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Everything posted by archimage_a
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Will start in about 30 minutes, just burning some disk...Laptop, Slimline crappy dvd drive is better than the proper, internal computer one. :rolleyes:
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Spending two hours wandering around a PC store with a relatively healthy bank account is a bad idea. There was a computer worth £950, on sale for £667 pounds. Top of the range, 1 Terabyte hard disk, 6 gigabytes Ram. Only downsides were a broken hinge, a stupid design, and the fact I don't actually need a new computer (Though would solve the myriad of problems with my current computer). Eventually, decided against buying it.
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I already have a COT =P I think, what I will probably do, is try to muddle through for another session, and if things aren't looking up by the end of that...Try Japan, or some other country.
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In many ways you are right.
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Nex, what about a Plasma Warhead, that explodes above the bunker, and rains down Plasma on the Bunker. That should be sufficent to melt/burn/whatever through the concrete bunker. Either that...Or...three ideas and one picture. 1. Fire something of a number of reasonably small shots, which cause a shockwave which only causes damage within the first...0.874 seconds. Since sound travels at 365 meters per second, through concrete, and approximately 400 meters per second through wood: http://www.ndt-ed.org/EducationResources/CommunityCollege/Ultrasonics/Reference%20Information/matproperties.htm This means that, unless Chi's bunker is 319 meters from the surface, damage should be sustained, without harming the colony in any, significant way (Broken windows maybe). 2. Fire individual, shaped charges at the Bunker, to 'chip' away at the bunker. Also works with a laser. 3. Personal Choice Harpoon him. The shot would be needle nosed, probably made of Monotanium, for the flexibility, designed specifically for breaking a hole through into the underground chamber. With a small ampoule of Bilitrium. Then a fairly long, hollow, cylinder, probably made of Tetraburnium, for the weight, designed to carry the potential energy for the pentration. The inside would also be magnitised in this case, to prevent premature explosions. Then a payload, Anti-Matter, in this case (Though Nerve Gas and what have you works just as well(though gas masks negate it somewhat)), loaded to spring through the hollow section, and explode on contact with matter. On impact the nose, powered by the mass of the object, and producing a fairly negliable shockwave: At most you need a force of 5,000,000 Pascals or 5,000,000 Newtons meters, or 5,000,000 joules to cause the concrete to give way. (Probably significantly less as it is not maxed out on compressive strength) Therefore, an object would, either, need to be travelling at 2,237(Squareroot of 5,000,000) meters per second and weigh 1 kilo, or weigh 5,000,000 kilos, and travel at 1 meter per second. Now, we can assume that the object travels at (probably significantly higher) 3,000 meters per second. Which means the entire object would weigh less than a kilogram (If I am wrong, and you don't squareroot then this figure is 1.7 and is used for the rest of this, as it seems incorrect to me) However, we are talking about a needle nose, so the force is multiplied many thousands of times, resolving that, a weapon, weighing only a few hundred kilograms, at most, could, theoretically, be fired into Chi's bunker. Also, the shockwave of the weapon would be reasonably small, for much the same reason. The Contrails (or other word of the type that means trail of air) of the harpoon would be interesting, but overall, negligable. On impact the harpoon would suffer rapid deceleration. The Anti-Matter is released 0.5 seconds after impact, and would then impact on the harpoon, which was continuing to decelerate. As such, approximately 0.5-1 second after impact, so 5-10 meters inside the base(assuming deceleration efficency of 99.6%, aka 2990 meters per second, resulting in, if we assume 1.7 tonnes of weight, 5,083,000 Joules of energy being transfered to the concrete, which should be sufficent to overcome the compressive strength of concrete, causing it to break, allowing the harpoon to continue moving)* At a time between 0.5 and 1 second after impact, the anti-matter would interact with the matter and the Bilitrium, causing a large explosion, which would largely be absorbed by the concrete and what not. As such the harpoon would bypass the ground, allowing for destruction, without significant risk to the colony. *Actual deceleration efficency would be less, at it would equate precisely to the compressive strength of the concrete, and the remaining energy would not be transfered, but maintained. However this is vastly unnecessary. As an aside, I may be late to the session, shouldn't be, but may be. Just so you are aware.
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Not entirely sure. Appears to be and old burner that is just being a pain in the neck...Will keep you informed.
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I am always ready to give goodwill. (Honestly, apart from the war to take a single province from one of Portugal's vassals...Which was a faux pax on my part. And saber rattling when faced with the prospect of rampant inflation...When I have I not helped you guys? When asked?) So lets see...Last time I checked I can handle -5 Ducets a month, and I need -10 Ducets a month to break even on inflation. (Varies, occassionally I can make -5 ducets a month to break even, depends on how many traders I have in Lubeck) Now, if I am getting 20 from you, I only need 40 more ducets from other sources, per year...And that may, potentially, reduce my inflation by 0.1, per year, so I should break even...1650? Total cost of 4,000 Ducets to the state formally known as Savoy. If anyone has any alternatives please feel free to field them =).
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Yeah, it was at 9 when you annexed Linigua(or whatever), and I experimented to find out if I could get a profit out of trade center ownership. Then it was 10 when Dungonal crapped himself into bringing southern Europe to bare on me. Then I realised my infamy and muslimity was screwing over my merchant's chances. Couldn't do anything about the latter, so wasted around 50% of my cultural tradition (from 100%) recruiting three level 3 diplomats and 1 level 4. Settled on the level 4. My master of the mint died, so I hired back a level 3 and tried to make ends meet. Then I accidently declared war on Venice, and sent my stability into a downward spiral, but by capturing one of their ships I completed my mission to have a navy bigger than the Mamluks, and got the new mission to vasselise Tunisia for -2 infamy. Destroyed my perfect (Well, +100 anyway) relationship with Tunisia to preserve as much stability as possible. Declared war, easily conquered them, and then annexed them. My infamy turned red, I failed my mission and got some triffling impossible to complete mission...decided my prestige (and legitimacy, though that undercuts the drama) was the ONLY thing going for me, so cancelling it wasn't sensible. Got some random event that killed my stability...Acutally (coming back from later in the diatribe) pretty sure it was my heir dying. Five seconds later got a new heir so I was like 'Well, ok' Took out a loan in a hopeful attempt to curb inflation, (about the time I asked about bankrupcy) spent a few minutes searching the wiki to find what that actually entailed, then remembered economics 101 'Borrowing money at interest makes you poorer', I also remembered that I hadn't brought anything, and the 12 or whatever % on my advisors salaries was less than the interest on my loan. Also I would have to take out ever more loans to pay back the other loans and maintain my economy. My Sultan then died and I got a 3,3,3 Regency council with a 1 or 0 year old heir, so everything was set to snail's pace. Struggled like hell towards bringing Trainwreck to fruition (Invasion of Benin, the fatted calf of Africa), eventually managed to get +1 stability, so took the -3 hit for Quest for the New World, got my Conquistador. Got bogged down in persistant warring with Sokoto, couldn't annex them or take any of their territory, and my army was at its 19,000 force limits. Finally made it through to Benin, only to find it severly deprevied (500 Ducets max)... And yeah...
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Smells like...Victory. After 1 hour of attempting to burn [redacted] I have finally manged to burn [redacted], which should now allow me to [extended redaction] which will make me happy, and generally more capable on the computer. Was rather a pain in the neck, since the DVDs I was trying to use were constantly being rejected by the computer...I had gone out to buy some expensive DVDs which would apparently solve the problem, but the store didn't have any and it is/was two hours before the stores that might have them opened, and 5 hours before the stores that definately had them (barring act of God) opened. So got out the CD cleaner, sent is round and round (speakers don't work on the computer that has a working CD-Rom drive so played the air piano to the tune of the song), finished, stuck the DVD back in and searched wistfully, looking for another solution. 6th retry it finally took and began burning. Looks like I have about 50 minutes to an hour of burning(assuming they all work first time from now on...wholey unlikely) No...Wait, I/O error...Huzzah. Looks like I am going to need to buy some disks...
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It was specifically stated in the design that it had to be located far enough away from the colony to be destroyed (Implication, by Chi) and not have a significant effect on the colony.
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Morrocco is in an awesome position. Stability is recovering, infamy reaching normal levels...But whats this, Holy War, from England :thumbup: Darn you Ico, setting up that little enclave, making your NPC version come after me. At any rate, through a combination of 'seemingly' random events, and silly mistakes be me(Annexing when I meant to vasselise), spent 30 years in the wilderness, struggling to recover. So probably won't ever dominate the world. Still, with any luck I can spread Islam through South America, forming the great nations of Brazilabad and Arginastan. Alternatively, I can get swallowed by inflation :thumbsup:
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If people want to play pirates then they can. Just not my personal taste =P This is why we need a discussion, rather than me dictating.
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Ok...How about this. Tommorow's session is devoted entirely to fixing all the problems currently going on? I want to get this running properly, so lets sort out some things: 1) Do we want the big bad Terran Empire looking over out shoulder, or would we prefer to be out there, living life on the edge. 2) What is the max number of groups allowed? (Personally 2 seems best, 1 for colony work, 1 for space work) 3) Does the economic system need fixing? 4) Any other issues?
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Chi is out hunting, and accidently shoots Xina. Chi, overcome with grief, shoots himself. No genocide required =)
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Hmmmm...She is eating something, chokes, and suffocates before anyone even knows she is in trouble, let alone get there to help her. Or, thanks to Chi's woeful experiance in digging and setting cement and such, a large lump of rock falls from the celing and kills her.
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Xina is hit by an Arbiter APC, and dies. Her leg and eye are recycled, and she is buried behind a wall in Chi's Bunker?
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She fades into the background in a colony of 375,000 people?
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You can regen your character if you want. Since there will be more changes (doubtlessly) over the next week, people can regen their characters, investments, anything they want. Not starting a totally new game, just making mechanics changes. And Nex, why not serve Ravenna? I would assume Paul and Wyvern would be willing to negotiate some sort of a deal with you.
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Ultimately this is gonna cause problems until people work together. Last time you didn't have a huge amount of choice about that, you were stuck on a ship and people who disagreed got fired out inside a torpedo. So ultimatum time. People have 2 sessions(next, next Friday) to form into some kind of a player group(Your squad does not count). Groups can be two or three strong, but they must have a single ACTIVE ship between them. Not overly concerned how you want to divide yourselves up. Lone Rangers will, after Next Next Friday, be attacked by pirates until they flee to Ravenna, or they die. You are not restricted to only ever having 1 ship*, you are restricted from playing lone rangers, accountable to no one but themselves. Similarly, playing as part of a team, and then having the rest of the team disconnect will not result in you dying or having to flee. *Say Player 1 had a ship, and Player 2 had a ship. In the vast majority of circumstances you do not need two ships active all the time, so one would be in dock around Ravenna(or wherever), while you both fly around in the other one. Finally, if you want to mess with the rest of the team, you can. It is annoying, but I won't stop you. However, gonna take a rule out of Jagex's book and say that if you do something which has malicious intent, against another player, then you can be permakilled from then on. As for alien race/other story mechanic...Will see how things go after then...Don't want to add instability if people can't get a handle on the game as it is.
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I believe Ico has an exam, as detailed in Cursed Planet. Though I am here if he was to find some spare time.
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I agree with Earth. It is harder to get into the story this time around...Everything is really big and people are struggling to grab hold of something...Kinda like being thrown into an MMORPG, you can run around and mine stuff, but there are no clear signposts as to what you are supposed to be doing. Part of it is because of the 'I threaten to blow everything up if they don't surrender' tactics (Not solely aimed at Nex) people are using. Part of it is the setting, since I felt people needed a more stable sort of a universe. I am gonna imagine some stories and make a poll.
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Did them both within a month of take over, no embargoes neccessary...Something to do with the collapse of the trade league and good little Christians not wanting to trade to the evil Muslims, I assume. And yeah, I know someone else would just make another. I just wanted to fiddle with the trade system within Europe since they have been eating my merchants for no real return (Worked differently in other games, will probably cancel that part of my plan and work on Trainwreck with all my cash) Yeah, I am cool to carry on in an hour...I am ok to carry on now too =p
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http://dl.dropbox.com/u/12603519/Hegemony%20Argument.mp3 Its time to break the forth wall! Down with the unelected fatcats!!! Also audio is easier to read than a wall o text. (Was watching that film and these lines seemed appropriate.) Have had a thought, though, on solving the Hegemony-Steamrolling problem...Everytime someone goes to war, the Mod, disgressionally, gives out Proxy Points to whoever is attempting to roleplay coherantly. (Since random eventing as the mod is hard work, as everyone thinks you are nerfing them when anything bad happens) Proxy points can be used to start riots, have NPC nations intervene, disable nukes, ect, ect. Based on the severity of the Steamrollering. Points don't stack up, and don't relate to other things, you have to use them in relation to the war that is going on. Points don't cancel other points, though the mod is free to cancel them if they aren't roleplayed. (Allies declare war on each other, everyone in a country rebels, UN declares war on Security Council member, big country nukes little country) Matrix system for use of Proxy Points: "The matrix-game system is where one posts an action, the result, and three reasons to support why the result would happen. The effectiveness of the supporting reasons is determined by the GM." Points can be used to help, rather than hinder. For example, player goes to war against a country, the other country has been secretly given training to survive Siberia, and advanced weapons, and encircles the player's army. People who feel that this is silliness can have the NPC's army take attritional damage(anyway), have riots at home, have the Generals be merciful...ect...ect. Kind of a return to the old Modless style of Hegemony that first arose, where players argue, rather than moan at the mod that their people really do want a nuclear missile on every street corner, and a commando in every home.
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Actually I was using a BLU-ray disk, but it was rather irrelevant to the point I was making. I do sometimes wonder if we are even reading the same DVD, let alone same sector.
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There is/was a common belief that CDs would replace books...But I am growing ever more aware that CDs are not going to be around long enough to replace books. I have had this laptop back for over a month and was unaware, completely and entirely unaware, that the CD drive on it doesn't work. =P
