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Jehosaphat

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Everything posted by Jehosaphat

  1. Resistance: Nope, the dogs are still very much alive and rabid. You attempt to kick down the door, and get a sore foot. You notice something scratched into the door, but it is difficult to read.
  2. Frank: You open the door across from the lava room, and find yourself in the middle of a blizzard.
  3. Jen: You open the door in the ceiling to find yourself in a large, wide room. All the walls in that room seem to be covered in fans. You see a door on one of the walls.
  4. Jen: That door is locked. Mikael: You extend your shield, and the dogs all run into and rebound off of it. You begin to feel slightly woozy, but quickly regain your composure.
  5. Frank: You see you are in a room with 6 doors - 1 on each wall, 1 in the ceiling, and 1 in the floor. Two of the doors on the walls are already open, and one looks to be very much shut.
  6. Kakoara: You open the door, and are greeted by what seems to be a very large dinosaur skeleton staring at you. It looks pretty dead, thank goodness.
  7. Mikael: You turn around to see 5 wild, rabid dogs running towards you. The cage looks very sturdy.... and the door on it looks very open.
  8. Jen: The familiar can't reshape itself. You open a door and peer carefully into it, and see a room that appears to have an actively erupting volcano inside it.
  9. Kakoara: You create a light-blade along your forearm, and test it out by chopping the air. Mikael: You attempt to open the door, but it won't budge. You hear a creaking noise in the general direction of the caged dogs.
  10. Icu: I'll let you do both, since you're the only person rolling a medic. Your character still needs a name - and please repost your build so I don't have to go back and look it up. :P Jen: You place the familiar on your head, and your hair freezes on contact. You now have a familiar/hat/helmet. The both of you try to beam through the wall, but to no effect.
  11. Mikael: You hear the door you entered close behind you, and look around the pit. There doesn't seem to be much except for some skeletons and a cagefull of rabid dogs. You find a what you think is a door along the opposite side of the pit.
  12. Iey: Check. Jen: You remove the Summon Familiar chip, and stow it in your Backpack of Seemingly Infinite Space. Your familiar seems to be about half a meter tall.
  13. Mikael: The doors are not numbered. You walk through one of the doors in a wall, and fall about 6 feet into a pit, landing unharmed.
  14. Jen: You summon an ice beam familiar. It seems to be capable of shooting minor freezing ice beams, as well as basic movement.
  15. Mikael: You create a smoke shield, and try to smash it into the wall. The wall remains unfazed.
  16. Didn't know you could read 800+ pages in like 2 minutes. [/sarcasm] But yeah, that was before we had The Back Room, so there is a lot of off-topic in there.
  17. SESSION.... BEGIN. You're in the center of a cubic room that looks like concrete. There are 6 doors - 1 in each wall, one in the ceiling, and a door in the floor. What do you do?
  18. http://forum.tip.it/topic/254701-dungeoneering/
  19. That's redundant. trollface.jpg
  20. Pretty much. If you want a reference, go look at the old Dungeoneering - this is going to be pretty similar to that.
  21. <_< It's not funny any more. Seriously.
  22. I mean the animal. Like the one that will claw your face off if you anger it.
  23. *throws a box of badgers at Necromagus* MOD GET OUT OUT
  24. Okay. First session is gonna be forum-run, jsut to see how well that works. If the results come in as everyone playing can use IRC, then we'll probably switch to that unless forum-playing goes really well. If not, then I'll decide dependent on how many people would end up getting left out.
  25. Does 7 PM GMT sound good? And I might reconsider using forums if everyone says that they are capable of using IRC. My main concern with the IRC/forums thing is people getting left out due to their computer hating Java.

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