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Mordendravid

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Everything posted by Mordendravid

  1. bit of variation here, fletching down my list a bit.. But farming still bottom lol 1) Runecrafting: 67 2) Slayer: 62 3) Fletching: 48 4) Herblore: 47 =5) Agility: 45 =5) Thieving: 45 7) Farming: 38
  2. thanks guys, some interesting points! My guess was that I'm just on a lucky run (it's about time :-) but asked the question because it was consistently more of one particular drop. I'll keep tabs on it and update as I go along. To add to the related topic of probability of other rare drops, the more time you spend killing one type of creature for a rare drop (say fire giants for a d med) the better overall chance you have of getting that drop, but it doesn't impact the chance of each individual kill. So after killing 5000 fire giants your chance of getting a d med on the 5001st is exactly the same as killing the first. But obviously the longer you spend there the better chance of eventually getting the rare. [edit] I'm basically saying the same thing here as swamp jedi above, just without the numbers :wink: For the record I've killed slightly over 12,000 fire giants with my only d med drop coming around about the 4,000 mark. I've had every other type of drop from them except the half d shield
  3. Is it just me or are bloods becoming a more frequent drop? Training against fire giants I usually end up with about 5 bloods for every 10 fires killed, now it's 15-20 (this is roughly off the top of my head not something i've input into a spready) but over time is about right. I've also noticed that the number of bloods from the barrows chest is higher - i've had a lot over 100 recently where as 40-80 was previously my average. If it's just me that's great - don't want to look a gift horse in the mouth :-) but if others are experiencing the same could this be a precursor to the long awaited ability to craft bloods? Logic to that question being that more bloods in the game should reduce price a bit.. Just wondered. Thanks for your time.
  4. But does need 55 slayer to use
  5. Hmm, maybe a lot of autoers would know how to change their IP (though it doesn't take great knowledge of computers to download someone else's program and run it) let's assume for now that they do. The question is, how many would have actually done it? Especially since Jagex hasn't previously banned by IP.. So (back on topic) yes, a lot of rares probably were lost, but as said previously it's almost certainly the hype rather than the loss of the rares. For there to be a decrease in supply you're assuming that the autoers were selling their phats... Now why would they do that if it was a status symbol and cash is easy to come by through autoing??

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