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howbadisbad

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Everything posted by howbadisbad

  1. True that. \ so you converted me with your infinite knowledge =P~
  2. THIS IS JUST WHAT I NEED FOR 99 RANGE! \ \ \ \
  3. True that. \
  4. Skinny is a 12 year old kid that can't lay down facts to back up his arguments and likes to bring up arguments that have already been proven wrong :-# EDIT: Where have I seen this before... (looks at pages 1-19) hmmmmmm.... :shock:
  5. pure epicness. \
  6. Sure. Rates start at 150k for 1h, 100k\h for 2-4 hours, 80k\h for 5-10 hours, 60k\h for 10-20 hours, 50k\h for 24 hours. -.-
  7. Not nearly everyone PKs in the cities; look at the population vs. the crowd. Training spots are popular, as is near BH and deep wildy for the brave. Clan wars area is usually packed too. So what about that being the 'only way'? Your hitting over 60 in 1 shot, NOT using spec so you can do it constantly, with crazily high accuracy. Range armor drops the hit rate to around 60%, far better then melee does on mage armor. Dragon claws are nowhere near overpowered, I'm going to venture a guess and say you've never owned a pair :roll: I could loan you mine to play around with for a while, but my junk schedule's booked until next week. Send me a PM. can i try them out :D
  8. howbadisbad replied to compfreak847's topic in Rants
    Ooo, that clears it up! Thanks, I'll have to try one :P :wall: Hooray for sarcasm! \
  9. lol nice :thumbsup: what is a great moneymaking skill? (besides woodcutting)
  10. well we should make a thread about how mage is overpowered :lol:
  11. Ok, just be honest. Have you EVER used barrage spells in PVP? Have you ever even TRIED ancients? Have you done so much as LOOK at the KB or Wiki page on them, or did you just blindly post this rant after looking at the max hits (62 for magic, 60 for range, 62 for melee, in case anyone cares)? *sigh* I guess I'll fill you in on how the spell works. I barrage, and the meleer can't move for 20 seconds. I shower him with spells until he becomes unfrozen 1 second after my last cast. I stand on the outside edge of my spell range, and click just after I attack, so I 'jump' half a dozen squares away as he is unfrozen. I then run half a screen to the side, and cast a spell after 2 seconds 'jumping' after it in case it splashes. The meleer NEVER comes within 8 squares of me, even if I splash or fail to freeze him; he's never even within ranging distance, as I sidestep the mage distance limit. Look, you posted this erroneous rant filled with misinformation without having even tried ANY of the methods, and without an understand of the basic concepts and techniques. I would suggest requesting a lock to avoid further embarrassment. Sorry, but it's very annoying to argue with someone who admits they don't have the slightest clue what they are talking about. And what are you going to do? hit 10's and 20's and hope they die? First if all, you are extremely lucky if you dont get attacked by somebody while you are farcasting, and the meleeer can put on range armour and mage is almost useless on him, and then guess what! Dragon Claws!!!!!!!!!!!!! Silly Rabbit! Trix are for kids :shame: From personal experience, mage can hit through my black dragonhide pretty simply without close to maxed mage bonus. With maxed mage bonus you should be able to hit through dragonhide without any problem at all if you are 99 mage. #-o
  12. they ban you for no reason?
  13. what happens when they get unfrozen? don't they have like 10 seconds to wale on the mage before getting frozen again? "wale" is a spelling fail lol
  14. You would have to go teach yourself theoretical physics to understand, I dont personally know why that happens but there is research somewhere that will explain it. there you go :D quote from:: http://www.boards.ie/vbulletin/archive/ ... 23208.html
  15. I sense a troll... lol I agreee with you. :lol:
  16. gratz on 99 range :o
  17. Referring to your 'muhahah' at tricking someone with your video. It's on the same level as . Not really useful or helping your point in a debate. yea lol comp you should go get 99 range and fight some other dude with maxed stats and do some unedited DM's to prove maxed meleers lose to maxed rangers. (if that's ok with you) :? let's not pay attention to combat levels in these fights ;)
  18. wtf? #-o
  19. howbadisbad replied to Jimmyh7's topic in Rants
    i doubt they break even
  20. the noobs that walk up to you and say "i own you" out of nowhere
  21. He apparently watched the video howbad posted, and failed to realize it was a glitch. muhahahahaha! :twss: void also gives a 10% accuracy bonus with it's bonuses that equal it to maxed str (or so close it is only 1 or 2 more damage higher using maxed str bonus) so it would be better to pj in since you have more accuracy and you can cast ice bliz in it :thumbsup: but maxed str would still give the "max" hit, even though it would take much longer because there is no accuracy boost. EDIT: u got 200 aviansie kills before i ran out of my starting food and had to use b2p tabs =D>
  22. except none of those 'overpowered' melee weaps can hit while you frozen in place for 20 seconds =D>
  23. most people don't use rune crossbow for jad anymore #-o they use the karil's crossbow because it is faster
  24. i don't do ogres (the drops suck) i do aviansies, fire giants, and alot of the tasks i get for slayer so far the best range training tasks ive goten from summona (only 7 lolz) i'll rank them from better to worse for range training :) 1. fire giants - isn't it obvious? (twice) 2. mighty banshees- really nice drops and a great safespot with high hp and low def 3. trolls - not very good IMO 4. cave crawlers - okish drops but terrible xp (three times -.-)
  25. how could we pk without vengeance #-o

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