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Warband Prod

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Everything posted by Warband Prod

  1. Change your [bleeping] name. BXP Prod is available, I've checked for you.
  2. I vote for magic, so you can go to glacors, make some cash, and then stop asking for donations. :)
  3. Before: After: Well done sum prods of 2k14 bxpw.
  4. Your alt's catching up. To bad you can't just click on tents for comp on v.2
  5. and farm and wc
  6. Let us remember the humble dagannoth.
  7. From those 50 kyatt pouches, you're going to be kyatting? I guess a few gp extra lost per pouch hurts mathematician's the most. :(
  8. It's separated from the other records. All the bxp records are stored under "events" on runetracker.
  9. Only 116,436 mining xp, what happened to the other 4851 xp?
  10. Waste of money for greens? Since you can buy magic note paper in bulk, you can now bank all the abyssal charms you get chinning/maging(if not doing glacors) in the abyss. If you made 3k Abyssal Lurkers p/hr you would make 10m as well as 328,800 sum xp. Definitely not inefficient, nor a waste of money Edit: Forgot that abyss charms are untradable, still a good method for those who kyatt, instead of using the store method or if the run out of blues/crims and wish to use greens.
  11. I'd say around 60% of mining is from actual training. Your current context is that you don't do warbands, and the individuals you do know farm it for the mining xp. I do warbands with a fc which isn't full of maxed players, and found that mostly herb/farm was the most looted camp. Most of the time when I did wbs last week <5 were looting mining in my fc, out of 40. And there was 15+ looting farming/herb/smith. The reason why so little people (unmaxed) will wb mining is because they can go afk at lrc, but they don't have the gp to buy 99 herb/farm/smith/con respectively. However, it would be interesting to see the exact amounts of how much experience comes from warbands per day, I think the results would be surprising....
  12. At least you'll get a few more treasure keys to try out :)
  13. http://imgur.com/qLAxOUX Incoming 200m summoner's...
  14. Yeah, and how exactly is hunter 350k xp/h without using pots? If you suggest that your trap setup is any different from the normal one, please make a one hour video showing that 350k is possible. My technique: You'll notice that in the first 4 hours that I posted, it's an average of like 340k xp/hour, but I didn't have trouble averaging 350k once I got used to it. I think I recorded more hours, but I'm not really in the mood to hunt through my drive account right now. I plan on tracking my xp rates this summer to find a more accurate rate, but I consider 350k a good estimate for now. If you seriously don't believe me, just try it. Unless you mess up majorly, you'll notice a significant increase in xp/hour. If you reply to this post without trying it, there is a 100% chance that I'll just ignore you. If you'd like, I can post the proof that it's the best setup, but I'd like to wait until I'm done with exams (this Thursday) to do so. I thought that the hunter averaged out from 310k-330k p/hr, as with hunter it depends on the number of normal ones you catch, as they make your xp rate vary. Also does your xp ph/r rate factor in the time spent getting corrupt vines? Use hunter pots which are 100gp ea, boosts your hunter level + looks less suspicious.
  15. I don't think you understood what I meant. 200m slayer + 200m other cb stats nets you 200m sum. Training Slayer/cb is the "months of work" not training summoning, as charms come with slayer/cb without doing anything. This however, is only the case if your goal is 200m all, which I assume is your goal.
  16. And here I was - summoning anyway as Jagex said there'd be no more bxpw's. I'd have to agree with Angerfist though - at least summoning should be capped. Why should they cap summoning? You can only save so many hours during the bxp weekend. You'll only gain 24-48hrs overall via the bxp weekend if it wins. By the time you max cb/slayer you should have the charms for 200m summoning (And the charming imp picks them all up for you). Pretty sure Alkan said he only used crim/blues for his sum xp and he still has ~70m mage xp left. Really training sum isn't going to save the most time, if you're going for 200m all.
  17. Out of curiosity does anyone know what Dragonseance's xp p/hr on his a log is ?
  18. I could spend an hour picking apart every logical flaw in your argument, but I think I'll leave it as an exercise for you to do on your own time. I hope you become a better person out of this.
  19. http://services.runescape.com/m=news/gameblast-2014---double-drops-or-double-xp Be interesting to see the results from the poll....
  20. Using EE Rates, so no flame wars: Wb'ing order of greatest "efficiency" if 200m mining is : smith>herb>con>farm Dreyri's rates for these skills is : 300k smith , 730k herb p/hr, 850k con p/hr, 1.2m farm p/hr Edit: Found Dreyri's smith rate, instead of smith wb rate.
  21. It's not 100% accurate but gives a rough indication at the most, with most of front pagers being on it and and commonly high ranked players with 200m's. I don't know if runetracker or another website has indexed everyone for base stats. I'm pretty sure cml has the most indexed. Was just alerting some to it if they didn't know about cml.
  22. http://crystalmathlabs.com/tracker/rsvirtualhiscores.php?page=lowestskill&filter=onhiscores Wisely Done is the closest with div. Not sure how to exclude div from the scores :(
  23. Did some testing at dags. With momentum you can now toggle sunshine every 3-4mins. I was getting an extra 50k p/hr because of this. I'd assume chinning in the abyss with the range ability would change the rate as well. Also did some slayer and rates haven't changed, but a lot more afk now.
  24. Looks like new slayer/cb rates again :wall:
  25. Yes, I won't detail the exact method, as some are using it, but it's not exactly "mining".

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