Welcome to my guide on how to become a berserker pure. :) I have had some experience with these pures and have made guides on these before, just not as in-depth as I intend for this one to be. Some key elements that make zerker pures stand out from other accounts: 1: Low cb and high stat builds. 2: One of the best pure builds. 3: Access to more equipment and options than most other pures. --------------------------------------------------------------------------------------- Keep in mind as you read: -Quest Attack/Defence/Prayer until you are sure you have no quests left that give exp in these if you intend on caping these skills off at lower levels. Example: You want 60 Attack but the next quests gives you 61, I warned you. -Take your time with making a berserker pure, they require a lot of time and patience to make a perfect berserker and many give up. Also, you are more likely to avoid a mistake if you TAKE THE TIME and plan it out. -Make SURE you are willing to put in the effort, dont half-ass it. It makes or breaks a many a pure. -Do NOT have your zerker pure as just a "side-project" that you play on sometimes. If so your pure may never be finished at that rate, so this means it's not a good idea to bring one of these up with a main/tank. -BE SURE TO HAVE FUN WHENEVER YOU CAN. :) This helps renew your drive to make the pure into a success. -Lastly, make sure you name your pure a good name, don't do things like "AWSM Pkr69", take the time to think of a good name. --------------------------------------------------------------------------------------- To start let's identify the two best sceanario's on how to start out, please know I will not be giving a guide about how to become one if you're already higher than 1 def on your account: 1: A level 3 'newbie' account that you have just created. 2: A 1 defence pure that you've spent some time on that has good solid combat skills w/ non-cbs. Some of the quests you need to be getting ready for are: -Dragon Slayer. -Defender of Varrock. -Heroes' Quest. -Nature Spirit. -In Search of the Myreque. -In Aid of the Myreque. -Between a Rock. -Fremminik Trials. -What Lies Below. Note: These quests should give you 42 Defence, you can either quest or train the rest. Training is the safest method. ALSO, do NOT take the exp reward from Monkey Madness, it will give you 45 but you will be 45.5 technically b/c it leave you like halfway to 46 from 45. ---------------------------------- Below are the requirements you'll need for 45 Defence: Example Quest- Quest/Skill reqs for Example[reqs for the quest to the <-] Dragon Slayer- 33 Quest Points Defender of Varrock- 51 Hunter, 59 Mining, 51 Agility, and 54 Smithing Demon Slayer[N/A] The Knight's Sword[10 Mining] Temple of Ikov[40 Ranged, 42 Thieving] The Family Crest[40 Mining, 40 Crafting, 40 Smithing, 59 Magic] What Lies Below[Rune Mysteries, 35 Runecraft, 42 Mining] Garden of Tranquility[Creature of FrankenStrain, 25 Farming] The Shield of Arrav[Questing buddy] Heroes' Quest- 25 Herblore, 50 Mining, 53 Fishing, 53 Cooking, 56 Quest Points The Shield of Arrav[Questing buddy] The Lost City[31 Crafting, 36 Woodcutting] Merlin's Crystal[N/A] The Dragon Slayer[33 Quest Points] Druidic Ritual[N/A] Nature Spirit- The Restless Ghost[N/A] Priest in Peril[N/A] In Search of the Myreque- 25 Agility Nature Spirit In Aid of the Myreque- 15 Mining, 25 Crafting, 7 Magic In Search of the Myreque Between a Rock- 30 Defence, 40 Mining, 50 Smithing Dwarf Cannon[N/A] Fishing Contest[10 Fishing] Fremminik Trials- 40 Woodcutting, 40 Crafting, 25 Fletching What Lies Below- 35 Runecraft, 42 Mining Rune Mysteries[N/A]