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Elven_Mist

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  • Gender
    Female
  • Location
    Somewhere in the bowels of that wonderful game...
  • Interests
    Living my life as I choose, and enjoying the simpler things... Like RuneScape!

RuneScape Information

  1. Can this info be posted in the relevant Item Database entries? I took screenshots of it all before I managed to find the info on here--I don't normally check the forums for info, or use the RS site for what is generally explained better here.
  2. Is that all right for the site? Haven't heard anything in some time.
  3. Hmm... I didn't realize that it would do that when I posted it. Let's see if I can figure it out. :unsure: Let me see if splitting it up will return it to its original quality. Yep... Photobucket hates me. XD
  4. So I noticed that the rewards shop lacked the Master Runecrafting Robes. Here ya go, guys. ~Elven Mist
  5. (Fixed on other posts, too. Thanks for letting me know!) Sorry if this has been said before, but I didn't feel like reading all 10+ pages at this point... Anyone notice that people don't know the definitions of the words they're using anymore? Take Newb, Noob, and Nub: Newb used to be a shortened for of Newbie, which meant that a player didn't know much about the game, or part of the game, but it wasn't derogatory. Noob, however, was reserved for the annoying, usually high-level players that made playing near them annoying (door shutters, spammers, etc.) and this was meant to be offensive. And, as far as I've heard, Nub means a high-leveled Newb--I've only heard a definition from one or two people, so if you know, please tell me ^_^--which, in my book, is the same thing as calling them a Newb, so why the new wording? What's up with the chat language these days?
  6. http://tip.it/runescape/index.php?page=hunting_guide.htm#clothing The guide states: However: So, in addition to the headdresses costing more, the clothes themselves cost more, too. My suggested revision: Any fur from a Spined Larupia, Horned Graahk or Sabre-toothed Kyatt can be used to make a top or legs. The prices are as follows: Spined Larupia Top or Legs for 100 gp each. Horned Graahk Top or Legs for 150 gp each. Sabre-toothed Kyatt Top or Legs for 200 gp each. Please credit Elven Mist should any credit be due. Thank you! I was a bit miffed about taking what I thought would be enough money and running out of coins before I had my 4 sets of clothes...
  7. How would this be possible? if you have 200 in and can't add more, how can you have a max of 250? You can 'Use' the ores with the conveyor belt to force more coal into the furnace. I've tried this many times, but haven't paid attention to if it goes to 250.
  8. Psst... Wanna know a tip for the Graveyard part? Use your own food! :lol: As far as the Enchantment: Use the highest Magical Enchantment that you can. I'm after Bones to Peaches, too, so I know how it is :wall:
  9. Oh, and a tiny bit off topic, but... Dude... It's so perfect that it doesn't need to be tweaked!!! :shock: :shock: :shock: If that were true, then this thread would be dead, and the person's effort--sorry Thagern, I didn't want to assign a gender to you and be wrong--to bring this idea together would have been for nothing. *sarcastically* ...But then, :roll: what do I know? And, despite what any given person may think, this is not what I would call me flaming a person--this is too nice for me to be flaming... :twisted:
  10. Thanks for your feedback, I don't know how i missed it before. #1 Not being a programmer myself, i don't know anything about how these will be coded. So i won't be able to give any accurate knowledge on memory useage etc. But, i did change from the 'name your own bank slot' idea to the icons because i knew that would reduce memore useage. (and it looks better) #2 The locking idea. Now, you ask if items locked with a '0' count would be consume bank space? Yes, they would, the idea behind the lock items is that instead of having to rearrange your bank every time you want to go out and train etc, your armour and weapons would be locked to the tab you placed them in. (If you need more explaniation, please ask, i know what im taking about, but i never know how to explain it properly) #3 I had tossed up wtih that idea, It could work, but my consern is that in order for that to work ( i would imagain) the bin icon would become a slot, so people know what will be thrown out. I guess how you explain it, that any items in the bin 'slot' would be forced out upon closing the bank page would work. #4 I think i wrote that at like 3 in the morning, so it makes no sence to me, but what you write sounds reasonable. (the insert and swap bit) #5 The knowledge base, would defently make this idea alot easier, and would eliminate the need for the 'whats this' options, And i think once people saw their new bank, they would be running to the knowledge base to find out what everything does Sorry i didn't get back to you sooner elven mist, I don't know how i missed your post actually I'm baaaaaack! :P All right, Thagern, I'm on to bouncing off your response this time; let me know what you think :D : 1) Okay, honestly, I'm no programer myself :anxious:, so I'm just basically using common sense as to what the system (JaGex servers) will have to keep track of for each player. To make life easy for JaGex and RuneScape players (and you), let's say that your whole system is standardized--which is up to your discretion--and there are up to, we'll say, twelve (12) tabs, which are set to specific skill combination icons (that still need to be worked out before a finalized version is sent to JaGex... *=P~ at the thought of helping*). The customizable portion for players could possibly be the number and arrangement of tabs used as well as the icons for said tabs. If there is any confusion as to what a tab means, hovering your mouse pointer over the tab would bring a pop-up box with the tab's name--similar to the Stat screen's exp information. ~ ~ *gives a hopeful look* Problems/issues solved? 2) With your explination, it finally clicked as to what you're talking about with the "Lock" feature; it's essentially placeholding! I didn't realize this before because :-$ I already use placeholders :), and as such, rarely deal with mixing my stuff up every single time I want to train something different. My way, with the current banking system, means having at least two of my most-used items--armor, weapons, tools, etc.--one for usage, the other as a placeholder. Your new system makes it so there is no need to spend extra time and money aquiring second (or more) sets of a given item; it makes perfect sense! :lol: ~ ~ What I would love to have a better understanding with is the "Ghost" feature. Please, help me to understand this! 3) Yes, the "Bin" function could be similar to the trash can on most email accounts (Hotmail here, so that's what I'm using as a base), but instead of it automatically emptying after a set period of time, when you go to exit your bank after moving an item to the Bin--either by clicking the window closed or trying to move your character on the map--a non-avoidable confirmation window would pop up containing all the items currently in the Bin Slot and asking you to verify before the items are dropped/given away (if linked to the proposed Charity Hall or revision talks about Party Pete's Chest). Thinking about it, though, it may be better for the Bin to act more like the Recycle Bin on Windows' desktop, and not empty until you physically tell it to empty, and it gives you a confirmation; this would probably be the better idea if there were connection issues or you had to log out quickly. ~ ~ Your feedback? And, as far as missing my post, maybe it's because you were writing and somehow missed the huge post of size 14 blue text... :roll: #-o (Edit: Due to Mod intervention, the posts are now back to the normal black.) ~~~~~ ENJOY!! : Did anyone else know that there's a 10 smiley limit to a post? I didn't before I tried posting this one the first time. LOL...
  11. Okay, while some people may not like this, Thagern wanted our ideas/thoughts/suggestions/constructive critism, so here's my reality check for parts of your new bank system: Honestly, the whole player-written text tabs that pop up would take up too much space on JaGex's servers to reliably keep track of the millions(?) of RuneScape accounts. You'll have to standardize everything about the system, and if people don't like it, tough. People didn't like RS2 when it came out, and became hardcore RSC junkies; same concept. Twelve tabs, with semi-customizable icons and tab placement, should be more than enough when you consider that, with this new system, more items will be grouped together--fletching and woodcutting, for example--so one icons will stand for more than one skillset's items. I've tried to think about how this will change when JaGex adds more skills--like they've done recently with construction and hunting--but someone with a bit more brainpower and time can have fun pouring over that part. I have a mixed opinion about the item locking function, as it will take up an amount of server memory to perform, but it's basically a decent idea. Now, with the "Unlock All" feature and locking items that have a zero count: will those zero-count items consume bank space? If not, JaGex servers have to eat the memory to store these zero-count items. If so, then the point of locking and unlocking items comes under more careful consideration. The ghost item concept, however, is a little difficult to manage, unless the lock and ghost functions are used in combination, from what I'm thinking, to keep one stack of an item from going to zero and disappearing from the tab a player placed it under. I'm not too sure about the concept of the multi-subtract, though. How exactly will the system determine how much to deduct from one side of a stack verses the other? Instead of creating a completely new building/area for the "Give Away" icon to target, why not move the existing Party Room to a free-to-play location, making it available to everyone, while having the "Give Away" icon target to the Party Chest? Maybe the size of the party chest will have to be increased quite a bit to accomodate this change, and the frequency of Party Pete's cleaning out junk from the chest stepped up a bit as well. There could be a thought as to reducing the cost for pulling the ballon-drop lever so more drop parties occur, but are still held in check. The "Bin" icon is a great idea, but, instead of having a confirmation for each item, why not have a prompt that shows--only when items are placed in the bin--before exiting your bank that shows all the items in your 'Trash Bin' and a confirmation message that they will be dropped? This would save time for players upon the update being made, because I'm sure that everyone and their mother will be cleaning house at that time. The current system of moving items--"Moving the items will be alot easier then origional, this was posted by someone (please tell me if it was you). If the re-arrange is set to 'insert' when you start to drag an item between the slots, the item will remain on your mouse. So after you drag it to the slot you wish to put it in, you will still be able to dragit through that slot, after it has opened. If it is set to 'swap', the item will go to the bottom of that slot, without it opening."--should be thought on a little more; maybe "Swap" is only available within an opened tab, and "Insert" can go between tabs? The "What's This?" feature is easily done away with by JaGex stating that if you don't understand the new bank features, :wall: read the flipping Knowledge Base entries for it. :wall: Sorry, I don't understand why people don't use what is already available to them... :shame: ~~~ All in all, Thagern, this is a wonderful concept, and just needs tweaking here and there. Would you mind posting your current Tab Icon pictures with what combinations you have at the moment? People can then have an understanding of your ideas with that, and be able to help with new combination ideas. (I, for one, would love to put some mindpower toward that.) And I LOVE this idea!!!!
  12. Okay, after five pages of reading replies, I've seen enough to warrent some kudos. Without further ado: "Here lay thine wonderful quoted ideas" I sat and considered a few words on a qwerty keyboard (once I figured out what a "qwerty" keyboard was), and I must say that this comment was well thought, and completely true! Hmm... Yes, because typing in shorthand, to people who have learned how to type properly (ME!!!), takes a level of concentration that--I'm sorry--some people just don't have (myself included)! Then there's the problem of trying to read the stuff... Has anyone sat there for a minute, trying to decypher what someone said, simply because you're so used to the proper manner of spelling that particular word? I am happy to find someone that is a similarly experienced typist as myself. I applaude you, and wonder if we can start typing lessons for these 7331-speakers, because they truly are not "Elite" with their mannar of lingual eptitude. Actually, I haven't encountered that one yet... But, I'm sure it's coming soon. Oh, and as for my comments toward the author: I thank you for your lovingly mild newsletter, because, as some have already said, if I was the one writing it, it would have become a rant, and definately without your "one-page" limit. Linguistics are just one topic in which most 'Scapers just do not care one iota about. Well done.
  13. Well, while everyone else is vying for cool names :roll:, I do believe that I am the only person that has not only a unique name, but a Jagex song named after me. Elven Mist is my 'Scape name, and anyone who has made it to the Elven lands can hear my music. ^_^ If you don't believe me, look me up in the high scores list. :) Once I figure out how to get pictures into a post, I'll give y'all one as my siggy or something. As a consolation, my husband is trying to get Jagex to make a song for his character, Dolsworth... However, I don't think that it will happen, but who knows? It could.
  14. "I would like to get the time I wasted reading this post back, please... I just didn't find it a suitable distraction from my search for the thread I was looking for, that is all." Thank you, Sir. (I think my opinion on this topic has been well-made. If you happen to read this far, though, I advise you to leave before you actually hit the end of this topic's posts, because everything is said and done with by the end of the fifth post. Find something better to spend your time doing...Like playing RS! :lol: )
  15. First off, I LOVE the siggy pins!!! I'd say 8-9/10! As you can see, after reading through the whole thread, I found one that I wanted to use as my avatar, but, being new to the boards, I have no clue how to get the siggy pins into my signature... :cry: I'd love it, once custom requests are made again (and after I figure out how to make screen shots... help, please!!) that I could make a request for an animated one. I know that it would take time and effort, but as the requests have already overwhelmed the production, I'll wait. Please don't hesitate to PM me when custom orders are being taken again. Thank you. And also, I'd be willing to pay or aid the creator in whatever they request for payment... Even if it will take me a while to earn the money up to pay... :lol: ____________________ Yes, I posted just to see my avatar and siggy... lol
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