Random idea totaly different to all the rest (i think), how about an armour which boosts your hitpoints recovery fairly high :thumbsup: . This would mean that you would be able to heal most of the damage before they next hit you (maybe your max health divided by twelve and heal this every second) a lvl 99 health would heal about 25 damage every 3 seconds. Brilliant for 1v1 because their opponent would constantly have to hit high damage, but when fighting a group would be useless as the damage would quickly stack up. So high defence for groups High healing for 1 on 1