Everything posted by Grim_
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Dungeoneering
Grim creates a door out of cold fire with aid from his battle staff before starting to mine the vein of dilithium (what exactly does dilithium do?)
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Dungeoneering
Grim creates a large treasure chamber with geomancy and attempts to create a much larger chest out of cold fire. (how much gold are we talking about and how would one gain ritualism levels?) After that grim scans the rock in his complex with geomancy looking for veins of rock and gems.
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Dungeoneering
Grim stores the gold in his chest.
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Dungeoneering
(get it a giant or an ogre mather)
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Dungeoneering
I attempt to improve upon the cart one final time before sealing it and trying to find my location relative to my tower. I then have the stallions start pulling the then gold laden cart back to my tower. While I am going I start summoning a barrage of fireballs from my pendant and have my fire elemental scout ahead of me.
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Dungeoneering
Grim attempts to improve the cart. He then chops down a few trees and saws the parts out to create a harness for the three cold-fire stallions.
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Dungeoneering
Hmm... Grim dispels the cart and attempts to create 4 stone wheels and a stone cart bed/axles using geomancy and then to summon two more cold-fire stallions.
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Dungeoneering
Grim attempts to create a large cart out of cold fire and to summon 2 more cold fire stallions.
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Dungeoneering
Grim starts creating sinkholes farther up stream while increasing the heigth and width of the dam. Once that is done he starts hauling the gold out of the room.
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Dungeoneering
I create large walls on the sides and all around it before rushing down and making trips back up to get the gold from the room.
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Dungeoneering
Grim starts reinforcing the dam and raising it.
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Dungeoneering
Grim climbs to the bank and attempts to bring his cold-fire stallion and golem to him. He then went up stream and attempted to create a large dam with geomancy.
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Dungeoneering
I look around at my surroundings and look for a way to drain the water.
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Dungeoneering
Grim attempts to create a door again before again trying to swim to the surface.
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Dungeoneering
Grim seals the room before trying to swim to the surface.
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Dungeoneering
Grim attempts to use geomancy to bring the room to the surface.
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Dungeoneering
Grim checks for traps all around and attempts to grab as many coins and gems as he could carry.
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Dungeoneering
Grim proceeds to go through the room and while checking for traps go through the next door.
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Dungeoneering
Grim attempts to heal himself before scanning the room with geomancy and then checking for traps.
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Dungeoneering
Grim heals himself before throwing a bolt of hell-fire at the mummy with aid from his battle staff.
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Dungeoneering
Grim tries to throw a bolt of abyssal fire at the mummy with aid from his battle-staff again. He then starts slashing at it with his long-sword.
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Dungeoneering
Grim attempts to heal himself while stepping backwards. He then with aid from his battle staff tries to throw a bolt of abyssal-fire at the mummy.
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Dungeoneering
Grim throws a barrage of fire from his pendant at the mummy before with aid from his battle staff trying to throw a bolt of abyssal fire at it..
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Dungeoneering
Grim checks for traps around the door and then blasts it open with force magic.
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Dungeoneering
Grim goes down the ramp and attempts to run up to the next level.