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Ghost8810

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  1. Never got a mime or forester in about 1.5 years of on and off playing, then I get 2 mimes and foresters back to back.
  2. my irl friend killed about 80~ and got a chain :wall: :wall:
  3. bring 4-5 p pots (4), range armor and weapon, 8-10 shark, melee armor, super def, range pot (both optional), runes to cast (100-200 casts), 1 click teleport, arrows, etc do Dharok(melee pray) -> verac(melee prayer, steel skin, super def) -> Karil(range prayer), Ahrim (hides, range pot, Magic prayer) -> Torag(highest melee def, don't bother praying) -> Guthan(highest def, don't bother praying) use magic on all brothers except Ahrim(range him), save energy for the tunnel to run, ALWAYS ALWAYS PRAY ON DHAROK using ancient magic is a huge waste of money, use fire blast or magic dart (dart best) Using prayer on Guthan is useless, if his set effect acivates, what he WOULD have hit on you without prayer, he heals EDIT* I'm 67 prayer, 80 def, 81 range, 84 magic, using my way uses me 2-3 doses of prayer potion, 2-3 sharks, and I make 2-4 runs without banking
  4. I've heard that the damage from magic dart isn't effected by your magic attack bonus (only your magic level). So it should be ok to wear full melee armor while casting, has anyone confirmed this? I try to tell the difference between using ahrim and torag.. but it's hard to tell/notice
  5. giants probably, sell the bones for a little profit
  6. Ghost8810 103 First time I tried, got to jad and lagged out, second time jad kO me 54-42, third time jad KO me after I got him to about 30 hp, so I've kind of given up until I get my range higher
  7. what FF server? I have a 75 RNG/WAR/NIN on Rag 8-)
  8. last time i was lured I brought nothing but a dds, I flip on prayer and start specing, the lurer tele'ed out when i dropped him to about 15 hp I guess, and his friend that messeged me the location logged :roll:
  9. Prayer- +prayer bonus (your lvl divided by 10, rounded up) Range- lower chance of losing arrows Runecrafting- not sure here :? Construction- less nails used, lowers cost of making planks Agility- Allows you to 100% make any obstacle, even above your level(recharge gauntlets [3/3 charges] by talking to the appropriate brother) Herblore- chance of making (4) potion Thieving- lowers chance of failing a pickpocket/lockpick crafting- no idea :-s fletching- ^ Slayer- increased accuracy on slayer monsters(and assignments[melee, magic, range accuracy]) Mining- faster swings smithing- less coal used in bars (steel 1 coal, mith 3, adamant 5, rune 6). fishing- double fish chance firemaking- allows you to make fire without a tinderbox WC- increased chance of nest, or double logs farming- increased crops, or lowers chance of diseased crops eh, I got bored while killing 149 blue drags for slay.. none are overpowered and could be really usefull :P
  10. gl, you will need it, with 85~90 def the 90's and healer (jad healer)108's sometimes got lucky and tore me up my advice is to stay calm and cool while fighting jad, missing 1 prayer usually means it's all over
  11. got called a noob for bringing a dds to trade with someone trying to lure me, the lurer telel'ed out from me when I almost killed him, then got his friends to call me noob for not letting him kill me also got called a noob for dieing to a team of 90's in c wars and killing someone in c wars by using ancients 8-)
  12. most profititable way? :P or the most tree seeds :oops: I'm willing to try this out if I can find out what's most profitable
  13. So what's the best combination? 50% wood and..? :wall:
  14. If the mummies in the Desert Treasure pyramid count as undead, they would be great for getting ancient staff drops
  15. gbvnoklat88120-p Wow that came out horrible :oops: :P
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