Everything posted by Sorry
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Guide to weapon speeds
Oh I see according to the knowledge base those speeds are equal.
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Guide to weapon speeds
Ive also looked at this a while ago, and I measured some things myself and other things I got from other topics: Reload time after hit: Shortbow (rapid) 1,25 secs Longbow (rapid) 1,5 secs SHortbow, 2,5 secs Fists, 2,333... secs Dagger, 2,333... secs Claws, 2,333... secs Short sword, 2,333... secs Scimitar, 2,333... secs Abyssal whip, 2,333... secs Longbow, 3 secs Long sword, 3 secs Mace, 3 secs Pickaxe, 3 secs Hatchet, 3 secs Magic spells, 3 secs Staff, 3 secs Spear, 3 secs Battleaxe, 3,5 secs Warhammer 3,5 secs 2- Handed sword, 4 secs Halberd, 4 secs
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Easter Idea
Theyve stolen your idea you should sue them! You must demand at least 1000 partyhat sets of them (and give 10% to me)
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Picture of "wave" spell
OH, lots of posts have been made tonight. Thank you all for the pics, and also congrats on 70 mage.
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Picture of "wave" spell
Hi, I always wanted to know how the casting of a wave spell looks like (or other high member spells) so could anybody post a pic? Thanks in the advance, but no flaming please.
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Expierence formula
Oh thanks craven, now I get it. But for level 2 you don't need to do (1 + 300 * 2 ^ 1/7)/4 + (1 + 300 * 2 ^ 2/7)/4 but (1 + 300 * 2 ^ 1/7)/4, so exactly the same as you said, but then level -1, as level 1 counts as 0. Also you need to add hooks: (1 + 300 * 2 ^ (x/7))/4 around the x/7, because root and ^ is calculates before * and /. And it works, great formula! But my estimates are pretty far off: for example my estimate: lvl 120: 102.458.929 xp formula: Level 120 - 104273167 xp [/b]
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Expierence formula
! Sorry for bringing up old posts, but this is pretty interesting. I've already looked at the differences between the xp of some levels, and after doing this got some fairly accurate estimates, but I never knew there was a real formula for this. Only, the formula is pretty hard, so could one of the geniuses around here please explain how I can use it? I understand most of it, except for the hardets part, the sigma , the L-1 and x-1 and the floor, so could somebody please explain how I should do this?
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N0valyfe hits 99's??
Three words kid, GET A LIFE. That is all. You should ignore this instead of quoting and insulting posts you don't like!! We dont want you here!! Go away! Anyway congrats n0valyfe for finally getting all 99's.
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Some new spell ideas
In nonmulti wildy, fights would never end in conventional ways, because friends can help the fighting friend restore hp. Also the first one is to strong.
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N0valyfe hits 99's??
I have just seen the hiscores again, only 40k slayer xp, almost there!
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If a super genie lamp would lift a skill up to 99...
Hi I see this topic is pretty popular but now it's dying so BUMP. Also popular choices are: Prayer for f2p (expensive) Rc for p2p (time consuming and a good moneymaker)
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N0valyfe hits 99's??
Hi, when I looked through the hiscores I saw n0valyfe only needs 100k slayer experience for his last 98, slayer. But I heard through tip it times that he plays a lot, so he might have already hit the last 99. Anyway, congratulation n0valyfe for 99's and if you haven't reached them yet, good luck with it.
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Coolest RuneScape Names
I would say Constanty :D I met him once on the karamja pier, he was only lvl 55. Constanti3 is also already taken, guess my name is popular. lol
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Scout account for runemining
Yes thats true I have got some advantage, but they dont interact with each other. So Im not really sure, but I dont think I risk a permanent ban with it.
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Scout account for runemining
Ok thanks for the support. I'm already at 150/350 rune ores, should be done by friday.
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Scout account for runemining
Ok thanks, thats a big relieve. I'll also try that with keeping my scouts (yes scouts, so I don't have to wait the 15 secs when switching) on the other side of the rock, worst thing can happen is a scout banned.
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Scout account for runemining
I don't log in two at once, but first the scout, and if the cost is clear my main account, but I am just afraid they ban me unfairly for drop trading if I do.
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Scout account for runemining
Hi, I have heard that Jagex bans you pretty fast now if you break a rule. I was wondering, since I use a scout account for runemining, I log in and out on different accounts, can jagex ban me for multiple login or drop trading if I do this? I just read some stories of people being unfairly banned, and I don't want to be either. So shouldn't I use a scout anymore? Most of the times I can flee succesfully from pkers, but it will make runemining alot harder.
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If a super genie lamp would lift a skill up to 99...
No this topic is just for fun. And I would like 99 msithing better then 99 prayer, but if I get high in the future I think I will never get 99 prayer but I might get 99 smithing.
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Weird chicken bug
Why, isnt this clear enough? I've cut a small piece out of the picture.
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If a super genie lamp would lift a skill up to 99...
For me it would be prayer, because its the hardest to raise and i have it pretty low, and its also useful in combat. Which stat would you choose?
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Weird chicken bug
Hi, I have just recently got an evil chicken, but it didnt said bwukk bwukk and it also didnt attacked me (while I auto-retaliated on him) and finally I got him killed without being hit even once, and he dropped raw chicken feathers (75) and bones. I've also made a pic. As you can see, no number next to my char and no health bar. Anybody has got this before?
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Possible attack formula
Yes I was thinking of this to, that the direct difference and not the factor between attack and defence playes a role. maybe some mod who knows these numbers can confirm this?
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Possible attack formula
Yes I think there is a link between attacker's attack vs defenders defence and hit ratio, else attack and defence would be useless stats. It would be more clear if I could make tabels here, because this isnt really informative.
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Possible attack formula
Yea I know its a ltitle vague, but to the left vertically, are the attack levels and at the top horizontally are the defence levels, the numbers between are the percentage chance of hitting the formula is this: If the attacker's attack is lower then the defenders defendse then you have to do this: attackers attack / defenders defence * 50% But If the attacker's attack is higher then the defenders defendse then you have to do this, 100% - (defenders defence / attackers attack * 50%) Hope its more clear now