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Grim_

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Everything posted by Grim_

  1. When did you try that? anyways with a little luck I can create a portal to the plane of fire and well hopefully it won't end up as a blast that obliterates everything in a 1/2 mile going 120 degrees from the point of entrance (because then I could not use it against anything except armies and it would probably bring down the roof of a dungeon)
  2. That reminds me nex while your analogy is correct a simpler one would be this: if you have ever watched bleach (or read the manga) then you should know what a cero is. Imagine my new attack as a beefed up cero on steroids.
  3. Hmm good point. Well we will have to wait till the duel to be certain.
  4. Facing away from me. While the plane of shadow was just shadows I would think that the fire plane would be a raging inferno. So if I were to open even a small hole odds are a blast of fire would emerge hopefully far more powerful than what I would be capable of before.
  5. I've been wanting to test this out for awhile and well... with just a pin[puncture] for a half second I could probably get a very powerful attack out of it.
  6. Okay here is one question to ross: Would it be possible to open a pin[puncture] sized gate to for instance the plane of fire for a 1/2 second facing away from yourself?
  7. Grim_ replied to Earth's topic in Falador Tavern
    Karl practices his light magiks and two horse-lord generals with 20 cavalry each go out to search for wild horses. The gnomes mine and the cows breed.
  8. Actually more often then not I bring a cart along with me simply because hammer space has it's limits.
  9. It tends to be a bad thing when you die from your basic method of transportation. A note to ross: Would it in theory be possible to use force magic to compress types of crystals and I have an idea for a massive attack that I would like to be either cleared or rejected. EDIT: Mather I ride... on a horse made of fire.
  10. Nex if you roll low with that there will be dire consequences Nex: I use my sonic step to increase movement Ross: Nex: you trip and smash into a tree... you die choose Xexperience to loose.
  11. Not that much is going on However we did get some new players (nex and earthsage) I am currently fighting a demon who materialized upon my now broken portable altar (I am wondering if I rolled a 1 or a 20) earth and nex and mather are fighting a golem that has regenerative properties and umbra is currently a slave to a shaper master. To the best of my knowledge retech is "training" some apprentices and igos is the apprentice of a lich.
  12. My school does not allow them but the students (excluding myself as I do not have a cellphone much less one that can "text") generally use them in class if they fit into a group of people who I believe lack social discipline. I do not think that the school should allow them however as it forces the texters to at least be covert about it. It also means that at least some people will not text in class due to respect for the rules or a disinclination for having their phone taken away for the rest of the day.
  13. Well I am one of the proponents of "not being total douches to eachother" in this game so I wouldn't actually smash a group of lower level players.
  14. You know if I were a huge douche and had a higher geomancy level I could do a smash and grab against that thing. (just thought of this)
  15. Grim_ replied to Earth's topic in Falador Tavern
  16. Grim_ replied to Earth's topic in Falador Tavern
    (I would not be able to get them to you easily [i could in theory send two horse-lord generals to bring them but still) EDIT: Karl trains his light magiks more 300 cows are sacrificed to create 30 gems that will be mounted on the power metal hammers (two for improved force and one for electricity) then the new and improved hammers are given to the infantry generals. The gnomes mine and the cows breed.
  17. Grim_ replied to Earth's topic in Falador Tavern
    Karl teaches the cow gnomes to eat rocks if they are non sentient he kills them from afar with light magiks. The cows breed and the gnomes mine. The smiths start construction of 30 golems and 30 more cannons.
  18. Grim_ replied to Earth's topic in Falador Tavern
    Karl trains his light magiks and the cows breed and the gnomes mine.
  19. Grim_ replied to Earth's topic in Falador Tavern
    Karl trains his light magiks the cows breed and the gnomes mine (exactly what are the cow-gnomes?)
  20. Grim_ replied to Earth's topic in Falador Tavern
    I'm up for it.
  21. Hmm good point ross so I would want for that turn to do a beam of hell-fire and then magedeath arrows. Also I envisioned the ballista kind of like the scorpions from the roman army (able to be put in the back of a cart and transported that way) EDIT: On a less serious note to ross when he gets on: Would it be possible by creating compressed force crystals and a small ritual (or possibly a large one) to create a garment/ weapon that would allow a boost to movement speed?
  22. While dodging beams of hellfire? Heck I may get inventive and try some other things (like a miniature hoard of elementals)
  23. Chances get much better when a daemon prince lops of your legs with a halberd ;)
  24. So it's just another weapon. As I see it if I hit you with one of my bolts it will do a heckuva lot of damage.
  25. Grim_ replied to paul191600's topic in Falador Tavern
    Name: Karl Wagner Age: 21 Reason for being there: Curious about the contents of the crash. EDIT: Karl goes into the zone checking for traps and other annoyances as he goes.

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