour or so to see how it goes. Archi is here in case I majorly screw anything up, so it's all good.
-
Dungeoneering
Something to do with REM I guess. Sleep tends to make me more tired.
-
Dungeoneering
Basically, I'm hoping I can get Archi to explain it all to me by like 1:00 AM, so he can regain a regular sleep pattern, and then I can take over until like 9:00 AM, since SLEEP IS FOR THE WEAK. Ahem, sorry about that. Then I'll try to run it tommorow night and the day after, at which point Archi might want to split the load, or I'll have made a tragic mess of it and everything will be sad. Then again, as Archi said, he still has all his original records, so if the need arises, we can all ping back to that point in time (A rollback, basically) And that is my plan. I'm pretty sure Earth magic and Geomancy should be the same thing. And I don't really know why the name of pyro[whatever] matters, you understand that it is manipulating fire, and there aren't any duplicates of it which have some supposed difference.