It's lovely for anyone who, well, buys or sells items. It makes it really easy to just go and do one of those emote clues where you need these obscure items you couldn't get easily any other way. Everything is fitted into one little interface. It makes it super easy for newcomers to the game (who find out about it early enough) to just go and cut an inventory of normal logs or collect some ashes, and sell for instant profit. Makes the game more enjoyable for everyone. No longer do I have to post on forums to buy some vials of water, just put in an offer. While being very simple it's also incredibly complex and mysterious. I don't believe it ruined merchanting, it just took it to a whole other level. Now it takes more than just patience to make some money, and you can do other things while waiting for your offers to complete. As mentioned, trading used to be a big hassle in world 1/2 when you couldn't see what the other person wanted to say and such. With the GE, you don't have to discuss prices with anyone but yourself. If no one is willing to sell for your price, too bad. However, the pricing limits do set a certain restriction. The GE would be different, but not totally different, if the pricing was totally free of bounds - there could still be a median price, and items would be able to reach their true "street price" much easier. Jagex should consider implementing this type of free trade to the GE; as you can't fully control who you are buying from/selling to anyway, there could be a solution implemented so that it couldn't be abused to RWT.