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SwreeTak

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Posts posted by SwreeTak

  1. New on runescape: Passive experience!* Gain experience from the moment you log in with no effort at all, we'll call it, bronzehawks! Goes to your lowest skill

     

    *effective immediately upon login

     

    Should be goldhawks tbh, already got silverhawks and this seems like an upgrade, not a downgrade. Ofc you would have to pay irl gp to get access.

  2. I honestly think they do a good job. The RS community is no easy one to handle. And certainly Jagex have their failures, just like any company and any person does. Most of the time though they give us the information needed, and in my personal opinion rather quick though. There's most often a post up on the forums just a couple of minutes after serious errors of different kinds with the game. What they could get better on though is posting these sort of things up faster on the main page though. Not everyone knows about even the existence of the forums, and don't know where to look for updates on server crashes etc.

     

    As for Player and Forum Mods, I have had only positive experiences of them myself. Of course I had heard some bad stuff about them (most of it coming from this forum actually), but yeah, in general I trust these players. I have quite a few good friends in RS who also happen to be P Mods. I therefore know that the status as a P Mod is not something you just 'get'; You need to earn it.

    • Like 3
  3. Not happy with the queueing fix- and really suffering as I relied on it so much. Pretty sure it's gonna be a while before my Nex solos/Vorago kills are anywhere near as fast as they were pre-update. :wall:

     

    (As for barb fishing dropping now being 1041341341x easier? Brb 99 fishing)

     

    Barbarian fishing to level 99, nub? Do it the real way and get it by fishing rockies like me :p

    Also: Good update, though not really aimed at my tier. T52 armour, level 75 weapon? For all that work? Nty.

  4. Well, first of all good luck on your goal. Trimmed comp is no easy thing to achieve. And it takes a huge lot of time; That Castle Wars requirement alone can make people go half mad! Still though; It is my own personal goal as well and I wish you the best of luck with your way to trimmed comp!

    As for making money through training those skills: Why not continue with hunting skillchompas? They are quite the good moneymaker and good xp too. If you use the energy you get from training divination to make div products/locations you can get quite some money from that as well.

    • Like 1
  5. 100 of the dragon-equiv skillchompas gave me ~8900 woodcutting xp at 90wc, no bonus at all, probably averages out as higher/lower over time, and probably not worth using due to the insane cost.

    That is why you hunt and sell them, for dem gps ;)

    Amblerbossingnubl2skill.

  6. Preparations for the release of the Elf City have been made today, with some updated graphics of Lleyta and other elf-quest related areas (well needed in my own opinion).

    Elf City - Quest Areas Improvements

     
    Today, there's a big batch of graphical improvements to Lletya and the elven quest areas for you to enjoy, as you skill and quest your way towards the Elf City requirements.
    Complete the prerequisites for this year's biggest update in a better-looking Tirannwyn.
     
    Let's Getcha to Lleyta
     
    Today's graphical updates are focused around four quests: Underground Pass,Mourning's End I, Mourning's End II, and Within the Light. The areas in which those quests take place have been spritzed, shined and retextured, and look better than ever.
    We've also rebuilt the town of Lleyta with some elegant woodwork, giving it an atmosphere unique to the elves' woodland realm.

    lletya_news-09103408.jpg

     

    Within the Light and Catapult Construction are the quest requirements for entering Prifddinas when it opens later this year. Completing them and their pre-requisite quests is quite a feat, so now's the time to get stuck into some elven adventuring.

    Remember, too, that the crystal amulet will give you daily bonus XP towards the Prifddinas skill requirements. It will also allow you to start collecting new crystal resources for use when the city opens. Get hold of one of these when you subscribe at 25% discount in our Summer Special membership offer.

     

    Have Fun!

     

    We're getting closer to the Elf City launch, so it's high time for a walk in the forest. Take a look, and let us know your thoughts on the forums.

     

    The RuneScape Team

     

    In Other News

    • Solomon's hosting another stunning showcase from our Character Team. Visit Solomon's General Store to get your Vyrewatch Skyshadow and Aviansie Skyguard outfits - coming later today!
    • You can now log into RuneScape with a Google account.
    • You can now pay farmers for farming plot protection while the Greenfingers aura is active.
    • The superior Kyzaj rewards from The Mighty Falls now have the Bandos Godsword’s passive effect.
    • Following Mod Dean's Twitch playthrough of Sheep Herder (contains strong language) a number of changes have been made to the quest:
      • Sheep are now less likely to wander off immediately after being prodded.
      • Sheep will now move to a random location if prodded repeatedly in a direction they cannot move.
      • The "mushroom of doom" has been removed.

    Read the patch notes for other updates released today.

     

    [spoiler=Patch notes]Graphical:

     

    • An issue with Yelps' spin attack animation not displaying as intended has been corrected. 
    • A selection of shopkeeper and banker idle animations have been updated.
    • The new stun animation that appears above a characters head will not persist after they are no longer stunned. 
    • Farli the dwarf in the Living Rock Caverns has been graphically updated.
    • The fish swimming animation on Ashdale now loops correctly. 

    Quests, Challenges and Achievements: 

    • The Bandos godsword passive animation has been added to the superior bloodied and superior honoured kyzaj.
    • Following Mod Dean's Twitch play through of Sheep Herder:
      •  
      • Sheep are now less likely to wander off immediately after being prodded.
      • Sheep will now move to a random location if prodded repeatedly in a direction they cannot move.
      • The mushroom of doom (aka the OP mushroom) has been removed.

    Other: 

    •  
    • It is once again possible to descend the stairs on the roof of the Heroes Guild.
    • Ascension creatures will no longer occasionally have text displaying their weakness as Magic.
    • A spelling error in Daemonheim's toxic maze room has been corrected. 
    • Two force-walk tiles have been removed from Burthorpe. 
    • Some blocking in the crater that was Bandos’s Tower has been fixed. 

    Ninja Fixes: 

    • Agility rope swings are now easier to click on. 
    • The Darkmeyer bank now has a 'collect' option and also heals the player.
    • The Clan Camp bank will now heal the player when they are in close proximity.
    • An icon for the Clan Camp bank has been added to the map. 
    • The click area on the entrance to Player-Owned Ports has been reduced. 
    • Players can now choose to kick a specific guest from their Player-Owned House. 
    • Players can now pay farmers for farming plot protection while their Greenfingers aura is active. 
    • The brightness of bloom on the quest cape emote has been reduced. 
    • The altars in the God Wars Dungeon will now give the player an estimated time before they can next use them. 
    • Players will now receive a message stating their progress when they perform a new skill for the Jack of Trades aura. 
    • The drop rate of sirenic scales from airut and dark beasts has been reduced. 
    • Brawling gloves will now drop correctly with a loot beam. 
    • The rubble in the Flash Powder Factory is now more visible.
    • The Magic and Ranged dragonfire shields have been recoloured to differentiate between the three types. 
    • The click area on butterflies and moths has been increased. 
    • The Wise Old Man is now able to help clear out more unwanted items from player’s banks and inventories.

    Engine Fixes: 

    • The game can now run on a wider range of devices thanks to a change to feature recognition.
    • Resizing the 3D game window should no longer cause other interface parts to disappear or cause camera issues (most noticeably zooming in to the character).
    • NPC’s hunting for objects closer to them should no longer ignore objects that have been on the ground longer than other objects.

    HTML5 Engine Fixes: 

    • A fix has been applied to bring some interface behaviour in line with the Java client.

     

    We have also got two new SGS outfits in the game today. One of them based of a suggestion I put up myself on the forums as the great aviansie and Armadyl fan I am ([qfc]309-310-871-65260118[/qfc]). I am of course very happy to see this my idea put into the real game!

     

     

    Solomon's General Store - Vyrewatch and Aviansie outfits

     

    The Character Team have been hard at work over the past few months, working to bring you the fourth instalment of their outfit showcase.

     

    This week, we are proud to announce two cosmetic override outfits: one inspired by the deadly Vyrewatch of Darkmeyer, and the other by the proud aviansie race.

    The Vyrewatch Skyshadow Outfit is a fangtastic dark delight, straight from Morytania. Along with your vampyric ensemble you’ll receive both a Vyrewatch Staff and Wings.

    My inspiration for this kit came from the original concept art and the fantastic Vyrewatch storyline. I tried to keep it simple while instilling the key motifs and colours.

     

    Mod Sparkly

     

    SGS_showcase_news-09124120.jpg

     

    With his recent win against Bandos, Armadyl’s followers are more prominent than ever. Join them with the brand new Aviansie Skyguard Outfit, while joining the battle against injustice with your grand Aviansie Greatbow.

    I took my inspiration for this outfit from the awesome aviansie models in the game. I know this is one you guys have been asking for on the forums, so I hope you enjoy it!

     

    Mod Yann

     

    SGS_showcase_news-09123230.jpg

    Both outfits are now available in my store, so stop by for a closer look. As always, you can get your hands on more RuneCoins by redeeming Bonds in-game, by clicking ‘Buy RuneCoins’ within Solomon's General Store, or direct from our website.

    Make sure you drop by and say hello in-game some time. You can find me just south of the Grand Exchange!

     

    Until next time,

     

    Solomon

     

    Any and all comments on these two newsposts are very welcome as usual.

  7. A great little quest. That last fight was hard though, mostly because there seems to be some kind of strange lag/bug something when that special smashing attack is used. On the notes of Zanik...

     

     

    She did seem different indeed. I didn't like it. And why did Jagex have to make us say good bye to her? I will miss her, really. She is, according to me, our character's best friend. We have been through a huge lot together, and now they have to make her leave for Yu'Biusk? And dying? Come on. There could have been so many better options! :(

     

     

  8. Seems like we will have even more bonus xp coming into the game then. Well, I won't complain, I still got quite a bit to go to maxing. Though I at the same time very well understand those who complain on this becoming 'bonus xp-scape'. Maybe they are overdoing it...

    On another note; What is Graador doing on that picture :O ? Totally irrelevant.

  9. From patchnotes:

     

    A confirmation has been added when using a can vexillum to teleport to the Clan Camp.

     

    Didn't they remove that mere weeks ago?

     

    It was. But then people started complaining on misclicking teleport when they just wanted to place the vexillium. Especially Nexers like myself did so :p. So now there will soon be people complaining on the teleportation taking too long/the confirmation is unecessary etc. It is all a circle.

    About the update: Seems like divination became a bit easier. I don't think I will use that BOB though. I may just check out the elder divination place though, even though I already have 99 Div. It looks rather cool :)

  10. Looks like a very empty month to me. A few small ninja fixes, a temporary addition to the daily challenges system and a couple of things that should have been added to the rewards of the previous quests? People have been using the term "filler month". I couldn't agree more. And then I am one of few on here who actually thinks Jagex do a good job the far most of the time. 

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