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ExpertSeth

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Everything posted by ExpertSeth

  1. Hmm, well yeah, here a tut i made a whileago, theres some quality loss in saving, + theres something gotten wrong with some effects Tut outcome:
  2. Z0mG Y4 dun kn0w m3? 1m z3 l33t s1g m4k3r 1N Z3 d4M LuN4 :shock: :P
  3. Render should be blended a little more in the bg Brushing and color using is good One thing that could be fixed, is: Make the border thinner at the left and right, and a bit thicker at the top and bottom, then place the "Darkness" text in another font and maybe white color, or something light, on top, in the border, and then Ronnie Kloet, (or whatever name you want on) at the bottom in the border, with the same color and effects or just with a pixel font :)
  4. I agree, and dont agrree with you at the same time If he only used PS 2-3 times, he seriously isnt able to even KNOW what feathering and smudging is Then i agree with you, that the bg is too simple, even for Paint.net Paint.net surely isnt comparable to PS, i have a kinda extroadanary knowledge of Ps and still i dont know it all Then, arial surely isnt a bad font for sigs, if used well, it can perfect the sig, or ruin it, all up to the usage, personnally, i like arial and other basic fonts for texts, mostly on size 12-14 Though, as a beginner with abstracts, i seriously recommend other fonts like: AngryBlue, Abaddon etc..
  5. Those blue spots were a mistake with my own custom brushes :oops: And oh yeah, i just pick out one of my renders, then work out the whole sig with it, thats why with most of em my colors flow with the render :) And it may be, that i didnt made the render, but its what i DO with the render, is rather unique
  6. Mainly GFX forums like Phantom Designs and ChaosGFX, but also for on my rs clan :)
  7. Well, here i am, back on tip.it, some might still know, what i doubt, wasnt a well knowned sig maker here, but i still wasnt bad 8) Anyways, cuz im back, ima show off some of my latest (and best ^^) sigs R&C (Rate en comment/criticals) are welcome Well, without a further ado, here they are: Ps: Dont comment on render using, its like brushing, you didnt make brushes either, and oh yeah, i rendered most of them myself :wink: Rofl, thouhg t another title would attract more people to reply, since most think this will just be a hi topic :roll:
  8. Could you tell me how it goes? I'm quite familiar with the program too, be4 i knew 3D-SM i used it quite alot :)
  9. Well yeah, i now use 3D-SM mostly for 3D abstract renders in sig, but i was wondering how to make axes and chars in 3D-SM, I also got the demo of C4D so if nobody knows how to do in 3D-SM (What i doubt) you could tell for C4D aswell, Thanks
  10. Jango Fett :D Luv that char XD Anyway, nice sigs, though the third one needs a bit more contrast in abstract/grunge style
  11. Woa, what's with the grainy stuff in there, some kind of snow animation?
  12. He told in clan that it is for some kind of FighterSprite comp on a huge pixel forum, then you need to pixel the char and a portrait (spelled right?) then there doing all the portraits together like when you choose a char in a fighter game like SF, and the best wins, but i dont quite think DH will win in, on that forum are the real artists, ppl that make real money with it :wink:
  13. Way better than my first try XD
  14. Kite, bow and rune char are copied from Rs, only the char is a bit enhanced, sorry, but i think it may be worth like 15k
  15. Like Gon said, dont quit, But his legs are in a kinda weird position, even if he's walking
  16. I have to say, this line-work is way better than your others, and bout the hand, I'd say brainstorm bout it, maybe try creating something non-rs, found out yourself, Originality is key (Stolen this sentence off DH :P)
  17. http://www.pixel2life.com Its a site like good-tuts, but with almost any Graphic Designing program, including ps, psp, illustrator, 3dsm etc
  18. Sorry but what does jaggedness means? I'm Dutch, only 12 years old so i dont know that word :P
  19. Nice one for your first, what i like it the texture, its a basic PS texture but they look like apples to me lol
  20. 3D Studio Max for Modeling and Rendering, PS for brushes, text and border And colouring ofcourse
  21. Well yeah, was bout rendering a bit in 3D Studio Max, nice abstract render came out, so i played a bit with brushes and text effects, this is what came out: C/C plx Should i sell it?
  22. Well yeah, DH made a guide bout making Vector/Landscapes in Illustrator so i tried and i'm very happy with it :D rate and C/C plx
  23. Funny style, not bad for your first :D
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