Jagex should remember why people play rs over other games. They are turning the game into a world of warcraft/guildwars copy, and this will take away the incentive for me and no doubt many others to keep playing the game. Rs has always had some major differences that set it apart from other mmorpgs, the pking system probably being the main one. Wilderness levels, dropping items on death , skulling vs not being skulled, the combat triangle basically allowing you to play 3 'classes' on one character: those were for me the reasons to play rs rather than any other game. Pking at moss giants and green dragons west off them back before they relocated greens, mage bank and axe hut pking before they added the lever (and after this when they added teleblock and before people forgot what single combat areas were meant for and filled it with clan teams...) Killing and chasing other pkers at green dragons or rune rocks or moss axe hut. The thrill of the chase or exitement when looking for people, that was what pking was all about and what would give one sweaty palms at times. Why have they abandoned all these aspects that set the game apart. If people want to play a wow copy they will just buy wow, which does all that better, more polished and prettier than rs. Me and alot of people I've been playing with since the start of rs2 played for all the reasons I mentioned before, things a game like everquest or warcraft didnt offer. What made rs succesfull in my eyes was that it had it's own niche, and didnt try to copy or go along with what other popular rpg's had to offer. I guess the only thing that's missing now is for rs to be sold on DVD ^^ that would totally ruin what's left of the original idea of rs. I've quit.