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Patr1ck

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Everything posted by Patr1ck

  1. 93 isn't anymore efficient to make overloads than 92. At 92, I made almost 500 overloads in about 30 mins.
  2. Only need 3 more herblore levels before you can enter Otg, the elite monster hunting Corporeal beast pwning clan. Oh and you need 2 referals... >_> Why do they have a 95 herb req? You can make overloads at 92...
  3. Rofl, have you ever pked my friend? Maul with no special will be crap. Fast medium hits that outhit your opponents food > High slow hits that your enemy can eat away from. Ever seen a whip where it combo's 5 40+ hits in a row? gl eating that out.
  4. Basically, you either train with extreme magic potions or overloads (at current prices overloads need over a 20m/h income to justify training with them). To turn 1k magic potion into an overload, you spend 73m, earning you 1,950k xp. That xp would cost you 54.5m with extreme magics. So each overload actually costs you about 6.2k per dose, or about 74k an hour. Anyway they aren't free, especially if you don't care about herblore xp (usually if player is 96+ or 99). Actually, even though they aren't free there the fastest xp and most economic averaging about 35 gp/xp. Which is damn good compared to regular potions considering how much faster overloads are.
  5. 10% =/= 30% reduction. But it's good in terms of no prayer drainage and can be used without any prayer points sounds godly for Dk's. I think the 'high end' spirit shields might crash street wise and reach a equillibrium roughly 3/4 of it's ge price... or something. I wouldn't know, so easy to manipulate. Take into account, the very high base defense stats, and that it does 10% damage absorption for melee but 20% for range. Plus it's technically free. Except for Recharge Fees It is nothing near free at all, actually. :mellow: Tokens don't cost anything? The only fee you pay for is to recharge it, which is very miniscule.
  6. 200k an hour to use. Not significant. Overloads are 300k an hour to use. Plus it's 10 hours of constant combat, not 10 hours of wearing. It will last quite awhile at GWD.
  7. 10% =/= 30% reduction. But it's good in terms of no prayer drainage and can be used without any prayer points sounds godly for Dk's. I think the 'high end' spirit shields might crash street wise and reach a equillibrium roughly 3/4 of it's ge price... or something. I wouldn't know, so easy to manipulate. Take into account, the very high base defense stats, and that it does 10% damage absorption for melee but 20% for range. Plus it's technically free. Except for Recharge Fees
  8. I don't get why people don't see the potential in these shields? Look at the damn chaotic kite, looks to me it could be better than divine.
  9. Yes it was, You got a feather :rolleyes: He was talking about the hilt... if you hadn't noticed. What? LS = Lootshare, his LS was on since he got a feather. :unsure: Look a few pictures above with the hilt drop.. Not the arma plate picture. Ahh I see :oops:
  10. Yes it was, You got a feather :rolleyes: He was talking about the hilt... if you hadn't noticed. What? LS = Lootshare, his LS was on since he got a feather. :unsure:
  11. The only problem is you need 80 dungeoneering and 400k(or some high amount I forget which one costs how much) tokens to get it. And? The weapons cost the same, and it's worth it.
  12. I have a feeling that these shields could possibly overtake divine/ely, especially the chaotic kiteshield. Almost 85+ def in slash/crush/stab + absorbs 10% of melee damage and 20% of range. sounds godly for bandos solo.
  13. Yes it was, You got a feather :rolleyes:
  14. If I do ever make it up there, im going for the Chaotic Kiteshield. We need new bosses now to rape with these new weapons.
  15. Doubt these will be used as much as you think, considering how much it costs to recharge them.
  16. I've realized this also, all I ever do now is monster hunt or pk. Both of which become grinds. I might be following in your footsteps soon my friend, especially after I've witnessed the crappiness this game has come to with the new skill. I'm gonna hang around for a week or too see how things play out and than decide if I'm going for the quit again.
  17. Not even gonna attempt this skill, doesn't seem to be any benefits at the moment. All the good rewards are degradable, which sucks. And it's just a big time waste. Wtf is wrong with Jagex? They are encouraging people to train a slow skill to level 120. That's [bleep]ing sad. I lost my respect for this game a long time ago, but this really could be the last straw. The quality of things is getting worse and worse. Don't say this skill is the most thought out and well developed thing ever because it's not, looks like they just through some [cabbage] together and gave it to us. I'm starting to think the past 2 years of anticipation for this skill were just to keep people from quitting.
  18. Wow your lucky, all that in 26 kc :angry:
  19. Yeah, but the macro thing doesnt work either -.-
  20. What you up to >_> Why have you dropped your Fire cape on the ground? ;D not me Explain? I'm curious :unsure:
  21. Omfg I see my arm, in the very bottom of the pic :blink:. Gratz, get 92 now
  22. So I gave Levon, 25 wergali pots for a trick. Well worth it.

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