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EP

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Everything posted by EP

  1. Some people need to learn how to read... in his first post he says TES (The Elder Scrolls). Text needs work (cut off on right side), needs a background. relocate text from upper left possibly or change the border, adding a border might look good. the u in the name looks more like a v.
  2. EP

    Pixel question

    image ready will work fine if you know what you want to do, if you dont want something to fade then you just dont tween the frames, set one to open, one to closed, or draw the steps in between and go through them.
  3. I have to ask, did you do the entire bit of earth there and put the two characters over it, or did you just do the bits that are showing through? either way it looks awesome
  4. the quote/name and the awkward (sp?) looking brushover on the side don't really fit with a picture of Yuna. Think about it, does a picture of a healer work with a death threat?
  5. body, specifically the waist, is too thin compared to the head/arms the helm looks like a top view would have the horns going oppisite ways ex. ___ | | <= horn / \ / / /| |/ / / \___/ | | ^helm
  6. this isnt a glitch, it happens with many things in game. what happens is your character finishes the animation it was on then the game tries to catch you up to where you should be based on when you clicked. Since the movement in the game is fluid your character moves to the same point faster, similar to when shooting arrows at something they hit at the same time regardless of distance.
  7. despite people saying your shading is fine, it still looks like a punch of posterboard people, they appear to be close (proximity) but they dont seem to be interacting or acknowledging at all. Main spots are the mage's body (look at the shoulders, they dont seem to match the rest of the torso) and the positionging of the archer/fighter, they seem to be fighting but the ranger looks like hes pointing past the fighter
  8. Not as good as jabraulter's or what i'm sure terley's will be but it was fun and i needed the practice. I suck at making regular people, trying to detail tiny ones blows good luck with it.
  9. jungle as in concrete jungle or rainforest jungle? will probably be working on it in a few days since i have school/work for next 2 and some long h/w to do to. Having looked at it again i actually have no idea what happened to the fork i had originally put in, it seems to have completely vanished
  10. what the heck are you doing kingdom, everyone of the 4 posts i saw by you in this forum are the same thing, if you arent doing something actually constructive why are you here... Sir Alex, by more of a fork do you mean split further apart or a further split down the tongue? I think i will stick with the current quote i have on it.
  11. Scanned in a drawing of a snake i made during class and went over it in paint, then added a usb cord sticking out as well, not sure yet what to put behind it instead of just black so any ideas would be helpful. Also i need to fix the fangs and tongue but not sure how to.
  12. I'm not really sure what to make in my spare time ("after" homework and when im not at school/work). So if anyone has any ideas for something I could make (preferably a large piece, but small would do) I would be glad to hear it. I have paint, PS7, Terregen (havent used in ages, and even then never used much), a fractal program or two, and Inventor (a engineering 3-d rendering program that I play with). Thanks in advance to any ideas
  13. the mask on the character makes his head look really weird (maybe make it longer), and the outlines on the character's clothes should probably be darker instead of lighter, at least for the sections with a solid object behind otherwise it looks like the light isn't coming from the doorway. Also the right hand wall needs a shadow
  14. 1:22 in the morning lookin back i see that nuzza also made a mountain scene, oh well...
  15. so what type of contest did you make this for? Not really a big fan of the character, looks distorted and awkward to me, but i like the detail put into the surrounding area, and would probably actually like the piece better without the character in the middle. Nice though, very nice.
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